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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef SANDBOX_SRC_WOW64_H__ | |
6 #define SANDBOX_SRC_WOW64_H__ | |
7 | |
8 #include <windows.h> | |
9 | |
10 #include "base/macros.h" | |
11 #include "base/win/scoped_handle.h" | |
12 #include "sandbox/win/src/sandbox_types.h" | |
13 | |
14 namespace sandbox { | |
15 | |
16 class TargetProcess; | |
17 | |
18 // This class wraps the code needed to interact with the Windows On Windows | |
19 // subsystem on 64 bit OSes, from the point of view of interceptions. | |
20 class Wow64 { | |
21 public: | |
22 Wow64(TargetProcess* child, HMODULE ntdll); | |
23 ~Wow64(); | |
24 | |
25 // Waits for the 32 bit DLL to get loaded on the child process. This function | |
26 // will return immediately if not running under WOW, or launch the helper | |
27 // process and wait until ntdll is ready. | |
28 bool WaitForNtdll(); | |
29 | |
30 private: | |
31 // Runs the WOW helper process, passing the address of a buffer allocated on | |
32 // the child (one page). | |
33 bool RunWowHelper(void* buffer); | |
34 | |
35 // This method receives "notifications" whenever a DLL is mapped on the child. | |
36 bool DllMapped(); | |
37 | |
38 // Returns true if ntdll.dll is mapped on the child. | |
39 bool NtdllPresent(); | |
40 | |
41 TargetProcess* child_; // Child process. | |
42 HMODULE ntdll_; // ntdll on the parent. | |
43 // Event that is signaled on dll load. | |
44 base::win::ScopedHandle dll_load_; | |
45 // Event to signal to continue execution on the child. | |
46 base::win::ScopedHandle continue_load_; | |
47 DISALLOW_IMPLICIT_CONSTRUCTORS(Wow64); | |
48 }; | |
49 | |
50 } // namespace sandbox | |
51 | |
52 #endif // SANDBOX_SRC_WOW64_H__ | |
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