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| 1 /* | |
| 2 * Copyright 2011 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include "gl/SkGLContext.h" | |
| 9 | |
| 10 #include <windows.h> | |
| 11 #include <GL/GL.h> | |
| 12 #include "win/SkWGL.h" | |
| 13 | |
| 14 #define WIN32_LEAN_AND_MEAN | |
| 15 #include <windows.h> | |
| 16 | |
| 17 namespace { | |
| 18 | |
| 19 class WinGLContext : public SkGLContext { | |
| 20 public: | |
| 21 WinGLContext(GrGLStandard forcedGpuAPI); | |
| 22 ~WinGLContext() override; | |
| 23 | |
| 24 private: | |
| 25 void destroyGLContext(); | |
| 26 | |
| 27 void onPlatformMakeCurrent() const override; | |
| 28 void onPlatformSwapBuffers() const override; | |
| 29 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override; | |
| 30 | |
| 31 HWND fWindow; | |
| 32 HDC fDeviceContext; | |
| 33 HGLRC fGlRenderContext; | |
| 34 static ATOM gWC; | |
| 35 SkWGLPbufferContext* fPbufferContext; | |
| 36 }; | |
| 37 | |
| 38 ATOM WinGLContext::gWC = 0; | |
| 39 | |
| 40 WinGLContext::WinGLContext(GrGLStandard forcedGpuAPI) | |
| 41 : fWindow(nullptr) | |
| 42 , fDeviceContext(nullptr) | |
| 43 , fGlRenderContext(0) | |
| 44 , fPbufferContext(nullptr) { | |
| 45 HINSTANCE hInstance = (HINSTANCE)GetModuleHandle(nullptr); | |
| 46 | |
| 47 if (!gWC) { | |
| 48 WNDCLASS wc; | |
| 49 wc.cbClsExtra = 0; | |
| 50 wc.cbWndExtra = 0; | |
| 51 wc.hbrBackground = nullptr; | |
| 52 wc.hCursor = LoadCursor(nullptr, IDC_ARROW); | |
| 53 wc.hIcon = LoadIcon(nullptr, IDI_APPLICATION); | |
| 54 wc.hInstance = hInstance; | |
| 55 wc.lpfnWndProc = (WNDPROC) DefWindowProc; | |
| 56 wc.lpszClassName = TEXT("Griffin"); | |
| 57 wc.lpszMenuName = nullptr; | |
| 58 wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; | |
| 59 | |
| 60 gWC = RegisterClass(&wc); | |
| 61 if (!gWC) { | |
| 62 SkDebugf("Could not register window class.\n"); | |
| 63 return; | |
| 64 } | |
| 65 } | |
| 66 | |
| 67 if (!(fWindow = CreateWindow(TEXT("Griffin"), | |
| 68 TEXT("The Invisible Man"), | |
| 69 WS_OVERLAPPEDWINDOW, | |
| 70 0, 0, 1, 1, | |
| 71 nullptr, nullptr, | |
| 72 hInstance, nullptr))) { | |
| 73 SkDebugf("Could not create window.\n"); | |
| 74 return; | |
| 75 } | |
| 76 | |
| 77 if (!(fDeviceContext = GetDC(fWindow))) { | |
| 78 SkDebugf("Could not get device context.\n"); | |
| 79 this->destroyGLContext(); | |
| 80 return; | |
| 81 } | |
| 82 // Requesting a Core profile would bar us from using NVPR. So we request | |
| 83 // compatibility profile or GL ES. | |
| 84 SkWGLContextRequest contextType = | |
| 85 kGLES_GrGLStandard == forcedGpuAPI ? | |
| 86 kGLES_SkWGLContextRequest : kGLPreferCompatibilityProfile_SkWGLContextRe
quest; | |
| 87 | |
| 88 fPbufferContext = SkWGLPbufferContext::Create(fDeviceContext, 0, contextType
); | |
| 89 | |
| 90 HDC dc; | |
| 91 HGLRC glrc; | |
| 92 | |
| 93 if (nullptr == fPbufferContext) { | |
| 94 if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, contextTy
pe))) { | |
| 95 SkDebugf("Could not create rendering context.\n"); | |
| 96 this->destroyGLContext(); | |
| 97 return; | |
| 98 } | |
| 99 dc = fDeviceContext; | |
| 100 glrc = fGlRenderContext; | |
| 101 } else { | |
| 102 ReleaseDC(fWindow, fDeviceContext); | |
| 103 fDeviceContext = 0; | |
| 104 DestroyWindow(fWindow); | |
| 105 fWindow = 0; | |
| 106 | |
| 107 dc = fPbufferContext->getDC(); | |
| 108 glrc = fPbufferContext->getGLRC(); | |
| 109 } | |
| 110 | |
| 111 if (!(wglMakeCurrent(dc, glrc))) { | |
| 112 SkDebugf("Could not set the context.\n"); | |
| 113 this->destroyGLContext(); | |
| 114 return; | |
| 115 } | |
| 116 | |
| 117 SkAutoTUnref<const GrGLInterface> gl(GrGLCreateNativeInterface()); | |
| 118 if (nullptr == gl.get()) { | |
| 119 SkDebugf("Could not create GL interface.\n"); | |
| 120 this->destroyGLContext(); | |
| 121 return; | |
| 122 } | |
| 123 if (!gl->validate()) { | |
| 124 SkDebugf("Could not validate GL interface.\n"); | |
| 125 this->destroyGLContext(); | |
| 126 return; | |
| 127 } | |
| 128 | |
| 129 this->init(gl.release()); | |
| 130 } | |
| 131 | |
| 132 WinGLContext::~WinGLContext() { | |
| 133 this->teardown(); | |
| 134 this->destroyGLContext(); | |
| 135 } | |
| 136 | |
| 137 void WinGLContext::destroyGLContext() { | |
| 138 SkSafeSetNull(fPbufferContext); | |
| 139 if (fGlRenderContext) { | |
| 140 wglDeleteContext(fGlRenderContext); | |
| 141 fGlRenderContext = 0; | |
| 142 } | |
| 143 if (fWindow && fDeviceContext) { | |
| 144 ReleaseDC(fWindow, fDeviceContext); | |
| 145 fDeviceContext = 0; | |
| 146 } | |
| 147 if (fWindow) { | |
| 148 DestroyWindow(fWindow); | |
| 149 fWindow = 0; | |
| 150 } | |
| 151 } | |
| 152 | |
| 153 void WinGLContext::onPlatformMakeCurrent() const { | |
| 154 HDC dc; | |
| 155 HGLRC glrc; | |
| 156 | |
| 157 if (nullptr == fPbufferContext) { | |
| 158 dc = fDeviceContext; | |
| 159 glrc = fGlRenderContext; | |
| 160 } else { | |
| 161 dc = fPbufferContext->getDC(); | |
| 162 glrc = fPbufferContext->getGLRC(); | |
| 163 } | |
| 164 | |
| 165 if (!wglMakeCurrent(dc, glrc)) { | |
| 166 SkDebugf("Could not create rendering context.\n"); | |
| 167 } | |
| 168 } | |
| 169 | |
| 170 void WinGLContext::onPlatformSwapBuffers() const { | |
| 171 HDC dc; | |
| 172 | |
| 173 if (nullptr == fPbufferContext) { | |
| 174 dc = fDeviceContext; | |
| 175 } else { | |
| 176 dc = fPbufferContext->getDC(); | |
| 177 } | |
| 178 if (!SwapBuffers(dc)) { | |
| 179 SkDebugf("Could not complete SwapBuffers.\n"); | |
| 180 } | |
| 181 } | |
| 182 | |
| 183 GrGLFuncPtr WinGLContext::onPlatformGetProcAddress(const char* name) const { | |
| 184 return reinterpret_cast<GrGLFuncPtr>(wglGetProcAddress(name)); | |
| 185 } | |
| 186 | |
| 187 } // anonymous namespace | |
| 188 | |
| 189 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI, SkGLContext* s
hareContext) { | |
| 190 SkASSERT(!shareContext); | |
| 191 if (shareContext) { | |
| 192 return nullptr; | |
| 193 } | |
| 194 WinGLContext* ctx = new WinGLContext(forcedGpuAPI); | |
| 195 if (!ctx->isValid()) { | |
| 196 delete ctx; | |
| 197 return nullptr; | |
| 198 } | |
| 199 return ctx; | |
| 200 } | |
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