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|   1 /* |   1 /* | 
|   2  * Copyright (C) 2009 Apple Inc. All rights reserved. |   2  * Copyright (C) 2009 Apple Inc. All rights reserved. | 
|   3  * |   3  * | 
|   4  * Redistribution and use in source and binary forms, with or without |   4  * Redistribution and use in source and binary forms, with or without | 
|   5  * modification, are permitted provided that the following conditions |   5  * modification, are permitted provided that the following conditions | 
|   6  * are met: |   6  * are met: | 
|   7  * 1. Redistributions of source code must retain the above copyright |   7  * 1. Redistributions of source code must retain the above copyright | 
|   8  *    notice, this list of conditions and the following disclaimer. |   8  *    notice, this list of conditions and the following disclaimer. | 
|   9  * 2. Redistributions in binary form must reproduce the above copyright |   9  * 2. Redistributions in binary form must reproduce the above copyright | 
|  10  *    notice, this list of conditions and the following disclaimer in the |  10  *    notice, this list of conditions and the following disclaimer in the | 
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|  39     static WebGLShader* create(WebGLRenderingContextBase*, GLenum); |  39     static WebGLShader* create(WebGLRenderingContextBase*, GLenum); | 
|  40  |  40  | 
|  41     GLenum type() const { return m_type; } |  41     GLenum type() const { return m_type; } | 
|  42     const String& source() const { return m_source; } |  42     const String& source() const { return m_source; } | 
|  43  |  43  | 
|  44     void setSource(const String& source) { m_source = source; } |  44     void setSource(const String& source) { m_source = source; } | 
|  45  |  45  | 
|  46 private: |  46 private: | 
|  47     WebGLShader(WebGLRenderingContextBase*, GLenum); |  47     WebGLShader(WebGLRenderingContextBase*, GLenum); | 
|  48  |  48  | 
|  49     void deleteObjectImpl(WebGraphicsContext3D*) override; |  49     void deleteObjectImpl(WebGraphicsContext3D*, gpu::gles2::GLES2Interface*) ov
    erride; | 
|  50  |  50  | 
|  51     bool isShader() const override { return true; } |  51     bool isShader() const override { return true; } | 
|  52  |  52  | 
|  53     GLenum m_type; |  53     GLenum m_type; | 
|  54     String m_source; |  54     String m_source; | 
|  55 }; |  55 }; | 
|  56  |  56  | 
|  57 } // namespace blink |  57 } // namespace blink | 
|  58  |  58  | 
|  59 #endif // WebGLShader_h |  59 #endif // WebGLShader_h | 
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