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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. |
3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
4 * Copyright (C) 2007-2008 Torch Mobile, Inc. | 4 * Copyright (C) 2007-2008 Torch Mobile, Inc. |
5 * Copyright (C) 2013 Google, Inc. All rights reserved. | 5 * Copyright (C) 2013 Google, Inc. All rights reserved. |
6 * | 6 * |
7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
9 * are met: | 9 * are met: |
10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
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48 public: | 48 public: |
49 enum RepeatMode { | 49 enum RepeatMode { |
50 RepeatModeX = 1 << 0, | 50 RepeatModeX = 1 << 0, |
51 RepeatModeY = 1 << 1, | 51 RepeatModeY = 1 << 1, |
52 | 52 |
53 RepeatModeNone = 0, | 53 RepeatModeNone = 0, |
54 RepeatModeXY = RepeatModeX | RepeatModeY | 54 RepeatModeXY = RepeatModeX | RepeatModeY |
55 }; | 55 }; |
56 | 56 |
57 static PassRefPtr<Pattern> createImagePattern(PassRefPtr<Image>, RepeatMode
= RepeatModeXY); | 57 static PassRefPtr<Pattern> createImagePattern(PassRefPtr<Image>, RepeatMode
= RepeatModeXY); |
58 static PassRefPtr<Pattern> createPicturePattern(PassRefPtr<SkPicture>, | 58 static PassRefPtr<Pattern> createPicturePattern(PassRefPtr<const SkPicture>, |
59 RepeatMode = RepeatModeXY); | 59 RepeatMode = RepeatModeXY); |
60 virtual ~Pattern(); | 60 virtual ~Pattern(); |
61 | 61 |
62 void applyToPaint(SkPaint&); | 62 void applyToPaint(SkPaint&); |
63 | 63 |
64 void setPatternSpaceTransform(const AffineTransform& patternSpaceTransformat
ion); | 64 void setPatternSpaceTransform(const AffineTransform& patternSpaceTransformat
ion); |
65 const AffineTransform& patternSpaceTransform() const { return m_patternSpace
Transformation; } | 65 const AffineTransform& patternSpaceTransform() const { return m_patternSpace
Transformation; } |
66 | 66 |
67 bool isRepeatX() { return m_repeatMode & RepeatModeX; } | 67 bool isRepeatX() { return m_repeatMode & RepeatModeX; } |
68 bool isRepeatY() { return m_repeatMode & RepeatModeY; } | 68 bool isRepeatY() { return m_repeatMode & RepeatModeY; } |
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81 Pattern(RepeatMode, int64_t externalMemoryAllocated = 0); | 81 Pattern(RepeatMode, int64_t externalMemoryAllocated = 0); |
82 | 82 |
83 private: | 83 private: |
84 RefPtr<SkShader> m_pattern; | 84 RefPtr<SkShader> m_pattern; |
85 int64_t m_externalMemoryAllocated; | 85 int64_t m_externalMemoryAllocated; |
86 }; | 86 }; |
87 | 87 |
88 } // namespace blink | 88 } // namespace blink |
89 | 89 |
90 #endif | 90 #endif |
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