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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/crankshaft/ia32/lithium-ia32.h" | 5 #include "src/crankshaft/ia32/lithium-ia32.h" |
6 | 6 |
7 #include <sstream> | 7 #include <sstream> |
8 | 8 |
9 #if V8_TARGET_ARCH_IA32 | 9 #if V8_TARGET_ARCH_IA32 |
10 | 10 |
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913 // an arguments adaptor frame on top of it (if the latter is present). | 913 // an arguments adaptor frame on top of it (if the latter is present). |
914 hydrogen_env = hydrogen_env->outer(); | 914 hydrogen_env = hydrogen_env->outer(); |
915 if (hydrogen_env != nullptr && | 915 if (hydrogen_env != nullptr && |
916 hydrogen_env->frame_type() == ARGUMENTS_ADAPTOR) { | 916 hydrogen_env->frame_type() == ARGUMENTS_ADAPTOR) { |
917 hydrogen_env = hydrogen_env->outer(); | 917 hydrogen_env = hydrogen_env->outer(); |
918 } | 918 } |
919 if (hydrogen_env != nullptr) { | 919 if (hydrogen_env != nullptr) { |
920 // Push return value on top of outer environment. | 920 // Push return value on top of outer environment. |
921 hydrogen_env = hydrogen_env->Copy(); | 921 hydrogen_env = hydrogen_env->Copy(); |
922 hydrogen_env->Push(hydrogen_val); | 922 hydrogen_env->Push(hydrogen_val); |
| 923 } else { |
| 924 // Although we don't need this lazy bailout for normal execution |
| 925 // (because when we tail call from the outermost function we should pop |
| 926 // its frame) we still need it when debugger is on. |
| 927 hydrogen_env = current_block_->last_environment(); |
923 } | 928 } |
924 } else { | 929 } else { |
925 if (hydrogen_val->HasObservableSideEffects()) { | 930 if (hydrogen_val->HasObservableSideEffects()) { |
926 HSimulate* sim = HSimulate::cast(hydrogen_val->next()); | 931 HSimulate* sim = HSimulate::cast(hydrogen_val->next()); |
927 sim->ReplayEnvironment(hydrogen_env); | 932 sim->ReplayEnvironment(hydrogen_env); |
928 hydrogen_value_for_lazy_bailout = sim; | 933 hydrogen_value_for_lazy_bailout = sim; |
929 } | 934 } |
930 } | 935 } |
931 if (hydrogen_env != nullptr) { | 936 LInstruction* bailout = LChunkBuilderBase::AssignEnvironment( |
932 // The |hydrogen_env| can be null at this point only if we are generating | 937 new (zone()) LLazyBailout(), hydrogen_env); |
933 // a syntactic tail call from the outermost function but in this case | 938 bailout->set_hydrogen_value(hydrogen_value_for_lazy_bailout); |
934 // it would be a real tail call which will pop function's frame and | 939 chunk_->AddInstruction(bailout, current_block_); |
935 // therefore this lazy bailout can be skipped. | |
936 LInstruction* bailout = LChunkBuilderBase::AssignEnvironment( | |
937 new (zone()) LLazyBailout(), hydrogen_env); | |
938 bailout->set_hydrogen_value(hydrogen_value_for_lazy_bailout); | |
939 chunk_->AddInstruction(bailout, current_block_); | |
940 } | |
941 } | 940 } |
942 } | 941 } |
943 | 942 |
944 | 943 |
945 LInstruction* LChunkBuilder::DoPrologue(HPrologue* instr) { | 944 LInstruction* LChunkBuilder::DoPrologue(HPrologue* instr) { |
946 LInstruction* result = new (zone()) LPrologue(); | 945 LInstruction* result = new (zone()) LPrologue(); |
947 if (info_->num_heap_slots() > 0) { | 946 if (info_->num_heap_slots() > 0) { |
948 result = MarkAsCall(result, instr); | 947 result = MarkAsCall(result, instr); |
949 } | 948 } |
950 return result; | 949 return result; |
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2628 LInstruction* LChunkBuilder::DoStoreFrameContext(HStoreFrameContext* instr) { | 2627 LInstruction* LChunkBuilder::DoStoreFrameContext(HStoreFrameContext* instr) { |
2629 LOperand* context = UseRegisterAtStart(instr->context()); | 2628 LOperand* context = UseRegisterAtStart(instr->context()); |
2630 return new(zone()) LStoreFrameContext(context); | 2629 return new(zone()) LStoreFrameContext(context); |
2631 } | 2630 } |
2632 | 2631 |
2633 | 2632 |
2634 } // namespace internal | 2633 } // namespace internal |
2635 } // namespace v8 | 2634 } // namespace v8 |
2636 | 2635 |
2637 #endif // V8_TARGET_ARCH_IA32 | 2636 #endif // V8_TARGET_ARCH_IA32 |
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