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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Request.h" | 8 #include "Request.h" |
9 | 9 |
10 #include "SkPictureRecorder.h" | 10 #include "SkPictureRecorder.h" |
11 #include "SkPixelSerializer.h" | 11 #include "SkPixelSerializer.h" |
12 | 12 |
| 13 using namespace sk_gpu_test; |
| 14 |
13 static int kDefaultWidth = 1920; | 15 static int kDefaultWidth = 1920; |
14 static int kDefaultHeight = 1080; | 16 static int kDefaultHeight = 1080; |
15 | 17 |
16 | 18 |
17 Request::Request(SkString rootUrl) | 19 Request::Request(SkString rootUrl) |
18 : fUploadContext(nullptr) | 20 : fUploadContext(nullptr) |
19 , fUrlDataManager(rootUrl) | 21 , fUrlDataManager(rootUrl) |
20 , fGPUEnabled(false) { | 22 , fGPUEnabled(false) { |
21 // create surface | 23 // create surface |
22 #if SK_SUPPORT_GPU | 24 #if SK_SUPPORT_GPU |
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56 // write to png | 58 // write to png |
57 SkDynamicMemoryWStream buffer; | 59 SkDynamicMemoryWStream buffer; |
58 SkDrawCommand::WritePNG((const png_bytep) bmp->getPixels(), bmp->width(), bm
p->height(), | 60 SkDrawCommand::WritePNG((const png_bytep) bmp->getPixels(), bmp->width(), bm
p->height(), |
59 buffer); | 61 buffer); |
60 return buffer.copyToData(); | 62 return buffer.copyToData(); |
61 } | 63 } |
62 | 64 |
63 SkCanvas* Request::getCanvas() { | 65 SkCanvas* Request::getCanvas() { |
64 #if SK_SUPPORT_GPU | 66 #if SK_SUPPORT_GPU |
65 GrContextFactory* factory = fContextFactory; | 67 GrContextFactory* factory = fContextFactory; |
66 SkGLContext* gl = factory->getContextInfo(GrContextFactory::kNative_GLContex
tType, | 68 GLContext* gl = factory->getContextInfo(GrContextFactory::kNative_GLContextT
ype, |
67 GrContextFactory::kNone_GLContextO
ptions).fGLContext; | 69 GrContextFactory::kNone_GLContextOpt
ions).fGLContext; |
68 gl->makeCurrent(); | 70 gl->makeCurrent(); |
69 #endif | 71 #endif |
70 SkASSERT(fDebugCanvas); | 72 SkASSERT(fDebugCanvas); |
71 | 73 |
72 // create the appropriate surface if necessary | 74 // create the appropriate surface if necessary |
73 if (!fSurface) { | 75 if (!fSurface) { |
74 this->enableGPU(fGPUEnabled); | 76 this->enableGPU(fGPUEnabled); |
75 } | 77 } |
76 SkCanvas* target = fSurface->getCanvas(); | 78 SkCanvas* target = fSurface->getCanvas(); |
77 return target; | 79 return target; |
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247 SkCanvas* canvas = this->getCanvas(); | 249 SkCanvas* canvas = this->getCanvas(); |
248 canvas->flush(); | 250 canvas->flush(); |
249 SkAutoTDelete<SkBitmap> bitmap(this->getBitmapFromCanvas(canvas)); | 251 SkAutoTDelete<SkBitmap> bitmap(this->getBitmapFromCanvas(canvas)); |
250 SkASSERT(bitmap); | 252 SkASSERT(bitmap); |
251 bitmap->lockPixels(); | 253 bitmap->lockPixels(); |
252 uint8_t* start = ((uint8_t*) bitmap->getPixels()) + (y * bitmap->width() + x
) * 4; | 254 uint8_t* start = ((uint8_t*) bitmap->getPixels()) + (y * bitmap->width() + x
) * 4; |
253 SkColor result = SkColorSetARGB(start[3], start[0], start[1], start[2]); | 255 SkColor result = SkColorSetARGB(start[3], start[0], start[1], start[2]); |
254 bitmap->unlockPixels(); | 256 bitmap->unlockPixels(); |
255 return result; | 257 return result; |
256 } | 258 } |
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