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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkRenderPass_DEFINED | 8 #ifndef GrVkRenderPass_DEFINED |
9 #define GrVkRenderPass_DEFINED | 9 #define GrVkRenderPass_DEFINED |
10 | 10 |
11 #include "GrTypes.h" | 11 #include "GrTypes.h" |
12 | 12 |
13 #include "GrVkResource.h" | 13 #include "GrVkResource.h" |
14 | 14 |
15 #include "vulkan/vulkan.h" | 15 #include "vulkan/vulkan.h" |
16 | 16 |
| 17 class GrProcessorKeyBuilder; |
17 class GrVkGpu; | 18 class GrVkGpu; |
18 class GrVkRenderTarget; | 19 class GrVkRenderTarget; |
19 | 20 |
20 class GrVkRenderPass : public GrVkResource { | 21 class GrVkRenderPass : public GrVkResource { |
21 public: | 22 public: |
22 GrVkRenderPass() : INHERITED(), fRenderPass(VK_NULL_HANDLE) {} | 23 GrVkRenderPass() : INHERITED(), fRenderPass(VK_NULL_HANDLE) {} |
23 void initSimple(const GrVkGpu* gpu, const GrVkRenderTarget& target); | 24 void initSimple(const GrVkGpu* gpu, const GrVkRenderTarget& target); |
24 | 25 |
25 struct AttachmentsDescriptor { | 26 struct AttachmentsDescriptor { |
26 struct AttachmentDesc { | 27 struct AttachmentDesc { |
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65 VkSubpassContents* contents) const; | 66 VkSubpassContents* contents) const; |
66 | 67 |
67 // Returns whether or not the structure of a RenderTarget matches that of th
e VkRenderPass in | 68 // Returns whether or not the structure of a RenderTarget matches that of th
e VkRenderPass in |
68 // this object. Specifically this compares that the number of attachments, f
ormat of | 69 // this object. Specifically this compares that the number of attachments, f
ormat of |
69 // attachments, and sample counts are all the same. This function is used in
the creation of | 70 // attachments, and sample counts are all the same. This function is used in
the creation of |
70 // basic RenderPasses that can be used when creating a VkFrameBuffer object. | 71 // basic RenderPasses that can be used when creating a VkFrameBuffer object. |
71 bool isCompatible(const GrVkRenderTarget& target) const; | 72 bool isCompatible(const GrVkRenderTarget& target) const; |
72 | 73 |
73 VkRenderPass vkRenderPass() const { return fRenderPass; } | 74 VkRenderPass vkRenderPass() const { return fRenderPass; } |
74 | 75 |
| 76 void genKey(GrProcessorKeyBuilder* b) const; |
| 77 |
75 private: | 78 private: |
76 GrVkRenderPass(const GrVkRenderPass&); | 79 GrVkRenderPass(const GrVkRenderPass&); |
77 GrVkRenderPass& operator=(const GrVkRenderPass&); | 80 GrVkRenderPass& operator=(const GrVkRenderPass&); |
78 | 81 |
79 void freeGPUData(const GrVkGpu* gpu) const override; | 82 void freeGPUData(const GrVkGpu* gpu) const override; |
80 | 83 |
81 VkRenderPass fRenderPass; | 84 VkRenderPass fRenderPass; |
82 AttachmentFlags fAttachmentFlags; | 85 AttachmentFlags fAttachmentFlags; |
83 AttachmentsDescriptor fAttachmentsDescriptor; | 86 AttachmentsDescriptor fAttachmentsDescriptor; |
84 | 87 |
85 typedef GrVkResource INHERITED; | 88 typedef GrVkResource INHERITED; |
86 }; | 89 }; |
87 | 90 |
88 GR_MAKE_BITFIELD_OPS(GrVkRenderPass::AttachmentFlags); | 91 GR_MAKE_BITFIELD_OPS(GrVkRenderPass::AttachmentFlags); |
89 | 92 |
90 #endif | 93 #endif |
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