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Side by Side Diff: src/gpu/GrTest.cpp

Issue 1815823002: Move SkGLContext and some GrGLInterface implementations to skgputest module (Closed) Base URL: https://chromium.googlesource.com/skia.git@debugobject
Patch Set: fix windows and android? Created 4 years, 8 months ago
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1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrTest.h"
9
10 #include "GrBatchAtlas.h"
11 #include "GrContextOptions.h"
12 #include "GrDrawContextPriv.h"
13 #include "GrDrawingManager.h"
14 #include "GrGpuResourceCacheAccess.h"
15 #include "GrResourceCache.h"
16
17 #include "SkGpuDevice.h"
18 #include "SkGrPriv.h"
19 #include "SkString.h"
20
21 #include "text/GrBatchFontCache.h"
22 #include "text/GrTextBlobCache.h"
23
24 namespace GrTest {
25 void SetupAlwaysEvictAtlas(GrContext* context) {
26 // These sizes were selected because they allow each atlas to hold a single plot and will thus
27 // stress the atlas
28 int dim = GrBatchAtlas::kGlyphMaxDim;
29 GrBatchAtlasConfig configs[3];
30 configs[kA8_GrMaskFormat].fWidth = dim;
31 configs[kA8_GrMaskFormat].fHeight = dim;
32 configs[kA8_GrMaskFormat].fLog2Width = SkNextLog2(dim);
33 configs[kA8_GrMaskFormat].fLog2Height = SkNextLog2(dim);
34 configs[kA8_GrMaskFormat].fPlotWidth = dim;
35 configs[kA8_GrMaskFormat].fPlotHeight = dim;
36
37 configs[kA565_GrMaskFormat].fWidth = dim;
38 configs[kA565_GrMaskFormat].fHeight = dim;
39 configs[kA565_GrMaskFormat].fLog2Width = SkNextLog2(dim);
40 configs[kA565_GrMaskFormat].fLog2Height = SkNextLog2(dim);
41 configs[kA565_GrMaskFormat].fPlotWidth = dim;
42 configs[kA565_GrMaskFormat].fPlotHeight = dim;
43
44 configs[kARGB_GrMaskFormat].fWidth = dim;
45 configs[kARGB_GrMaskFormat].fHeight = dim;
46 configs[kARGB_GrMaskFormat].fLog2Width = SkNextLog2(dim);
47 configs[kARGB_GrMaskFormat].fLog2Height = SkNextLog2(dim);
48 configs[kARGB_GrMaskFormat].fPlotWidth = dim;
49 configs[kARGB_GrMaskFormat].fPlotHeight = dim;
50
51 context->setTextContextAtlasSizes_ForTesting(configs);
52 }
53 };
54
55 void GrTestTarget::init(GrContext* ctx, GrDrawTarget* target, GrRenderTarget* rt ) {
56 SkASSERT(!fContext);
57
58 fContext.reset(SkRef(ctx));
59 fDrawTarget.reset(SkRef(target));
60 fRenderTarget.reset(SkRef(rt));
61 }
62
63 void GrContext::getTestTarget(GrTestTarget* tar, GrRenderTarget* rt) {
64 this->flush();
65 // We could create a proxy GrDrawTarget that passes through to fGpu until ~G rTextTarget() and
66 // then disconnects. This would help prevent test writers from mixing using the returned
67 // GrDrawTarget and regular drawing. We could also assert or fail in GrConte xt drawing methods
68 // until ~GrTestTarget().
69 if (!rt) {
70 GrSurfaceDesc desc;
71 desc.fFlags = kRenderTarget_GrSurfaceFlag;
72 desc.fWidth = 32;
73 desc.fHeight = 32;
74 desc.fConfig = kRGBA_8888_GrPixelConfig;
75 desc.fSampleCnt = 0;
76
77 SkAutoTUnref<GrTexture> texture(this->textureProvider()->createTexture(
78 desc, SkBudgeted::kNo, nullptr, 0));
79 if (nullptr == texture) {
80 return;
81 }
82 SkASSERT(nullptr != texture->asRenderTarget());
83 rt = texture->asRenderTarget();
84 }
85
86 SkAutoTUnref<GrDrawTarget> dt(fDrawingManager->newDrawTarget(rt));
87 tar->init(this, dt, rt);
88 }
89
90 void GrContext::setTextBlobCacheLimit_ForTesting(size_t bytes) {
91 fTextBlobCache->setBudget(bytes);
92 }
93
94 void GrContext::setTextContextAtlasSizes_ForTesting(const GrBatchAtlasConfig* co nfigs) {
95 fBatchFontCache->setAtlasSizes_ForTesting(configs);
96 }
97
98 ///////////////////////////////////////////////////////////////////////////////
99
100 void GrContext::purgeAllUnlockedResources() {
101 fResourceCache->purgeAllUnlocked();
102 }
103
104 void GrContext::resetGpuStats() const {
105 #if GR_GPU_STATS
106 fGpu->stats()->reset();
107 #endif
108 }
109
110 void GrContext::dumpCacheStats(SkString* out) const {
111 #if GR_CACHE_STATS
112 fResourceCache->dumpStats(out);
113 #endif
114 }
115
116 void GrContext::dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys,
117 SkTArray<double>* values) const {
118 #if GR_CACHE_STATS
119 fResourceCache->dumpStatsKeyValuePairs(keys, values);
120 #endif
121 }
122
123 void GrContext::printCacheStats() const {
124 SkString out;
125 this->dumpCacheStats(&out);
126 SkDebugf("%s", out.c_str());
127 }
128
129 void GrContext::dumpGpuStats(SkString* out) const {
130 #if GR_GPU_STATS
131 return fGpu->stats()->dump(out);
132 #endif
133 }
134
135 void GrContext::dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys,
136 SkTArray<double>* values) const {
137 #if GR_GPU_STATS
138 return fGpu->stats()->dumpKeyValuePairs(keys, values);
139 #endif
140 }
141
142 void GrContext::printGpuStats() const {
143 SkString out;
144 this->dumpGpuStats(&out);
145 SkDebugf("%s", out.c_str());
146 }
147
148 GrTexture* GrContext::getFontAtlasTexture(GrMaskFormat format) {
149 GrBatchFontCache* cache = this->getBatchFontCache();
150
151 return cache->getTexture(format);
152 }
153
154 void SkGpuDevice::drawTexture(GrTexture* tex, const SkRect& dst, const SkPaint& paint) {
155 GrPaint grPaint;
156 SkMatrix mat;
157 mat.reset();
158 if (!SkPaintToGrPaint(this->context(), paint, mat, &grPaint)) {
159 return;
160 }
161 SkMatrix textureMat;
162 textureMat.reset();
163 textureMat[SkMatrix::kMScaleX] = 1.0f/dst.width();
164 textureMat[SkMatrix::kMScaleY] = 1.0f/dst.height();
165 textureMat[SkMatrix::kMTransX] = -dst.fLeft/dst.width();
166 textureMat[SkMatrix::kMTransY] = -dst.fTop/dst.height();
167
168 grPaint.addColorTextureProcessor(tex, textureMat);
169
170 GrClip clip;
171 fDrawContext->drawRect(clip, grPaint, mat, dst);
172 }
173
174
175 #if GR_GPU_STATS
176 void GrGpu::Stats::dump(SkString* out) {
177 out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
178 out->appendf("Shader Compilations: %d\n", fShaderCompilations);
179 out->appendf("Textures Created: %d\n", fTextureCreates);
180 out->appendf("Texture Uploads: %d\n", fTextureUploads);
181 out->appendf("Transfers to Texture: %d\n", fTransfersToTexture);
182 out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
183 out->appendf("Number of draws: %d\n", fNumDraws);
184 }
185
186 void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {
187 keys->push_back(SkString("render_target_binds")); values->push_back(fRenderT argetBinds);
188 keys->push_back(SkString("shader_compilations")); values->push_back(fShaderC ompilations);
189 keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUplo ads);
190 keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws);
191 keys->push_back(SkString("number_of_failed_draws")); values->push_back(fNumF ailedDraws);
192 }
193
194 #endif
195
196 #if GR_CACHE_STATS
197 void GrResourceCache::getStats(Stats* stats) const {
198 stats->reset();
199
200 stats->fTotal = this->getResourceCount();
201 stats->fNumNonPurgeable = fNonpurgeableResources.count();
202 stats->fNumPurgeable = fPurgeableQueue.count();
203
204 for (int i = 0; i < fNonpurgeableResources.count(); ++i) {
205 stats->update(fNonpurgeableResources[i]);
206 }
207 for (int i = 0; i < fPurgeableQueue.count(); ++i) {
208 stats->update(fPurgeableQueue.at(i));
209 }
210 }
211
212 void GrResourceCache::dumpStats(SkString* out) const {
213 this->validate();
214
215 Stats stats;
216
217 this->getStats(&stats);
218
219 float countUtilization = (100.f * fBudgetedCount) / fMaxCount;
220 float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes;
221
222 out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes);
223 out->appendf("\t\tEntry Count: current %d"
224 " (%d budgeted, %d external(%d borrowed, %d adopted), %d locked , %d scratch %.2g%% full), high %d\n",
225 stats.fTotal, fBudgetedCount, stats.fExternal, stats.fBorrowed,
226 stats.fAdopted, stats.fNumNonPurgeable, stats.fScratch, countUt ilization,
227 fHighWaterCount);
228 out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbu dgeted) high %d\n",
229 SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization,
230 SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes));
231 }
232
233 void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys,
234 SkTArray<double>* values) const {
235 this->validate();
236
237 Stats stats;
238 this->getStats(&stats);
239
240 keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(s tats.fNumPurgeable);
241 }
242
243 #endif
244
245 ///////////////////////////////////////////////////////////////////////////////
246
247 void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newT imestamp; }
248
249 ///////////////////////////////////////////////////////////////////////////////
250
251 #define ASSERT_SINGLE_OWNER \
252 SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fDrawContext->fSing leOwner);)
253 #define RETURN_IF_ABANDONED if (fDrawContext->fDrawingManager->abandoned( )) { return; }
254
255 void GrDrawContextPriv::testingOnly_drawBatch(const GrPipelineBuilder& pipelineB uilder,
256 GrDrawBatch* batch) {
257 ASSERT_SINGLE_OWNER
258 RETURN_IF_ABANDONED
259 SkDEBUGCODE(fDrawContext->validate();)
260 GR_AUDIT_TRAIL_AUTO_FRAME(fDrawContext->fAuditTrail, "GrDrawContext::testing Only_drawBatch");
261
262 fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, batch);
263 }
264
265 #undef ASSERT_SINGLE_OWNER
266 #undef RETURN_IF_ABANDONED
267
268 ///////////////////////////////////////////////////////////////////////////////
269 // Code for the mock context. It's built on a mock GrGpu class that does nothing .
270 ////
271
272 #include "GrGpu.h"
273
274 class GrPipeline;
275
276 class MockCaps : public GrCaps {
277 public:
278 explicit MockCaps(const GrContextOptions& options) : INHERITED(options) {}
279 bool isConfigTexturable(GrPixelConfig config) const override { return false; }
280 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { return false; }
281 private:
282 typedef GrCaps INHERITED;
283 };
284
285 class MockGpu : public GrGpu {
286 public:
287 MockGpu(GrContext* context, const GrContextOptions& options) : INHERITED(con text) {
288 fCaps.reset(new MockCaps(options));
289 }
290 ~MockGpu() override {}
291
292 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh t, size_t rowBytes,
293 GrPixelConfig readConfig, DrawPreference*,
294 ReadPixelTempDrawInfo*) override { return false; }
295
296 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
297 GrPixelConfig srcConfig, DrawPreference*,
298 WritePixelTempDrawInfo*) override { return false; }
299
300 void discard(GrRenderTarget*) override {}
301
302 bool onCopySurface(GrSurface* dst,
303 GrSurface* src,
304 const SkIRect& srcRect,
305 const SkIPoint& dstPoint) override { return false; };
306
307 void onGetMultisampleSpecs(GrRenderTarget* rt,
308 const GrStencilSettings&,
309 int* effectiveSampleCnt,
310 SkAutoTDeleteArray<SkPoint>*) override {
311 *effectiveSampleCnt = rt->desc().fSampleCnt;
312 }
313
314 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const override {
315 return false;
316 }
317
318 void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override {} ;
319
320 private:
321 void onResetContext(uint32_t resetBits) override {}
322
323 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {}
324
325 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc le lifeCycle,
326 const SkTArray<GrMipLevel>& texels) override {
327 return nullptr;
328 }
329
330 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResourc e::LifeCycle,
331 const SkTArray<GrMipLevel>& texels) ove rride {
332 return nullptr;
333 }
334
335 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&,
336 GrWrapOwnership) override { return nullptr; }
337
338 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&,
339 GrWrapOwnership) override {
340 return nullptr;
341 }
342
343 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDes c&,
344 GrWrapOwnership) override {
345 return nullptr;
346 }
347
348 GrBuffer* onCreateBuffer(GrBufferType, size_t, GrAccessPattern) override { r eturn nullptr; }
349
350 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override { }
351
352 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli p) override {}
353
354 void onDraw(const GrPipeline&,
355 const GrPrimitiveProcessor&,
356 const GrMesh*,
357 int meshCount) override {}
358
359 bool onReadPixels(GrSurface* surface,
360 int left, int top, int width, int height,
361 GrPixelConfig,
362 void* buffer,
363 size_t rowBytes) override {
364 return false;
365 }
366
367 bool onWritePixels(GrSurface* surface,
368 int left, int top, int width, int height,
369 GrPixelConfig config, const SkTArray<GrMipLevel>& texels) override {
370 return false;
371 }
372
373 bool onTransferPixels(GrSurface* surface,
374 int left, int top, int width, int height,
375 GrPixelConfig config, GrBuffer* transferBuffer,
376 size_t offset, size_t rowBytes) override {
377 return false;
378 }
379
380 void onResolveRenderTarget(GrRenderTarget* target) override { return; }
381
382 GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTa rget*,
383 int width,
384 int height) over ride {
385 return nullptr;
386 }
387
388 void clearStencil(GrRenderTarget* target) override {}
389
390 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h,
391 GrPixelConfig config) overri de {
392 return 0;
393 }
394 bool isTestingOnlyBackendTexture(GrBackendObject ) const override { return f alse; }
395 void deleteTestingOnlyBackendTexture(GrBackendObject, bool abandonTexture) o verride {}
396
397 typedef GrGpu INHERITED;
398 };
399
400 GrContext* GrContext::CreateMockContext() {
401 GrContext* context = new GrContext;
402
403 context->initMockContext();
404 return context;
405 }
406
407 void GrContext::initMockContext() {
408 GrContextOptions options;
409 options.fBufferMapThreshold = 0;
410 SkASSERT(nullptr == fGpu);
411 fGpu = new MockGpu(this, options);
412 SkASSERT(fGpu);
413 this->initCommon(options);
414
415 // We delete these because we want to test the cache starting with zero reso urces. Also, none of
416 // these objects are required for any of tests that use this context. TODO: make stop allocating
417 // resources in the buffer pools.
418 fDrawingManager->abandon();
419 }
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