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Unified Diff: third_party/WebKit/Source/platform/graphics/gpu/DrawingBufferTest.cpp

Issue 1814263004: Remove create/delete methods from WebGraphicsContext3D. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@complex-casts
Patch Set: complex-create: . Created 4 years, 9 months ago
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Index: third_party/WebKit/Source/platform/graphics/gpu/DrawingBufferTest.cpp
diff --git a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBufferTest.cpp b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBufferTest.cpp
index 44fa3e381414d3e757a6a84ffe8486ac40a13164..2909155514630ea517ca6e191c17146809c6f108 100644
--- a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBufferTest.cpp
+++ b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBufferTest.cpp
@@ -168,26 +168,33 @@ public:
memcpy(syncToken, &fenceSync, sizeof(fenceSync));
}
- uint32_t boundTexture() const { return m_boundTexture; }
- uint32_t boundTextureTarget() const { return m_boundTextureTarget; }
- uint32_t mostRecentlyWaitedSyncToken() const { return m_mostRecentlyWaitedSyncToken; }
- uint32_t currentImageId() const { return m_currentImageId; }
+ void GenTextures(GLsizei n, GLuint* textures) override
+ {
+ static GLuint id = 1;
Ken Russell (switch to Gerrit) 2016/03/22 00:43:45 I think it'd be more reliable to add the most rece
danakj 2016/03/22 00:47:47 Well, the result should be roughly the same, the d
Ken Russell (switch to Gerrit) 2016/03/22 00:50:37 OK. I defer to your judgment.
+ for (GLsizei i = 0; i < n; ++i)
+ textures[i] = id++;
+ }
+
+ GLuint boundTexture() const { return m_boundTexture; }
+ GLuint boundTextureTarget() const { return m_boundTextureTarget; }
+ GLuint mostRecentlyWaitedSyncToken() const { return m_mostRecentlyWaitedSyncToken; }
+ GLuint currentImageId() const { return m_currentImageId; }
IntSize mostRecentlyProducedSize() const { return m_mostRecentlyProducedSize; }
bool allowImageChromium() const { return m_allowImageChromium; }
void setAllowImageChromium(bool allow) { m_allowImageChromium = allow; }
private:
- uint32_t m_boundTexture = 0;
- uint32_t m_boundTextureTarget = 0;
- uint32_t m_mostRecentlyWaitedSyncToken = 0;
+ GLuint m_boundTexture = 0;
+ GLuint m_boundTextureTarget = 0;
+ GLuint m_mostRecentlyWaitedSyncToken = 0;
WGC3Dbyte m_currentMailboxByte = 0;
IntSize m_mostRecentlyProducedSize;
bool m_allowImageChromium = true;
- uint32_t m_currentImageId = 1;
- HashMap<uint32_t, IntSize> m_textureSizes;
- HashMap<uint32_t, IntSize> m_imageSizes;
- HashMap<uint32_t, uint32_t> m_imageToTextureMap;
+ GLuint m_currentImageId = 1;
+ HashMap<GLuint, IntSize> m_textureSizes;
+ HashMap<GLuint, IntSize> m_imageSizes;
+ HashMap<GLuint, GLuint> m_imageToTextureMap;
};
class WebGraphicsContext3DForTests : public MockWebGraphicsContext3D {
@@ -618,22 +625,29 @@ public:
}
}
- uint32_t stencilAttachment() const { return m_stencilAttachment; }
- uint32_t depthAttachment() const { return m_depthAttachment; }
- uint32_t depthStencilAttachment() const { return m_depthStencilAttachment; }
+ void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override
+ {
+ for (GLsizei i = 0; i < n; ++i)
+ renderbuffers[i] = m_nextGenRenderbufferId++;
+ }
+
+ GLuint stencilAttachment() const { return m_stencilAttachment; }
+ GLuint depthAttachment() const { return m_depthAttachment; }
+ GLuint depthStencilAttachment() const { return m_depthStencilAttachment; }
+ size_t numAllocatedRenderBuffer() const { return m_nextGenRenderbufferId - 1; }
private:
- uint32_t m_depthAttachment = 0;
- uint32_t m_stencilAttachment = 0;
- uint32_t m_depthStencilAttachment = 0;
+ GLuint m_nextGenRenderbufferId = 1;
+ GLuint m_depthAttachment = 0;
+ GLuint m_stencilAttachment = 0;
+ GLuint m_depthStencilAttachment = 0;
};
class DepthStencilTrackingContext : public MockWebGraphicsContext3D {
public:
- DepthStencilTrackingContext() : m_nextRenderBufferId(1) {}
~DepthStencilTrackingContext() override {}
- int numAllocatedRenderBuffer() const { return m_nextRenderBufferId - 1; }
+ size_t numAllocatedRenderBuffer() const { return m_contextGL.numAllocatedRenderBuffer(); }
WebGLId stencilAttachment() const { return m_contextGL.stencilAttachment(); }
WebGLId depthAttachment() const { return m_contextGL.depthAttachment(); }
WebGLId depthStencilAttachment() const { return m_contextGL.depthStencilAttachment(); }
@@ -646,15 +660,9 @@ public:
return WebString();
}
- WebGLId createRenderbuffer() override
- {
- return ++m_nextRenderBufferId;
- }
-
gpu::gles2::GLES2Interface* getGLES2Interface() override { return &m_contextGL; }
private:
- WebGLId m_nextRenderBufferId;
DepthStencilTrackingGLES2Interface m_contextGL;
};
@@ -667,7 +675,7 @@ struct DepthStencilTestCase {
bool requestStencil;
bool requestDepth;
- int expectedRenderBuffers;
+ size_t expectedRenderBuffers;
const char* const testCaseName;
};

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