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Unified Diff: src/gpu/gl/debug/GrFrameBufferObj.h

Issue 1815823002: Move SkGLContext and some GrGLInterface implementations to skgputest module (Closed) Base URL: https://chromium.googlesource.com/skia.git@debugobject
Patch Set: fix windows and android? Created 4 years, 9 months ago
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Index: src/gpu/gl/debug/GrFrameBufferObj.h
diff --git a/src/gpu/gl/debug/GrFrameBufferObj.h b/src/gpu/gl/debug/GrFrameBufferObj.h
deleted file mode 100644
index 40e123e49f618c3f15683ee7c832687355a39057..0000000000000000000000000000000000000000
--- a/src/gpu/gl/debug/GrFrameBufferObj.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
- * Copyright 2012 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrFrameBufferObj_DEFINED
-#define GrFrameBufferObj_DEFINED
-
-#include "GrFakeRefObj.h"
-class GrFBBindableObj;
-
-////////////////////////////////////////////////////////////////////////////////
-// TODO: when a framebuffer obj is bound the GL_SAMPLES query must return 0
-// TODO: GL_STENCIL_BITS must also be redirected to the framebuffer
-class GrFrameBufferObj : public GrFakeRefObj {
- GR_DEFINE_CREATOR(GrFrameBufferObj);
-
-public:
- GrFrameBufferObj()
- : GrFakeRefObj()
- , fBound(false)
- , fColorBuffer(nullptr)
- , fDepthBuffer(nullptr)
- , fStencilBuffer(nullptr) {
- }
-
- virtual ~GrFrameBufferObj() {
- fColorBuffer = nullptr;
- fDepthBuffer = nullptr;
- fStencilBuffer = nullptr;
- }
-
- void setBound() { fBound = true; }
- void resetBound() { fBound = false; }
- bool getBound() const { return fBound; }
-
- void setColor(GrFBBindableObj *buffer);
- GrFBBindableObj *getColor() { return fColorBuffer; }
-
- void setDepth(GrFBBindableObj *buffer);
- GrFBBindableObj *getDepth() { return fDepthBuffer; }
-
- void setStencil(GrFBBindableObj *buffer);
- GrFBBindableObj *getStencil() { return fStencilBuffer; }
-
- void deleteAction() override {
-
- setColor(nullptr);
- setDepth(nullptr);
- setStencil(nullptr);
-
- this->INHERITED::deleteAction();
- }
-
-protected:
-private:
- bool fBound; // is this frame buffer currently bound via "glBindFramebuffer"?
- GrFBBindableObj * fColorBuffer;
- GrFBBindableObj * fDepthBuffer;
- GrFBBindableObj * fStencilBuffer;
-
- typedef GrFakeRefObj INHERITED;
-};
-
-#endif // GrFrameBufferObj_DEFINED
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