Index: win8/metro_driver/direct3d_helper.h |
diff --git a/win8/metro_driver/direct3d_helper.h b/win8/metro_driver/direct3d_helper.h |
deleted file mode 100644 |
index 863a1469c92b0085f026a146abce5c7adabaad58..0000000000000000000000000000000000000000 |
--- a/win8/metro_driver/direct3d_helper.h |
+++ /dev/null |
@@ -1,45 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef WIN8_METRO_DRIVER_DIRECT3D_HELPER_ |
-#define WIN8_METRO_DRIVER_DIRECT3D_HELPER_ |
- |
- |
-#include <windows.ui.core.h> |
-#include <windows.foundation.h> |
-#include <d3d11_1.h> |
- |
-#include "base/macros.h" |
- |
-namespace metro_driver { |
- |
-// We need to initalize a Direct3D device and swapchain so that the browser |
-// can Present to our HWND. This class takes care of creating and keeping the |
-// swapchain up to date. |
-class Direct3DHelper { |
- public: |
- Direct3DHelper(); |
- ~Direct3DHelper(); |
- |
- void Initialize(winui::Core::ICoreWindow* window); |
- |
- private: |
- void CreateDeviceResources(); |
- void CreateWindowSizeDependentResources(); |
- |
- winui::Core::ICoreWindow* window_; |
- |
- mswr::ComPtr<ID3D11Device1> d3d_device_; |
- mswr::ComPtr<ID3D11DeviceContext1> d3d_context_; |
- mswr::ComPtr<IDXGISwapChain1> swap_chain_; |
- D3D_FEATURE_LEVEL feature_level_; |
- |
- ABI::Windows::Foundation::Rect window_bounds_; |
- |
- DISALLOW_COPY_AND_ASSIGN(Direct3DHelper); |
-}; |
- |
-} // namespace metro_driver |
- |
-#endif // WIN8_METRO_DRIVER_DIRECT3D_HELPER_ |