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Side by Side Diff: mojo/shell/public/cpp/lib/application_runner.cc

Issue 1814223002: Quit the message loop by default in ShellConnectionLost when ApplicationRunner is used (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "mojo/shell/public/cpp/application_runner.h" 5 #include "mojo/shell/public/cpp/application_runner.h"
6 6
7 #include "base/at_exit.h" 7 #include "base/at_exit.h"
8 #include "base/bind.h"
8 #include "base/command_line.h" 9 #include "base/command_line.h"
9 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
10 #include "base/message_loop/message_loop.h" 11 #include "base/message_loop/message_loop.h"
11 #include "base/process/launch.h" 12 #include "base/process/launch.h"
13 #include "base/run_loop.h"
12 #include "mojo/shell/public/cpp/shell_client.h" 14 #include "mojo/shell/public/cpp/shell_client.h"
13 #include "mojo/shell/public/cpp/shell_connection.h" 15 #include "mojo/shell/public/cpp/shell_connection.h"
14 16
15 namespace mojo { 17 namespace mojo {
16 18
17 int g_application_runner_argc; 19 int g_application_runner_argc;
18 const char* const* g_application_runner_argv; 20 const char* const* g_application_runner_argv;
19 21
20 ApplicationRunner::ApplicationRunner(ShellClient* client) 22 ApplicationRunner::ApplicationRunner(ShellClient* client)
21 : client_(scoped_ptr<ShellClient>(client)), 23 : client_(scoped_ptr<ShellClient>(client)),
(...skipping 25 matching lines...) Expand all
47 } 49 }
48 50
49 { 51 {
50 scoped_ptr<base::MessageLoop> loop; 52 scoped_ptr<base::MessageLoop> loop;
51 loop.reset(new base::MessageLoop(message_loop_type_)); 53 loop.reset(new base::MessageLoop(message_loop_type_));
52 54
53 connection_.reset(new ShellConnection( 55 connection_.reset(new ShellConnection(
54 client_.get(), 56 client_.get(),
55 MakeRequest<shell::mojom::ShellClient>(MakeScopedHandle( 57 MakeRequest<shell::mojom::ShellClient>(MakeScopedHandle(
56 MessagePipeHandle(shell_client_request_handle))))); 58 MessagePipeHandle(shell_client_request_handle)))));
57 loop->Run(); 59 base::RunLoop run_loop;
60 connection_->set_connection_lost_closure(run_loop.QuitClosure());
61 run_loop.Run();
58 // It's very common for the client to cache the app and terminate on errors. 62 // It's very common for the client to cache the app and terminate on errors.
59 // If we don't delete the client before the app we run the risk of the 63 // If we don't delete the client before the app we run the risk of the
60 // client having a stale reference to the app and trying to use it. 64 // client having a stale reference to the app and trying to use it.
61 // Note that we destruct the message loop first because that might trigger 65 // Note that we destruct the message loop first because that might trigger
62 // connection error handlers and they might access objects created by the 66 // connection error handlers and they might access objects created by the
63 // client. 67 // client.
64 loop.reset(); 68 loop.reset();
65 client_.reset(); 69 client_.reset();
66 connection_.reset(); 70 connection_.reset();
67 } 71 }
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79 83
80 void ApplicationRunner::DestroyShellConnection() { 84 void ApplicationRunner::DestroyShellConnection() {
81 connection_.reset(); 85 connection_.reset();
82 } 86 }
83 87
84 void ApplicationRunner::Quit() { 88 void ApplicationRunner::Quit() {
85 base::MessageLoop::current()->QuitWhenIdle(); 89 base::MessageLoop::current()->QuitWhenIdle();
86 } 90 }
87 91
88 } // namespace mojo 92 } // namespace mojo
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