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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WebGLTransformFeedback_h | 5 #ifndef WebGLTransformFeedback_h |
| 6 #define WebGLTransformFeedback_h | 6 #define WebGLTransformFeedback_h |
| 7 | 7 |
| 8 #include "modules/webgl/WebGLProgram.h" | 8 #include "modules/webgl/WebGLProgram.h" |
| 9 #include "modules/webgl/WebGLSharedPlatform3DObject.h" | 9 #include "modules/webgl/WebGLSharedPlatform3DObject.h" |
| 10 #include "wtf/PassRefPtr.h" | 10 #include "wtf/PassRefPtr.h" |
| (...skipping 20 matching lines...) Expand all Loading... |
| 31 void setPaused(bool); | 31 void setPaused(bool); |
| 32 | 32 |
| 33 WebGLProgram* getProgram() const { return m_program; } | 33 WebGLProgram* getProgram() const { return m_program; } |
| 34 void setProgram(WebGLProgram*); | 34 void setProgram(WebGLProgram*); |
| 35 | 35 |
| 36 DECLARE_TRACE(); | 36 DECLARE_TRACE(); |
| 37 | 37 |
| 38 protected: | 38 protected: |
| 39 explicit WebGLTransformFeedback(WebGL2RenderingContextBase*); | 39 explicit WebGLTransformFeedback(WebGL2RenderingContextBase*); |
| 40 | 40 |
| 41 void deleteObjectImpl(WebGraphicsContext3D*) override; | 41 void deleteObjectImpl(WebGraphicsContext3D*, gpu::gles2::GLES2Interface*) ov
erride; |
| 42 | 42 |
| 43 private: | 43 private: |
| 44 bool isTransformFeedback() const override { return true; } | 44 bool isTransformFeedback() const override { return true; } |
| 45 | 45 |
| 46 GLenum m_target; | 46 GLenum m_target; |
| 47 | 47 |
| 48 bool m_active; | 48 bool m_active; |
| 49 bool m_paused; | 49 bool m_paused; |
| 50 | 50 |
| 51 Member<WebGLProgram> m_program; | 51 Member<WebGLProgram> m_program; |
| 52 }; | 52 }; |
| 53 | 53 |
| 54 } // namespace blink | 54 } // namespace blink |
| 55 | 55 |
| 56 #endif // WebGLTransformFeedback_h | 56 #endif // WebGLTransformFeedback_h |
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