| Index: src/gpu/gl/debug/GrFBBindableObj.h
|
| diff --git a/src/gpu/gl/debug/GrFBBindableObj.h b/src/gpu/gl/debug/GrFBBindableObj.h
|
| deleted file mode 100644
|
| index e2b43a6a1b406fc092a527cbd3eb8d1220de8e7d..0000000000000000000000000000000000000000
|
| --- a/src/gpu/gl/debug/GrFBBindableObj.h
|
| +++ /dev/null
|
| @@ -1,88 +0,0 @@
|
| -
|
| -/*
|
| - * Copyright 2012 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef GrFBBindableObj_DEFINED
|
| -#define GrFBBindableObj_DEFINED
|
| -
|
| -#include "SkTDArray.h"
|
| -#include "GrFakeRefObj.h"
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -// A common base class for render buffers and textures
|
| -class GrFBBindableObj : public GrFakeRefObj {
|
| -
|
| -public:
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| - GrFBBindableObj()
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| - : GrFakeRefObj() {
|
| - }
|
| -
|
| - virtual ~GrFBBindableObj() {
|
| - GrAlwaysAssert(0 == fColorReferees.count());
|
| - GrAlwaysAssert(0 == fDepthReferees.count());
|
| - GrAlwaysAssert(0 == fStencilReferees.count());
|
| - }
|
| -
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| - void setColorBound(GrFakeRefObj *referee) {
|
| - fColorReferees.append(1, &referee);
|
| - }
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| - void resetColorBound(GrFakeRefObj *referee) {
|
| - int index = fColorReferees.find(referee);
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| - GrAlwaysAssert(0 <= index);
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| - fColorReferees.removeShuffle(index);
|
| - }
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| - bool getColorBound(GrFakeRefObj *referee) const {
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| - int index = fColorReferees.find(referee);
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| - return 0 <= index;
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| - }
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| - bool getColorBound() const {
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| - return 0 != fColorReferees.count();
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| - }
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| -
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| - void setDepthBound(GrFakeRefObj *referee) {
|
| - fDepthReferees.append(1, &referee);
|
| - }
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| - void resetDepthBound(GrFakeRefObj *referee) {
|
| - int index = fDepthReferees.find(referee);
|
| - GrAlwaysAssert(0 <= index);
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| - fDepthReferees.removeShuffle(index);
|
| - }
|
| - bool getDepthBound(GrFakeRefObj *referee) const {
|
| - int index = fDepthReferees.find(referee);
|
| - return 0 <= index;
|
| - }
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| - bool getDepthBound() const {
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| - return 0 != fDepthReferees.count();
|
| - }
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| -
|
| - void setStencilBound(GrFakeRefObj *referee) {
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| - fStencilReferees.append(1, &referee);
|
| - }
|
| - void resetStencilBound(GrFakeRefObj *referee) {
|
| - int index = fStencilReferees.find(referee);
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| - GrAlwaysAssert(0 <= index);
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| - fStencilReferees.removeShuffle(index);
|
| - }
|
| - bool getStencilBound(GrFakeRefObj *referee) const {
|
| - int index = fStencilReferees.find(referee);
|
| - return 0 <= index;
|
| - }
|
| - bool getStencilBound() const {
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| - return 0 != fStencilReferees.count();
|
| - }
|
| -
|
| -
|
| -protected:
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| -private:
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| - SkTDArray<GrFakeRefObj *> fColorReferees; // frame buffers that use this as a color buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D")
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| - SkTDArray<GrFakeRefObj *> fDepthReferees; // frame buffers that use this as a depth buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D")
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| - SkTDArray<GrFakeRefObj *> fStencilReferees; // frame buffers that use this as a stencil buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D")
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| -
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| - typedef GrFakeRefObj INHERITED;
|
| -};
|
| -
|
| -#endif // GrFBBindableObj_DEFINED
|
|
|