| Index: tools/gpu/gl/GLContext.h
|
| diff --git a/include/gpu/gl/SkGLContext.h b/tools/gpu/gl/GLContext.h
|
| similarity index 65%
|
| rename from include/gpu/gl/SkGLContext.h
|
| rename to tools/gpu/gl/GLContext.h
|
| index fe41a606ef19923d246f31eab3269f63b0973c27..3f47613722330a607c26ab6f129336499d604fd4 100644
|
| --- a/include/gpu/gl/SkGLContext.h
|
| +++ b/tools/gpu/gl/GLContext.h
|
| @@ -5,29 +5,29 @@
|
| * Use of this source code is governed by a BSD-style license that can be
|
| * found in the LICENSE file.
|
| */
|
| -#ifndef SkGLContext_DEFINED
|
| -#define SkGLContext_DEFINED
|
| +#ifndef GLContext_DEFINED
|
| +#define GLContext_DEFINED
|
|
|
| -#include "GrGLInterface.h"
|
| +#include "gl/GrGLInterface.h"
|
| #include "../private/SkGpuFenceSync.h"
|
|
|
| +
|
| +namespace sk_gpu_test {
|
| /**
|
| - * Create an offscreen opengl context with an RGBA8 / 8bit stencil FBO.
|
| - * Provides a GrGLInterface struct of function pointers for the context.
|
| - * This class is intended for Skia's testing needs and not for general
|
| - * use.
|
| + * Create an offscreen Oppengl context. Provides a GrGLInterface struct of function pointers for
|
| + * the context. This class is intended for Skia's internal testing needs and not for general use.
|
| */
|
| -class SK_API SkGLContext : public SkNoncopyable {
|
| +class GLContext : public SkNoncopyable {
|
| public:
|
| - virtual ~SkGLContext();
|
| + virtual ~GLContext();
|
|
|
| bool isValid() const { return NULL != gl(); }
|
|
|
| - const GrGLInterface* gl() const { return fGL.get(); }
|
| + const GrGLInterface *gl() const { return fGL.get(); }
|
|
|
| bool fenceSyncSupport() const { return fFenceSync != nullptr; }
|
|
|
| - bool getMaxGpuFrameLag(int* maxFrameLag) const {
|
| + bool getMaxGpuFrameLag(int *maxFrameLag) const {
|
| if (!fFenceSync) {
|
| return false;
|
| }
|
| @@ -39,12 +39,13 @@ public:
|
|
|
| /** Used for testing EGLImage integration. Take a GL_TEXTURE_2D and wraps it in an EGL Image */
|
| virtual GrEGLImage texture2DToEGLImage(GrGLuint /*texID*/) const { return 0; }
|
| - virtual void destroyEGLImage(GrEGLImage) const {}
|
| +
|
| + virtual void destroyEGLImage(GrEGLImage) const { }
|
|
|
| /** Used for testing GL_TEXTURE_RECTANGLE integration. */
|
| GrGLint createTextureRectangle(int width, int height, GrGLenum internalFormat,
|
| GrGLenum externalFormat, GrGLenum externalType,
|
| - GrGLvoid* data);
|
| + GrGLvoid *data);
|
|
|
| /**
|
| * Used for testing EGLImage integration. Takes a EGLImage and wraps it in a
|
| @@ -81,37 +82,42 @@ public:
|
| * Creates a new GL context of the same type and makes the returned context current
|
| * (if not null).
|
| */
|
| - virtual SkGLContext* createNew() const { return nullptr; }
|
| + virtual GLContext *createNew() const { return nullptr; }
|
|
|
| class GLFenceSync; // SkGpuFenceSync implementation that uses the OpenGL functionality.
|
|
|
| /*
|
| - * returns the fencesync object owned by this SkGLContext
|
| + * returns the fencesync object owned by this GLContext
|
| */
|
| - SkGpuFenceSync* fenceSync() { return fFenceSync.get(); }
|
| + SkGpuFenceSync *fenceSync() { return fFenceSync.get(); }
|
|
|
| protected:
|
| - SkGLContext();
|
| + GLContext();
|
|
|
| /*
|
| * Methods that sublcasses must call from their constructors and destructors.
|
| */
|
| - void init(const GrGLInterface*, SkGpuFenceSync* = NULL);
|
| + void init(const GrGLInterface *, SkGpuFenceSync * = NULL);
|
| +
|
| void teardown();
|
|
|
| /*
|
| * Operations that have a platform-dependent implementation.
|
| */
|
| virtual void onPlatformMakeCurrent() const = 0;
|
| +
|
| virtual void onPlatformSwapBuffers() const = 0;
|
| - virtual GrGLFuncPtr onPlatformGetProcAddress(const char*) const = 0;
|
| +
|
| + virtual GrGLFuncPtr onPlatformGetProcAddress(const char *) const = 0;
|
|
|
| private:
|
| - enum { kMaxFrameLag = 3 };
|
| + enum {
|
| + kMaxFrameLag = 3
|
| + };
|
|
|
| - SkAutoTDelete<SkGpuFenceSync> fFenceSync;
|
| - SkPlatformGpuFence fFrameFences[kMaxFrameLag - 1];
|
| - int fCurrentFenceIdx;
|
| + SkAutoTDelete <SkGpuFenceSync> fFenceSync;
|
| + SkPlatformGpuFence fFrameFences[kMaxFrameLag - 1];
|
| + int fCurrentFenceIdx;
|
|
|
| /** Subclass provides the gl interface object if construction was
|
| * successful. */
|
| @@ -120,26 +126,16 @@ private:
|
| friend class GLFenceSync; // For onPlatformGetProcAddress.
|
| };
|
|
|
| +
|
| /** Creates platform-dependent GL context object. The shareContext parameter is in an optional
|
| - * context with which to share display lists. This should be a pointer to an SkGLContext created
|
| + * context with which to share display lists. This should be a pointer to an GLContext created
|
| * with SkCreatePlatformGLContext. NULL indicates that no sharing is to take place. Returns a valid
|
| * gl context object or NULL if such can not be created.
|
| * Note: If Skia embedder needs a custom GL context that sets up the GL interface, this function
|
| * should be implemented by the embedder. Otherwise, the default implementation for the platform
|
| * should be compiled in the library.
|
| */
|
| -SK_API SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI,
|
| - SkGLContext* shareContext = nullptr);
|
| -
|
| -/**
|
| - * Helper macros for using the GL context through the GrGLInterface. Example:
|
| - * SK_GL(glCtx, GenTextures(1, &texID));
|
| - */
|
| -#define SK_GL(ctx, X) (ctx).gl()->fFunctions.f ## X; \
|
| - SkASSERT(0 == (ctx).gl()->fFunctions.fGetError())
|
| -#define SK_GL_RET(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X; \
|
| - SkASSERT(0 == (ctx).gl()->fFunctions.fGetError())
|
| -#define SK_GL_NOERRCHECK(ctx, X) (ctx).gl()->fFunctions.f ## X
|
| -#define SK_GL_RET_NOERRCHECK(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X
|
| +GLContext* CreatePlatformGLContext(GrGLStandard forcedGpuAPI, GLContext *shareContext = nullptr);
|
|
|
| +} // namespace sk_gpu_test
|
| #endif
|
|
|