| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 30 matching lines...) Expand all Loading... |
| 41 { | 41 { |
| 42 setObject(ctx->webContext()->createBuffer()); | 42 setObject(ctx->webContext()->createBuffer()); |
| 43 } | 43 } |
| 44 | 44 |
| 45 WebGLBuffer::~WebGLBuffer() | 45 WebGLBuffer::~WebGLBuffer() |
| 46 { | 46 { |
| 47 // See the comment in WebGLObject::detachAndDeleteObject(). | 47 // See the comment in WebGLObject::detachAndDeleteObject(). |
| 48 detachAndDeleteObject(); | 48 detachAndDeleteObject(); |
| 49 } | 49 } |
| 50 | 50 |
| 51 void WebGLBuffer::deleteObjectImpl(WebGraphicsContext3D* context3d) | 51 void WebGLBuffer::deleteObjectImpl(WebGraphicsContext3D* context3d, gpu::gles2::
GLES2Interface* gl) |
| 52 { | 52 { |
| 53 context3d->deleteBuffer(m_object); | 53 context3d->deleteBuffer(m_object); |
| 54 m_object = 0; | 54 m_object = 0; |
| 55 } | 55 } |
| 56 | 56 |
| 57 void WebGLBuffer::setInitialTarget(GLenum target) | 57 void WebGLBuffer::setInitialTarget(GLenum target) |
| 58 { | 58 { |
| 59 // WebGL restricts the ability to bind buffers to multiple targets based on | 59 // WebGL restricts the ability to bind buffers to multiple targets based on |
| 60 // it's initial bind point. | 60 // it's initial bind point. |
| 61 ASSERT(!m_initialTarget); | 61 ASSERT(!m_initialTarget); |
| 62 m_initialTarget = target; | 62 m_initialTarget = target; |
| 63 } | 63 } |
| 64 | 64 |
| 65 } // namespace blink | 65 } // namespace blink |
| OLD | NEW |