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Unified Diff: include/gpu/gl/angle/SkANGLEGLContext.h

Issue 1815823002: Move SkGLContext and some GrGLInterface implementations to skgputest module (Closed) Base URL: https://chromium.googlesource.com/skia.git@debugobject
Patch Set: fix windows and android? Created 4 years, 9 months ago
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Index: include/gpu/gl/angle/SkANGLEGLContext.h
diff --git a/include/gpu/gl/angle/SkANGLEGLContext.h b/include/gpu/gl/angle/SkANGLEGLContext.h
deleted file mode 100644
index ea5e877ca27e8b3bae4565bcd38e111e3f2cc9f3..0000000000000000000000000000000000000000
--- a/include/gpu/gl/angle/SkANGLEGLContext.h
+++ /dev/null
@@ -1,61 +0,0 @@
-
-/*
- * Copyright 2012 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-#ifndef SkANGLEGLContext_DEFINED
-#define SkANGLEGLContext_DEFINED
-
-#if SK_ANGLE
-
-#include "gl/SkGLContext.h"
-
-class SkANGLEGLContext : public SkGLContext {
-public:
- ~SkANGLEGLContext() override;
-#ifdef SK_BUILD_FOR_WIN
- static SkANGLEGLContext* CreateDirectX() {
- SkANGLEGLContext* ctx = new SkANGLEGLContext(false);
- if (!ctx->isValid()) {
- delete ctx;
- return NULL;
- }
- return ctx;
- }
-#endif
- static SkANGLEGLContext* CreateOpenGL() {
- SkANGLEGLContext* ctx = new SkANGLEGLContext(true);
- if (!ctx->isValid()) {
- delete ctx;
- return NULL;
- }
- return ctx;
- }
-
- GrEGLImage texture2DToEGLImage(GrGLuint texID) const override;
- void destroyEGLImage(GrEGLImage) const override;
- GrGLuint eglImageToExternalTexture(GrEGLImage) const override;
- SkGLContext* createNew() const override;
-
- // The param is an EGLNativeDisplayType and the return is an EGLDispay.
- static void* GetD3DEGLDisplay(void* nativeDisplay, bool useGLBackend);
-
-private:
- SkANGLEGLContext(bool preferGLBackend);
- void destroyGLContext();
-
- void onPlatformMakeCurrent() const override;
- void onPlatformSwapBuffers() const override;
- GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override;
-
- void* fContext;
- void* fDisplay;
- void* fSurface;
- bool fIsGLBackend;
-};
-
-#endif
-
-#endif
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