OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/android_copying_backing_strategy.h" | 5 #include "content/common/gpu/media/android_copying_backing_strategy.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/trace_event/trace_event.h" | 9 #include "base/trace_event/trace_event.h" |
10 #include "content/common/gpu/media/avda_return_on_failure.h" | 10 #include "content/common/gpu/media/avda_return_on_failure.h" |
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
105 media_codec_->ReleaseOutputBuffer(codec_buf_index, true); | 105 media_codec_->ReleaseOutputBuffer(codec_buf_index, true); |
106 } | 106 } |
107 | 107 |
108 { | 108 { |
109 TRACE_EVENT0("media", "AVDA::UpdateTexImage"); | 109 TRACE_EVENT0("media", "AVDA::UpdateTexImage"); |
110 surface_texture_->UpdateTexImage(); | 110 surface_texture_->UpdateTexImage(); |
111 } | 111 } |
112 | 112 |
113 float transform_matrix[16]; | 113 float transform_matrix[16]; |
114 surface_texture_->GetTransformMatrix(transform_matrix); | 114 surface_texture_->GetTransformMatrix(transform_matrix); |
115 // add y-flip to correct UV coordinate systems. | |
116 transform_matrix[13] += transform_matrix[5]; | |
117 transform_matrix[5] = -transform_matrix[5]; | |
118 | 115 |
119 uint32_t picture_buffer_texture_id = picture_buffer.texture_id(); | 116 uint32_t picture_buffer_texture_id = picture_buffer.texture_id(); |
120 | 117 |
121 // Defer initializing the CopyTextureCHROMIUMResourceManager until it is | 118 // Defer initializing the CopyTextureCHROMIUMResourceManager until it is |
122 // needed because it takes 10s of milliseconds to initialize. | 119 // needed because it takes 10s of milliseconds to initialize. |
123 if (!copier_) { | 120 if (!copier_) { |
124 copier_.reset(new gpu::CopyTextureCHROMIUMResourceManager()); | 121 copier_.reset(new gpu::CopyTextureCHROMIUMResourceManager()); |
125 copier_->Initialize(state_provider_->GetGlDecoder().get(), | 122 copier_->Initialize(state_provider_->GetGlDecoder().get(), |
126 state_provider_->GetGlDecoder()->GetContextGroup()-> | 123 state_provider_->GetGlDecoder()->GetContextGroup()-> |
127 feature_info()->feature_flags()); | 124 feature_info()->feature_flags()); |
128 } | 125 } |
129 | 126 |
130 // Here, we copy |surface_texture_id_| to the picture buffer instead of | 127 // Here, we copy |surface_texture_id_| to the picture buffer instead of |
131 // setting new texture to |surface_texture_| by calling attachToGLContext() | 128 // setting new texture to |surface_texture_| by calling attachToGLContext() |
132 // because: | 129 // because: |
133 // 1. Once we call detachFrameGLContext(), it deletes the texture previously | 130 // 1. Once we call detachFrameGLContext(), it deletes the texture previously |
134 // attached. | 131 // attached. |
135 // 2. SurfaceTexture requires us to apply a transform matrix when we show | 132 // 2. SurfaceTexture requires us to apply a transform matrix when we show |
136 // the texture. | 133 // the texture. |
137 copier_->DoCopyTextureWithTransform( | 134 copier_->DoCopyTextureWithTransform( |
138 state_provider_->GetGlDecoder().get(), GL_TEXTURE_EXTERNAL_OES, | 135 state_provider_->GetGlDecoder().get(), GL_TEXTURE_EXTERNAL_OES, |
139 surface_texture_id_, GL_TEXTURE_2D, picture_buffer_texture_id, | 136 surface_texture_id_, GL_TEXTURE_2D, picture_buffer_texture_id, |
140 state_provider_->GetSize().width(), state_provider_->GetSize().height(), | 137 state_provider_->GetSize().width(), state_provider_->GetSize().height(), |
141 false, false, false, transform_matrix); | 138 true, false, false, transform_matrix); |
142 } | 139 } |
143 | 140 |
144 void AndroidCopyingBackingStrategy::CodecChanged( | 141 void AndroidCopyingBackingStrategy::CodecChanged( |
145 media::VideoCodecBridge* codec, | 142 media::VideoCodecBridge* codec, |
146 const AndroidVideoDecodeAccelerator::OutputBufferMap&) { | 143 const AndroidVideoDecodeAccelerator::OutputBufferMap&) { |
147 media_codec_ = codec; | 144 media_codec_ = codec; |
148 } | 145 } |
149 | 146 |
150 void AndroidCopyingBackingStrategy::OnFrameAvailable() { | 147 void AndroidCopyingBackingStrategy::OnFrameAvailable() { |
151 // TODO(liberato): crbug.com/574948 . The OnFrameAvailable logic can be | 148 // TODO(liberato): crbug.com/574948 . The OnFrameAvailable logic can be |
(...skipping 28 matching lines...) Expand all Loading... |
180 RETURN_IF_NULL(texture_ref); | 177 RETURN_IF_NULL(texture_ref); |
181 gpu::gles2::TextureManager* texture_manager = | 178 gpu::gles2::TextureManager* texture_manager = |
182 state_provider_->GetGlDecoder()->GetContextGroup()->texture_manager(); | 179 state_provider_->GetGlDecoder()->GetContextGroup()->texture_manager(); |
183 RETURN_IF_NULL(texture_manager); | 180 RETURN_IF_NULL(texture_manager); |
184 texture_manager->SetLevelInfo(texture_ref, GetTextureTarget(), 0, GL_RGBA, | 181 texture_manager->SetLevelInfo(texture_ref, GetTextureTarget(), 0, GL_RGBA, |
185 new_size.width(), new_size.height(), 1, 0, | 182 new_size.width(), new_size.height(), 1, 0, |
186 GL_RGBA, GL_UNSIGNED_BYTE, gfx::Rect(new_size)); | 183 GL_RGBA, GL_UNSIGNED_BYTE, gfx::Rect(new_size)); |
187 } | 184 } |
188 | 185 |
189 } // namespace content | 186 } // namespace content |
OLD | NEW |