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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/global-handles.h" | 5 #include "src/global-handles.h" |
6 | 6 |
7 #include "src/api.h" | 7 #include "src/api.h" |
8 #include "src/v8.h" | 8 #include "src/v8.h" |
9 #include "src/vm-state-inl.h" | 9 #include "src/vm-state-inl.h" |
10 | 10 |
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637 | 637 |
638 bool GlobalHandles::IsNearDeath(Object** location) { | 638 bool GlobalHandles::IsNearDeath(Object** location) { |
639 return Node::FromLocation(location)->IsNearDeath(); | 639 return Node::FromLocation(location)->IsNearDeath(); |
640 } | 640 } |
641 | 641 |
642 | 642 |
643 bool GlobalHandles::IsWeak(Object** location) { | 643 bool GlobalHandles::IsWeak(Object** location) { |
644 return Node::FromLocation(location)->IsWeak(); | 644 return Node::FromLocation(location)->IsWeak(); |
645 } | 645 } |
646 | 646 |
647 | |
648 void GlobalHandles::IterateWeakRoots(ObjectVisitor* v) { | 647 void GlobalHandles::IterateWeakRoots(ObjectVisitor* v) { |
649 for (NodeIterator it(this); !it.done(); it.Advance()) { | 648 for (NodeIterator it(this); !it.done(); it.Advance()) { |
650 Node* node = it.node(); | 649 Node* node = it.node(); |
651 if (node->IsWeakRetainer()) { | 650 if (node->IsWeakRetainer()) { |
652 // Pending weak phantom handles die immediately. Everything else survives. | 651 // Pending weak phantom handles die immediately. Everything else survives. |
653 if (node->state() == Node::PENDING && | 652 if (node->state() == Node::PENDING && |
654 node->weakness_type() != NORMAL_WEAK) { | 653 node->weakness_type() != NORMAL_WEAK) { |
655 node->CollectPhantomCallbackData(isolate(), | 654 node->CollectPhantomCallbackData(isolate(), |
656 &pending_phantom_callbacks_); | 655 &pending_phantom_callbacks_); |
657 } else { | 656 } else { |
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1483 blocks_[block][offset] = object; | 1482 blocks_[block][offset] = object; |
1484 if (isolate->heap()->InNewSpace(object)) { | 1483 if (isolate->heap()->InNewSpace(object)) { |
1485 new_space_indices_.Add(size_); | 1484 new_space_indices_.Add(size_); |
1486 } | 1485 } |
1487 *index = size_++; | 1486 *index = size_++; |
1488 } | 1487 } |
1489 | 1488 |
1490 | 1489 |
1491 } // namespace internal | 1490 } // namespace internal |
1492 } // namespace v8 | 1491 } // namespace v8 |
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