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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #include "gl/SkGLContext.h" | 8 #include "GLContext.h" |
| 9 #include "GrGLUtil.h" | 9 #include "gl/GrGLUtil.h" |
| 10 #include "SkGpuFenceSync.h" | 10 #include "SkGpuFenceSync.h" |
| 11 | 11 |
| 12 class SkGLContext::GLFenceSync : public SkGpuFenceSync { | 12 namespace sk_gpu_test { |
| 13 class GLContext::GLFenceSync : public SkGpuFenceSync { |
| 13 public: | 14 public: |
| 14 static GLFenceSync* CreateIfSupported(const SkGLContext*); | 15 static GLFenceSync* CreateIfSupported(const GLContext*); |
| 15 | 16 |
| 16 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; | 17 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; |
| 17 bool waitFence(SkPlatformGpuFence fence, bool flush) const override; | 18 bool waitFence(SkPlatformGpuFence fence, bool flush) const override; |
| 18 void deleteFence(SkPlatformGpuFence fence) const override; | 19 void deleteFence(SkPlatformGpuFence fence) const override; |
| 19 | 20 |
| 20 private: | 21 private: |
| 21 GLFenceSync() {} | 22 GLFenceSync() {} |
| 22 | 23 |
| 23 static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; | 24 static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; |
| 24 static const GrGLenum GL_WAIT_FAILED = 0x911d; | 25 static const GrGLenum GL_WAIT_FAILED = 0x911d; |
| 25 static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; | 26 static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; |
| 26 | 27 |
| 27 typedef struct __GLsync *GLsync; | 28 typedef struct __GLsync *GLsync; |
| 28 | 29 |
| 29 typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfiel
d); | 30 typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfiel
d); |
| 30 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbi
tfield, GrGLuint64); | 31 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbi
tfield, GrGLuint64); |
| 31 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); | 32 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); |
| 32 | 33 |
| 33 GLFenceSyncProc fGLFenceSync; | 34 GLFenceSyncProc fGLFenceSync; |
| 34 GLClientWaitSyncProc fGLClientWaitSync; | 35 GLClientWaitSyncProc fGLClientWaitSync; |
| 35 GLDeleteSyncProc fGLDeleteSync; | 36 GLDeleteSyncProc fGLDeleteSync; |
| 36 | 37 |
| 37 typedef SkGpuFenceSync INHERITED; | 38 typedef SkGpuFenceSync INHERITED; |
| 38 }; | 39 }; |
| 39 | 40 |
| 40 SkGLContext::SkGLContext() | 41 GLContext::GLContext() |
| 41 : fCurrentFenceIdx(0) { | 42 : fCurrentFenceIdx(0) { |
| 42 memset(fFrameFences, 0, sizeof(fFrameFences)); | 43 memset(fFrameFences, 0, sizeof(fFrameFences)); |
| 43 } | 44 } |
| 44 | 45 |
| 45 SkGLContext::~SkGLContext() { | 46 GLContext::~GLContext() { |
| 46 // Subclass should call teardown. | 47 // Subclass should call teardown. |
| 47 #ifdef SK_DEBUG | 48 #ifdef SK_DEBUG |
| 48 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { | 49 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { |
| 49 SkASSERT(0 == fFrameFences[i]); | 50 SkASSERT(0 == fFrameFences[i]); |
| 50 } | 51 } |
| 51 #endif | 52 #endif |
| 52 SkASSERT(nullptr == fGL.get()); | 53 SkASSERT(nullptr == fGL.get()); |
| 53 SkASSERT(nullptr == fFenceSync.get()); | 54 SkASSERT(nullptr == fFenceSync.get()); |
| 54 } | 55 } |
| 55 | 56 |
| 56 void SkGLContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) { | 57 void GLContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) { |
| 57 SkASSERT(!fGL.get()); | 58 SkASSERT(!fGL.get()); |
| 58 fGL.reset(gl); | 59 fGL.reset(gl); |
| 59 fFenceSync.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this
)); | 60 fFenceSync.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this
)); |
| 60 } | 61 } |
| 61 | 62 |
| 62 void SkGLContext::teardown() { | 63 void GLContext::teardown() { |
| 63 if (fFenceSync) { | 64 if (fFenceSync) { |
| 64 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { | 65 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { |
| 65 if (fFrameFences[i]) { | 66 if (fFrameFences[i]) { |
| 66 fFenceSync->deleteFence(fFrameFences[i]); | 67 fFenceSync->deleteFence(fFrameFences[i]); |
| 67 fFrameFences[i] = 0; | 68 fFrameFences[i] = 0; |
| 68 } | 69 } |
| 69 } | 70 } |
| 70 fFenceSync.reset(nullptr); | 71 fFenceSync.reset(nullptr); |
| 71 } | 72 } |
| 72 | 73 |
| 73 fGL.reset(nullptr); | 74 fGL.reset(nullptr); |
| 74 } | 75 } |
| 75 | 76 |
| 76 void SkGLContext::makeCurrent() const { | 77 void GLContext::makeCurrent() const { |
| 77 this->onPlatformMakeCurrent(); | 78 this->onPlatformMakeCurrent(); |
| 78 } | 79 } |
| 79 | 80 |
| 80 void SkGLContext::swapBuffers() { | 81 void GLContext::swapBuffers() { |
| 81 this->onPlatformSwapBuffers(); | 82 this->onPlatformSwapBuffers(); |
| 82 } | 83 } |
| 83 | 84 |
| 84 void SkGLContext::waitOnSyncOrSwap() { | 85 void GLContext::waitOnSyncOrSwap() { |
| 85 if (!fFenceSync) { | 86 if (!fFenceSync) { |
| 86 // Fallback on the platform SwapBuffers method for synchronization. This
may have no effect. | 87 // Fallback on the platform SwapBuffers method for synchronization. This
may have no effect. |
| 87 this->swapBuffers(); | 88 this->swapBuffers(); |
| 88 return; | 89 return; |
| 89 } | 90 } |
| 90 | 91 |
| 91 if (fFrameFences[fCurrentFenceIdx]) { | 92 if (fFrameFences[fCurrentFenceIdx]) { |
| 92 if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) { | 93 if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) { |
| 93 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be
accurate.\n"); | 94 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be
accurate.\n"); |
| 94 } | 95 } |
| 95 fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]); | 96 fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]); |
| 96 } | 97 } |
| 97 | 98 |
| 98 fFrameFences[fCurrentFenceIdx] = fFenceSync->insertFence(); | 99 fFrameFences[fCurrentFenceIdx] = fFenceSync->insertFence(); |
| 99 fCurrentFenceIdx = (fCurrentFenceIdx + 1) % SK_ARRAY_COUNT(fFrameFences); | 100 fCurrentFenceIdx = (fCurrentFenceIdx + 1) % SK_ARRAY_COUNT(fFrameFences); |
| 100 } | 101 } |
| 101 | 102 |
| 102 void SkGLContext::testAbandon() { | 103 void GLContext::testAbandon() { |
| 103 if (fGL) { | 104 if (fGL) { |
| 104 fGL->abandon(); | 105 fGL->abandon(); |
| 105 } | 106 } |
| 106 if (fFenceSync) { | 107 if (fFenceSync) { |
| 107 memset(fFrameFences, 0, sizeof(fFrameFences)); | 108 memset(fFrameFences, 0, sizeof(fFrameFences)); |
| 108 } | 109 } |
| 109 } | 110 } |
| 110 | 111 |
| 111 SkGLContext::GLFenceSync* SkGLContext::GLFenceSync::CreateIfSupported(const SkGL
Context* ctx) { | 112 GLContext::GLFenceSync* GLContext::GLFenceSync::CreateIfSupported(const GLContex
t* ctx) { |
| 112 SkAutoTDelete<GLFenceSync> ret(new GLFenceSync); | 113 SkAutoTDelete<GLFenceSync> ret(new GLFenceSync); |
| 113 | 114 |
| 114 if (kGL_GrGLStandard == ctx->gl()->fStandard) { | 115 if (kGL_GrGLStandard == ctx->gl()->fStandard) { |
| 115 const GrGLubyte* versionStr; | 116 const GrGLubyte* versionStr; |
| 116 SK_GL_RET(*ctx, versionStr, GetString(GR_GL_VERSION)); | 117 GR_GL_CALL_RET(ctx->gl(), versionStr, GetString(GR_GL_VERSION)); |
| 117 GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const ch
ar*>(versionStr)); | 118 GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const ch
ar*>(versionStr)); |
| 118 if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync"))
{ | 119 if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync"))
{ |
| 119 return nullptr; | 120 return nullptr; |
| 120 } | 121 } |
| 121 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>( | 122 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>( |
| 122 ctx->onPlatformGetProcAddress("glFenceSync")); | 123 ctx->onPlatformGetProcAddress("glFenceSync")); |
| 123 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>( | 124 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>( |
| 124 ctx->onPlatformGetProcAddress("glClientWaitSync")); | 125 ctx->onPlatformGetProcAddress("glClientWaitSync")); |
| 125 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>( | 126 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>( |
| 126 ctx->onPlatformGetProcAddress("glDeleteSync")); | 127 ctx->onPlatformGetProcAddress("glDeleteSync")); |
| 127 } else { | 128 } else { |
| 128 if (!ctx->gl()->hasExtension("GL_APPLE_sync")) { | 129 if (!ctx->gl()->hasExtension("GL_APPLE_sync")) { |
| 129 return nullptr; | 130 return nullptr; |
| 130 } | 131 } |
| 131 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>( | 132 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>( |
| 132 ctx->onPlatformGetProcAddress("glFenceSyncAPPLE")); | 133 ctx->onPlatformGetProcAddress("glFenceSyncAPPLE")); |
| 133 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>( | 134 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>( |
| 134 ctx->onPlatformGetProcAddress("glClientWaitSyncAPPLE")); | 135 ctx->onPlatformGetProcAddress("glClientWaitSyncAPPLE")); |
| 135 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>( | 136 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>( |
| 136 ctx->onPlatformGetProcAddress("glDeleteSyncAPPLE")); | 137 ctx->onPlatformGetProcAddress("glDeleteSyncAPPLE")); |
| 137 } | 138 } |
| 138 | 139 |
| 139 if (!ret->fGLFenceSync || !ret->fGLClientWaitSync || !ret->fGLDeleteSync) { | 140 if (!ret->fGLFenceSync || !ret->fGLClientWaitSync || !ret->fGLDeleteSync) { |
| 140 return nullptr; | 141 return nullptr; |
| 141 } | 142 } |
| 142 | 143 |
| 143 return ret.release(); | 144 return ret.release(); |
| 144 } | 145 } |
| 145 | 146 |
| 146 SkPlatformGpuFence SkGLContext::GLFenceSync::insertFence() const { | 147 SkPlatformGpuFence GLContext::GLFenceSync::insertFence() const { |
| 147 return fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); | 148 return fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); |
| 148 } | 149 } |
| 149 | 150 |
| 150 bool SkGLContext::GLFenceSync::waitFence(SkPlatformGpuFence fence, bool flush) c
onst { | 151 bool GLContext::GLFenceSync::waitFence(SkPlatformGpuFence fence, bool flush) con
st { |
| 151 GLsync glsync = static_cast<GLsync>(fence); | 152 GLsync glsync = static_cast<GLsync>(fence); |
| 152 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, flush ? GL_SYNC_FLUSH_COM
MANDS_BIT : 0, -1); | 153 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, flush ? GL_SYNC_FLUSH_COM
MANDS_BIT : 0, -1); |
| 153 } | 154 } |
| 154 | 155 |
| 155 void SkGLContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const { | 156 void GLContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const { |
| 156 GLsync glsync = static_cast<GLsync>(fence); | 157 GLsync glsync = static_cast<GLsync>(fence); |
| 157 fGLDeleteSync(glsync); | 158 fGLDeleteSync(glsync); |
| 158 } | 159 } |
| 159 | 160 |
| 160 GrGLint SkGLContext::createTextureRectangle(int width, int height, GrGLenum inte
rnalFormat, | 161 GrGLint GLContext::createTextureRectangle(int width, int height, GrGLenum intern
alFormat, |
| 161 GrGLenum externalFormat, GrGLenum ex
ternalType, | 162 GrGLenum externalFormat, GrGLenum exte
rnalType, |
| 162 GrGLvoid* data) { | 163 GrGLvoid* data) { |
| 163 if (!(kGL_GrGLStandard == fGL->fStandard && GrGLGetVersion(fGL) >= GR_GL_VER
(3, 1)) && | 164 if (!(kGL_GrGLStandard == fGL->fStandard && GrGLGetVersion(fGL) >= GR_GL_VER
(3, 1)) && |
| 164 !fGL->fExtensions.has("GL_ARB_texture_rectangle")) { | 165 !fGL->fExtensions.has("GL_ARB_texture_rectangle")) { |
| 165 return 0; | 166 return 0; |
| 166 } | 167 } |
| 167 | 168 |
| 168 if (GrGLGetGLSLVersion(fGL) < GR_GLSL_VER(1, 40)) { | 169 if (GrGLGetGLSLVersion(fGL) < GR_GLSL_VER(1, 40)) { |
| 169 return 0; | 170 return 0; |
| 170 } | 171 } |
| 171 | 172 |
| 172 GrGLuint id; | 173 GrGLuint id; |
| 173 GR_GL_CALL(fGL, GenTextures(1, &id)); | 174 GR_GL_CALL(fGL, GenTextures(1, &id)); |
| 174 GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id)); | 175 GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id)); |
| 175 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FIL
TER, | 176 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FIL
TER, |
| 176 GR_GL_NEAREST)); | 177 GR_GL_NEAREST)); |
| 177 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FIL
TER, | 178 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FIL
TER, |
| 178 GR_GL_NEAREST)); | 179 GR_GL_NEAREST)); |
| 179 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, | 180 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, |
| 180 GR_GL_CLAMP_TO_EDGE)); | 181 GR_GL_CLAMP_TO_EDGE)); |
| 181 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, | 182 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, |
| 182 GR_GL_CLAMP_TO_EDGE)); | 183 GR_GL_CLAMP_TO_EDGE)); |
| 183 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width
, height, 0, | 184 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width
, height, 0, |
| 184 externalFormat, externalType, data)); | 185 externalFormat, externalType, data)); |
| 185 return id; | 186 return id; |
| 186 } | 187 } |
| 188 } // namespace sk_gpu_test |
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