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Side by Side Diff: src/gpu/vk/GrVkPipelineStateDataManager.h

Issue 1816153002: Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines) (Closed) Base URL: https://skia.googlesource.com/skia.git@progSamplers
Patch Set: rebase Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrVkProgramDataManager_DEFINED 8 #ifndef GrVkPipelineStateDataManager_DEFINED
9 #define GrVkProgramDataManager_DEFINED 9 #define GrVkPipelineStateDataManager_DEFINED
10 10
11 #include "glsl/GrGLSLProgramDataManager.h" 11 #include "glsl/GrGLSLProgramDataManager.h"
12 12
13 #include "vk/GrVkUniformHandler.h" 13 #include "vk/GrVkUniformHandler.h"
14 14
15 class GrVkGpu; 15 class GrVkGpu;
16 class GrVkUniformBuffer; 16 class GrVkUniformBuffer;
17 17
18 class GrVkProgramDataManager : public GrGLSLProgramDataManager { 18 class GrVkPipelineStateDataManager : public GrGLSLProgramDataManager {
19 public: 19 public:
20 typedef GrVkUniformHandler::UniformInfoArray UniformInfoArray; 20 typedef GrVkUniformHandler::UniformInfoArray UniformInfoArray;
21 21
22 GrVkProgramDataManager(const UniformInfoArray&, 22 GrVkPipelineStateDataManager(const UniformInfoArray&,
23 uint32_t vertexUniformSize, 23 uint32_t vertexUniformSize,
24 uint32_t fragmentUniformSize); 24 uint32_t fragmentUniformSize);
25 25
26 void set1f(UniformHandle, float v0) const override; 26 void set1f(UniformHandle, float v0) const override;
27 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 27 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
28 void set2f(UniformHandle, float, float) const override; 28 void set2f(UniformHandle, float, float) const override;
29 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 29 void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
30 void set3f(UniformHandle, float, float, float) const override; 30 void set3f(UniformHandle, float, float, float) const override;
31 void set3fv(UniformHandle, int arrayCount, const float v[]) const override; 31 void set3fv(UniformHandle, int arrayCount, const float v[]) const override;
32 void set4f(UniformHandle, float, float, float, float) const override; 32 void set4f(UniformHandle, float, float, float, float) const override;
33 void set4fv(UniformHandle, int arrayCount, const float v[]) const override; 33 void set4fv(UniformHandle, int arrayCount, const float v[]) const override;
34 // matrices are column-major, the first two upload a single matrix, the latt er two upload 34 // matrices are column-major, the first two upload a single matrix, the latt er two upload
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70 70
71 SkTArray<Uniform, true> fUniforms; 71 SkTArray<Uniform, true> fUniforms;
72 72
73 mutable SkAutoMalloc fVertexUniformData; 73 mutable SkAutoMalloc fVertexUniformData;
74 mutable SkAutoMalloc fFragmentUniformData; 74 mutable SkAutoMalloc fFragmentUniformData;
75 mutable bool fVertexUniformsDirty; 75 mutable bool fVertexUniformsDirty;
76 mutable bool fFragmentUniformsDirty; 76 mutable bool fFragmentUniformsDirty;
77 }; 77 };
78 78
79 #endif 79 #endif
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