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| 1 |
| 1 /* | 2 /* |
| 2 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 3 * | 4 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 6 */ | 7 */ |
| 7 | 8 |
| 8 #ifndef GrFBBindableObj_DEFINED | 9 #ifndef GrFBBindableObj_DEFINED |
| 9 #define GrFBBindableObj_DEFINED | 10 #define GrFBBindableObj_DEFINED |
| 10 | 11 |
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| 78 protected: | 79 protected: |
| 79 private: | 80 private: |
| 80 SkTDArray<GrFakeRefObj *> fColorReferees; // frame buffers that use this a
s a color buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D") | 81 SkTDArray<GrFakeRefObj *> fColorReferees; // frame buffers that use this a
s a color buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D") |
| 81 SkTDArray<GrFakeRefObj *> fDepthReferees; // frame buffers that use this a
s a depth buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D") | 82 SkTDArray<GrFakeRefObj *> fDepthReferees; // frame buffers that use this a
s a depth buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D") |
| 82 SkTDArray<GrFakeRefObj *> fStencilReferees; // frame buffers that use this a
s a stencil buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D") | 83 SkTDArray<GrFakeRefObj *> fStencilReferees; // frame buffers that use this a
s a stencil buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D") |
| 83 | 84 |
| 84 typedef GrFakeRefObj INHERITED; | 85 typedef GrFakeRefObj INHERITED; |
| 85 }; | 86 }; |
| 86 | 87 |
| 87 #endif // GrFBBindableObj_DEFINED | 88 #endif // GrFBBindableObj_DEFINED |
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