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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkGpu_DEFINED | 8 #ifndef GrVkGpu_DEFINED |
9 #define GrVkGpu_DEFINED | 9 #define GrVkGpu_DEFINED |
10 | 10 |
11 #include "GrGpu.h" | 11 #include "GrGpu.h" |
12 #include "GrGpuFactory.h" | 12 #include "GrGpuFactory.h" |
13 #include "vk/GrVkBackendContext.h" | 13 #include "vk/GrVkBackendContext.h" |
14 #include "GrVkCaps.h" | 14 #include "GrVkCaps.h" |
15 #include "GrVkIndexBuffer.h" | 15 #include "GrVkIndexBuffer.h" |
16 #include "GrVkProgram.h" | |
17 #include "GrVkResourceProvider.h" | 16 #include "GrVkResourceProvider.h" |
18 #include "GrVkVertexBuffer.h" | 17 #include "GrVkVertexBuffer.h" |
19 #include "GrVkUtil.h" | 18 #include "GrVkUtil.h" |
20 | 19 |
21 #include "shaderc/shaderc.h" | 20 #include "shaderc/shaderc.h" |
22 #include "vulkan/vulkan.h" | 21 #include "vulkan/vulkan.h" |
23 | 22 |
24 class GrPipeline; | 23 class GrPipeline; |
25 class GrNonInstancedMesh; | 24 class GrNonInstancedMesh; |
26 | 25 |
27 class GrVkBufferImpl; | 26 class GrVkBufferImpl; |
28 class GrVkCommandBuffer; | 27 class GrVkCommandBuffer; |
29 class GrVkPipeline; | 28 class GrVkPipeline; |
| 29 class GrVkPipelineState; |
30 class GrVkRenderPass; | 30 class GrVkRenderPass; |
31 class GrVkTexture; | 31 class GrVkTexture; |
32 struct GrVkInterface; | 32 struct GrVkInterface; |
33 | 33 |
34 #ifdef SK_DEBUG | 34 #ifdef SK_DEBUG |
35 #define ENABLE_VK_LAYERS | 35 #define ENABLE_VK_LAYERS |
36 #endif | 36 #endif |
37 | 37 |
38 class GrVkGpu : public GrGpu { | 38 class GrVkGpu : public GrGpu { |
39 public: | 39 public: |
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179 } | 179 } |
180 | 180 |
181 void onResolveRenderTarget(GrRenderTarget* target) override { | 181 void onResolveRenderTarget(GrRenderTarget* target) override { |
182 SkDebugf("onResolveRenderTarget not yet implemented for Vulkan\n"); | 182 SkDebugf("onResolveRenderTarget not yet implemented for Vulkan\n"); |
183 } | 183 } |
184 | 184 |
185 bool prepareDrawState(const GrPipeline&, | 185 bool prepareDrawState(const GrPipeline&, |
186 const GrPrimitiveProcessor&, | 186 const GrPrimitiveProcessor&, |
187 GrPrimitiveType, | 187 GrPrimitiveType, |
188 const GrVkRenderPass&, | 188 const GrVkRenderPass&, |
189 GrVkProgram** program); | 189 GrVkPipelineState** pipelineState); |
190 | 190 |
191 // Bind vertex and index buffers | 191 // Bind vertex and index buffers |
192 void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedMesh&); | 192 void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedMesh&); |
193 | 193 |
194 // Ends and submits the current command buffer to the queue and then creates
a new command | 194 // Ends and submits the current command buffer to the queue and then creates
a new command |
195 // buffer and begins it. If sync is set to kForce_SyncQueue, the function wi
ll wait for all | 195 // buffer and begins it. If sync is set to kForce_SyncQueue, the function wi
ll wait for all |
196 // work in the queue to finish before returning. | 196 // work in the queue to finish before returning. |
197 void submitCommandBuffer(SyncQueue sync); | 197 void submitCommandBuffer(SyncQueue sync); |
198 | 198 |
199 void copySurfaceAsCopyImage(GrSurface* dst, | 199 void copySurfaceAsCopyImage(GrSurface* dst, |
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235 | 235 |
236 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once | 236 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once |
237 // since there is significant overhead to the first compile of any compiler. | 237 // since there is significant overhead to the first compile of any compiler. |
238 shaderc_compiler_t fCompiler; | 238 shaderc_compiler_t fCompiler; |
239 | 239 |
240 | 240 |
241 typedef GrGpu INHERITED; | 241 typedef GrGpu INHERITED; |
242 }; | 242 }; |
243 | 243 |
244 #endif | 244 #endif |
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