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1 // Copyright 2016 The PDFium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include <cstdint> | |
6 #include <memory> | |
7 #include <vector> | |
8 | |
9 #include "core/fxcodec/codec/codec_int.h" | |
10 #include "core/include/fxge/fx_dib.h" | |
11 | |
12 CCodec_JpxModule g_module; | |
13 | |
14 struct DecoderDeleter { | |
15 void operator()(CJPX_Decoder* decoder) { g_module.DestroyDecoder(decoder); } | |
16 }; | |
17 | |
18 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { | |
19 std::unique_ptr<CJPX_Decoder, DecoderDeleter> decoder( | |
20 g_module.CreateDecoder(data, size, nullptr)); | |
21 if (!decoder) | |
22 return 0; | |
23 | |
24 FX_DWORD width; | |
25 FX_DWORD height; | |
26 FX_DWORD components; | |
27 g_module.GetImageInfo(decoder.get(), &width, &height, &components); | |
28 | |
29 FXDIB_Format format; | |
30 if (components == 1) { | |
31 format = FXDIB_8bppRgb; | |
32 } else if (components <= 3) { | |
33 format = FXDIB_Rgb; | |
34 } else if (components == 4) { | |
35 format = FXDIB_Rgb32; | |
36 } else { | |
37 width = (width * components + 2) / 3; | |
38 format = FXDIB_Rgb; | |
39 } | |
40 | |
41 std::unique_ptr<CFX_DIBitmap> bitmap(new CFX_DIBitmap); | |
42 if (!bitmap->Create(width, height, format)) | |
43 return 0; | |
44 | |
45 bitmap->Clear(0xFFFFFFFF); | |
Tom Sepez
2016/03/18 20:33:40
Do we have to do this? We're not going to look at
Oliver Chang
2016/03/18 20:50:26
Probably not, it would seem logical that it doesn'
| |
46 std::vector<uint8_t> output_offsets(components); | |
47 for (FX_DWORD i = 0; i < components; ++i) | |
48 output_offsets[i] = i; | |
49 | |
50 g_module.Decode(decoder.get(), bitmap->GetBuffer(), bitmap->GetPitch(), | |
51 output_offsets); | |
52 return 0; | |
53 } | |
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