| Index: src/virtual-frame-ia32.cc
|
| ===================================================================
|
| --- src/virtual-frame-ia32.cc (revision 1094)
|
| +++ src/virtual-frame-ia32.cc (working copy)
|
| @@ -196,7 +196,6 @@
|
| // Write elements below the stack pointer to their (already allocated)
|
| // actual frame location.
|
| if (element.is_constant()) {
|
| - ASSERT(!cgen_->has_cc());
|
| __ Set(Operand(ebp, fp_relative(index)), Immediate(element.handle()));
|
| } else {
|
| ASSERT(element.is_register());
|
| @@ -313,7 +312,6 @@
|
| // We should always be merging the code generator's current frame to an
|
| // expected frame.
|
| ASSERT(cgen_->frame() == this);
|
| - ASSERT(!cgen_->has_cc());
|
| ASSERT(cgen_->HasValidEntryRegisters());
|
|
|
| // Remove constants from the frame and ensure that no registers are
|
| @@ -395,7 +393,6 @@
|
| // We should always be merging the code generator's current frame to an
|
| // expected frame.
|
| ASSERT(cgen_->frame() == this);
|
| - ASSERT(!cgen_->has_cc());
|
|
|
| ASSERT(cgen_ == expected->cgen_);
|
| ASSERT(masm_ == expected->masm_);
|
| @@ -665,7 +662,6 @@
|
|
|
|
|
| void VirtualFrame::AllocateStackSlots(int count) {
|
| - ASSERT(!cgen_->has_cc());
|
| ASSERT(height() == 0);
|
| local_count_ = count;
|
|
|
| @@ -924,7 +920,6 @@
|
|
|
|
|
| void VirtualFrame::Drop(int count) {
|
| - ASSERT(!cgen_->has_cc());
|
| ASSERT(height() >= count);
|
| int num_virtual_elements = (elements_.length() - 1) - stack_pointer_;
|
|
|
| @@ -946,7 +941,6 @@
|
|
|
|
|
| Result VirtualFrame::Pop() {
|
| - ASSERT(!cgen_->has_cc());
|
| FrameElement popped = elements_.RemoveLast();
|
| bool pop_needed = (stack_pointer_ == elements_.length());
|
|
|
|
|