| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 | 28 |
| 29 #include "bindings/core/v8/ScriptWrappable.h" | 29 #include "bindings/core/v8/ScriptWrappable.h" |
| 30 #include "platform/graphics/GraphicsTypes3D.h" | 30 #include "platform/graphics/GraphicsTypes3D.h" |
| 31 #include "platform/heap/Handle.h" | 31 #include "platform/heap/Handle.h" |
| 32 #include "wtf/RefCounted.h" | 32 #include "wtf/RefCounted.h" |
| 33 | 33 |
| 34 namespace blink { | 34 namespace blink { |
| 35 class WebGraphicsContext3D; | 35 class WebGraphicsContext3D; |
| 36 } | 36 } |
| 37 | 37 |
| 38 namespace gpu { |
| 39 namespace gles2 { |
| 40 class GLES2Interface; |
| 41 } |
| 42 } |
| 43 |
| 38 namespace blink { | 44 namespace blink { |
| 39 | 45 |
| 40 class WebGLContextGroup; | 46 class WebGLContextGroup; |
| 41 class WebGLRenderingContextBase; | 47 class WebGLRenderingContextBase; |
| 42 | 48 |
| 43 template <typename T> | 49 template <typename T> |
| 44 Platform3DObject objectOrZero(const T* object) | 50 Platform3DObject objectOrZero(const T* object) |
| 45 { | 51 { |
| 46 return object ? object->object() : 0; | 52 return object ? object->object() : 0; |
| 47 } | 53 } |
| 48 | 54 |
| 49 class WebGLObject : public GarbageCollectedFinalized<WebGLObject>, public Script
Wrappable { | 55 class WebGLObject : public GarbageCollectedFinalized<WebGLObject>, public Script
Wrappable { |
| 50 public: | 56 public: |
| 51 virtual ~WebGLObject(); | 57 virtual ~WebGLObject(); |
| 52 | 58 |
| 53 // deleteObject may not always delete the OpenGL resource. For programs and | 59 // deleteObject may not always delete the OpenGL resource. For programs and |
| 54 // shaders, deletion is delayed until they are no longer attached. | 60 // shaders, deletion is delayed until they are no longer attached. |
| 55 // FIXME: revisit this when resource sharing between contexts are implemente
d. | 61 // FIXME: revisit this when resource sharing between contexts are implemente
d. |
| 56 void deleteObject(WebGraphicsContext3D*); | 62 void deleteObject(WebGraphicsContext3D*, gpu::gles2::GLES2Interface*); |
| 57 | 63 |
| 58 void onAttached() { ++m_attachmentCount; } | 64 void onAttached() { ++m_attachmentCount; } |
| 59 void onDetached(WebGraphicsContext3D*); | 65 void onDetached(WebGraphicsContext3D*, gpu::gles2::GLES2Interface*); |
| 60 | 66 |
| 61 // This indicates whether the client side issue a delete call already, not | 67 // This indicates whether the client side issue a delete call already, not |
| 62 // whether the OpenGL resource is deleted. | 68 // whether the OpenGL resource is deleted. |
| 63 // object()==0 indicates the OpenGL resource is deleted. | 69 // object()==0 indicates the OpenGL resource is deleted. |
| 64 bool isDeleted() { return m_deleted; } | 70 bool isDeleted() { return m_deleted; } |
| 65 | 71 |
| 66 // True if this object belongs to the group or context. | 72 // True if this object belongs to the group or context. |
| 67 virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContextB
ase*) const = 0; | 73 virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContextB
ase*) const = 0; |
| 68 virtual bool hasObject() const = 0; | 74 virtual bool hasObject() const = 0; |
| 69 | 75 |
| 70 DEFINE_INLINE_VIRTUAL_TRACE() { } | 76 DEFINE_INLINE_VIRTUAL_TRACE() { } |
| 71 | 77 |
| 72 protected: | 78 protected: |
| 73 explicit WebGLObject(WebGLRenderingContextBase*); | 79 explicit WebGLObject(WebGLRenderingContextBase*); |
| 74 | 80 |
| 75 // deleteObjectImpl should be only called once to delete the OpenGL resource
. | 81 // deleteObjectImpl should be only called once to delete the OpenGL resource
. |
| 76 // After calling deleteObjectImpl, hasObject() should return false. | 82 // After calling deleteObjectImpl, hasObject() should return false. |
| 77 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*) = 0; | 83 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, gpu::gles2::GLES
2Interface*) = 0; |
| 78 | 84 |
| 79 virtual bool hasGroupOrContext() const = 0; | 85 virtual bool hasGroupOrContext() const = 0; |
| 80 | 86 |
| 81 void detach(); | 87 void detach(); |
| 82 void detachAndDeleteObject(); | 88 void detachAndDeleteObject(); |
| 83 | 89 |
| 84 virtual WebGraphicsContext3D* getAWebGraphicsContext3D() const = 0; | 90 virtual WebGraphicsContext3D* getAWebGraphicsContext3D() const = 0; |
| 85 | 91 |
| 86 private: | 92 private: |
| 87 unsigned m_attachmentCount; | 93 unsigned m_attachmentCount; |
| 88 bool m_deleted; | 94 bool m_deleted; |
| 89 }; | 95 }; |
| 90 | 96 |
| 91 } // namespace blink | 97 } // namespace blink |
| 92 | 98 |
| 93 #endif // WebGLObject_h | 99 #endif // WebGLObject_h |
| OLD | NEW |