OLD | NEW |
| (Empty) |
1 | |
2 /* | |
3 * Copyright 2012 Google Inc. | |
4 * | |
5 * Use of this source code is governed by a BSD-style license that can be | |
6 * found in the LICENSE file. | |
7 */ | |
8 | |
9 #include "gl/GrGLInterface.h" | |
10 #include "gl/GrGLAssembleInterface.h" | |
11 #include "../ports/SkOSLibrary.h" | |
12 | |
13 #include <EGL/egl.h> | |
14 | |
15 namespace { | |
16 struct Libs { | |
17 void* fGLLib; | |
18 void* fEGLLib; | |
19 }; | |
20 } | |
21 | |
22 static GrGLFuncPtr angle_get_gl_proc(void* ctx, const char name[]) { | |
23 const Libs* libs = reinterpret_cast<const Libs*>(ctx); | |
24 GrGLFuncPtr proc = (GrGLFuncPtr) GetProcedureAddress(libs->fGLLib, name); | |
25 if (proc) { | |
26 return proc; | |
27 } | |
28 proc = (GrGLFuncPtr) GetProcedureAddress(libs->fEGLLib, name); | |
29 if (proc) { | |
30 return proc; | |
31 } | |
32 return eglGetProcAddress(name); | |
33 } | |
34 | |
35 const GrGLInterface* GrGLCreateANGLEInterface() { | |
36 static Libs gLibs = { nullptr, nullptr }; | |
37 | |
38 if (nullptr == gLibs.fGLLib) { | |
39 // We load the ANGLE library and never let it go | |
40 #if defined _WIN32 | |
41 gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.dll"); | |
42 gLibs.fEGLLib = DynamicLoadLibrary("libEGL.dll"); | |
43 #elif defined SK_BUILD_FOR_MAC | |
44 gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.dylib"); | |
45 gLibs.fEGLLib = DynamicLoadLibrary("libEGL.dylib"); | |
46 #else | |
47 gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.so"); | |
48 gLibs.fEGLLib = DynamicLoadLibrary("libEGL.so"); | |
49 #endif | |
50 } | |
51 | |
52 if (nullptr == gLibs.fGLLib || nullptr == gLibs.fEGLLib) { | |
53 // We can't setup the interface correctly w/o the so | |
54 return nullptr; | |
55 } | |
56 | |
57 return GrGLAssembleGLESInterface(&gLibs, angle_get_gl_proc); | |
58 } | |
OLD | NEW |