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| 1 /* | |
| 2 * Copyright 2012 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef GrProgramObj_DEFINED | |
| 9 #define GrProgramObj_DEFINED | |
| 10 | |
| 11 #include "SkTArray.h" | |
| 12 #include "GrFakeRefObj.h" | |
| 13 class GrShaderObj; | |
| 14 | |
| 15 //////////////////////////////////////////////////////////////////////////////// | |
| 16 class GrProgramObj : public GrFakeRefObj { | |
| 17 GR_DEFINE_CREATOR(GrProgramObj); | |
| 18 | |
| 19 public: | |
| 20 GrProgramObj() | |
| 21 : GrFakeRefObj() | |
| 22 , fInUse(false) {} | |
| 23 | |
| 24 void AttachShader(GrShaderObj *shader); | |
| 25 | |
| 26 void deleteAction() override; | |
| 27 | |
| 28 // TODO: this flag system won't work w/ multiple contexts! | |
| 29 void setInUse() { fInUse = true; } | |
| 30 void resetInUse() { fInUse = false; } | |
| 31 bool getInUse() const { return fInUse; } | |
| 32 | |
| 33 protected: | |
| 34 | |
| 35 private: | |
| 36 SkTArray<GrShaderObj *> fShaders; | |
| 37 bool fInUse; // has this program been activated by a glUseProgram
call? | |
| 38 | |
| 39 typedef GrFakeRefObj INHERITED; | |
| 40 }; | |
| 41 | |
| 42 #endif // GrProgramObj_DEFINED | |
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