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| 1 | |
| 2 /* | |
| 3 * Copyright 2013 Google Inc. | |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 */ | |
| 8 #include "gl/SkGLContext.h" | |
| 9 #include "GrGLUtil.h" | |
| 10 #include "SkGpuFenceSync.h" | |
| 11 | |
| 12 class SkGLContext::GLFenceSync : public SkGpuFenceSync { | |
| 13 public: | |
| 14 static GLFenceSync* CreateIfSupported(const SkGLContext*); | |
| 15 | |
| 16 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; | |
| 17 bool waitFence(SkPlatformGpuFence fence, bool flush) const override; | |
| 18 void deleteFence(SkPlatformGpuFence fence) const override; | |
| 19 | |
| 20 private: | |
| 21 GLFenceSync() {} | |
| 22 | |
| 23 static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; | |
| 24 static const GrGLenum GL_WAIT_FAILED = 0x911d; | |
| 25 static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; | |
| 26 | |
| 27 typedef struct __GLsync *GLsync; | |
| 28 | |
| 29 typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfiel
d); | |
| 30 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbi
tfield, GrGLuint64); | |
| 31 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); | |
| 32 | |
| 33 GLFenceSyncProc fGLFenceSync; | |
| 34 GLClientWaitSyncProc fGLClientWaitSync; | |
| 35 GLDeleteSyncProc fGLDeleteSync; | |
| 36 | |
| 37 typedef SkGpuFenceSync INHERITED; | |
| 38 }; | |
| 39 | |
| 40 SkGLContext::SkGLContext() | |
| 41 : fCurrentFenceIdx(0) { | |
| 42 memset(fFrameFences, 0, sizeof(fFrameFences)); | |
| 43 } | |
| 44 | |
| 45 SkGLContext::~SkGLContext() { | |
| 46 // Subclass should call teardown. | |
| 47 #ifdef SK_DEBUG | |
| 48 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { | |
| 49 SkASSERT(0 == fFrameFences[i]); | |
| 50 } | |
| 51 #endif | |
| 52 SkASSERT(nullptr == fGL.get()); | |
| 53 SkASSERT(nullptr == fFenceSync.get()); | |
| 54 } | |
| 55 | |
| 56 void SkGLContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) { | |
| 57 SkASSERT(!fGL.get()); | |
| 58 fGL.reset(gl); | |
| 59 fFenceSync.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this
)); | |
| 60 } | |
| 61 | |
| 62 void SkGLContext::teardown() { | |
| 63 if (fFenceSync) { | |
| 64 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { | |
| 65 if (fFrameFences[i]) { | |
| 66 fFenceSync->deleteFence(fFrameFences[i]); | |
| 67 fFrameFences[i] = 0; | |
| 68 } | |
| 69 } | |
| 70 fFenceSync.reset(nullptr); | |
| 71 } | |
| 72 | |
| 73 fGL.reset(nullptr); | |
| 74 } | |
| 75 | |
| 76 void SkGLContext::makeCurrent() const { | |
| 77 this->onPlatformMakeCurrent(); | |
| 78 } | |
| 79 | |
| 80 void SkGLContext::swapBuffers() { | |
| 81 this->onPlatformSwapBuffers(); | |
| 82 } | |
| 83 | |
| 84 void SkGLContext::waitOnSyncOrSwap() { | |
| 85 if (!fFenceSync) { | |
| 86 // Fallback on the platform SwapBuffers method for synchronization. This
may have no effect. | |
| 87 this->swapBuffers(); | |
| 88 return; | |
| 89 } | |
| 90 | |
| 91 if (fFrameFences[fCurrentFenceIdx]) { | |
| 92 if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) { | |
| 93 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be
accurate.\n"); | |
| 94 } | |
| 95 fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]); | |
| 96 } | |
| 97 | |
| 98 fFrameFences[fCurrentFenceIdx] = fFenceSync->insertFence(); | |
| 99 fCurrentFenceIdx = (fCurrentFenceIdx + 1) % SK_ARRAY_COUNT(fFrameFences); | |
| 100 } | |
| 101 | |
| 102 void SkGLContext::testAbandon() { | |
| 103 if (fGL) { | |
| 104 fGL->abandon(); | |
| 105 } | |
| 106 if (fFenceSync) { | |
| 107 memset(fFrameFences, 0, sizeof(fFrameFences)); | |
| 108 } | |
| 109 } | |
| 110 | |
| 111 SkGLContext::GLFenceSync* SkGLContext::GLFenceSync::CreateIfSupported(const SkGL
Context* ctx) { | |
| 112 SkAutoTDelete<GLFenceSync> ret(new GLFenceSync); | |
| 113 | |
| 114 if (kGL_GrGLStandard == ctx->gl()->fStandard) { | |
| 115 const GrGLubyte* versionStr; | |
| 116 SK_GL_RET(*ctx, versionStr, GetString(GR_GL_VERSION)); | |
| 117 GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const ch
ar*>(versionStr)); | |
| 118 if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync"))
{ | |
| 119 return nullptr; | |
| 120 } | |
| 121 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>( | |
| 122 ctx->onPlatformGetProcAddress("glFenceSync")); | |
| 123 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>( | |
| 124 ctx->onPlatformGetProcAddress("glClientWaitSync")); | |
| 125 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>( | |
| 126 ctx->onPlatformGetProcAddress("glDeleteSync")); | |
| 127 } else { | |
| 128 if (!ctx->gl()->hasExtension("GL_APPLE_sync")) { | |
| 129 return nullptr; | |
| 130 } | |
| 131 ret->fGLFenceSync = reinterpret_cast<GLFenceSyncProc>( | |
| 132 ctx->onPlatformGetProcAddress("glFenceSyncAPPLE")); | |
| 133 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>( | |
| 134 ctx->onPlatformGetProcAddress("glClientWaitSyncAPPLE")); | |
| 135 ret->fGLDeleteSync = reinterpret_cast<GLDeleteSyncProc>( | |
| 136 ctx->onPlatformGetProcAddress("glDeleteSyncAPPLE")); | |
| 137 } | |
| 138 | |
| 139 if (!ret->fGLFenceSync || !ret->fGLClientWaitSync || !ret->fGLDeleteSync) { | |
| 140 return nullptr; | |
| 141 } | |
| 142 | |
| 143 return ret.release(); | |
| 144 } | |
| 145 | |
| 146 SkPlatformGpuFence SkGLContext::GLFenceSync::insertFence() const { | |
| 147 return fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); | |
| 148 } | |
| 149 | |
| 150 bool SkGLContext::GLFenceSync::waitFence(SkPlatformGpuFence fence, bool flush) c
onst { | |
| 151 GLsync glsync = static_cast<GLsync>(fence); | |
| 152 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, flush ? GL_SYNC_FLUSH_COM
MANDS_BIT : 0, -1); | |
| 153 } | |
| 154 | |
| 155 void SkGLContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const { | |
| 156 GLsync glsync = static_cast<GLsync>(fence); | |
| 157 fGLDeleteSync(glsync); | |
| 158 } | |
| 159 | |
| 160 GrGLint SkGLContext::createTextureRectangle(int width, int height, GrGLenum inte
rnalFormat, | |
| 161 GrGLenum externalFormat, GrGLenum ex
ternalType, | |
| 162 GrGLvoid* data) { | |
| 163 if (!(kGL_GrGLStandard == fGL->fStandard && GrGLGetVersion(fGL) >= GR_GL_VER
(3, 1)) && | |
| 164 !fGL->fExtensions.has("GL_ARB_texture_rectangle")) { | |
| 165 return 0; | |
| 166 } | |
| 167 | |
| 168 if (GrGLGetGLSLVersion(fGL) < GR_GLSL_VER(1, 40)) { | |
| 169 return 0; | |
| 170 } | |
| 171 | |
| 172 GrGLuint id; | |
| 173 GR_GL_CALL(fGL, GenTextures(1, &id)); | |
| 174 GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id)); | |
| 175 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FIL
TER, | |
| 176 GR_GL_NEAREST)); | |
| 177 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FIL
TER, | |
| 178 GR_GL_NEAREST)); | |
| 179 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, | |
| 180 GR_GL_CLAMP_TO_EDGE)); | |
| 181 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, | |
| 182 GR_GL_CLAMP_TO_EDGE)); | |
| 183 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width
, height, 0, | |
| 184 externalFormat, externalType, data)); | |
| 185 return id; | |
| 186 } | |
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