Chromium Code Reviews| Index: third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h |
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h |
| index 7899c9a328dc747b9638f8f47ade5d838deab7f9..356c6da54be1fb8ca8e2e4647e05ce170094a07c 100644 |
| --- a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h |
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h |
| @@ -64,7 +64,7 @@ public: |
| static WebGLFramebuffer* create(WebGLRenderingContextBase*); |
| - Platform3DObject object() const { return m_object; } |
| + uint32_t object() const { return m_object; } |
|
Ken Russell (switch to Gerrit)
2016/03/19 01:46:39
Here and for m_object it would be semantically hel
danakj
2016/03/21 22:27:02
Done.
|
| void setAttachmentForBoundFramebuffer(GLenum target, GLenum attachment, GLenum texTarget, WebGLTexture*, GLint level, GLint layer); |
| void setAttachmentForBoundFramebuffer(GLenum target, GLenum attachment, WebGLRenderbuffer*); |
| @@ -114,7 +114,7 @@ private: |
| // Check if a new drawBuffers call should be issued. This is called when we add or remove an attachment. |
| void drawBuffersIfNecessary(bool force); |
| - Platform3DObject m_object; |
| + uint32_t m_object; |
| typedef HeapHashMap<GLenum, Member<WebGLAttachment>> AttachmentMap; |