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Side by Side Diff: src/gpu/gl/egl/SkCreatePlatformGLContext_egl.cpp

Issue 1814113002: Store null GL context's state in interface object (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add overrides Created 4 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "gl/SkGLContext.h" 8 #include "gl/SkGLContext.h"
9 9
10 #include <GLES2/gl2.h> 10 #include <GLES2/gl2.h>
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222 222
223 void EGLGLContext::destroyEGLImage(GrEGLImage image) const { 223 void EGLGLContext::destroyEGLImage(GrEGLImage image) const {
224 GR_GL_CALL(this->gl(), EGLDestroyImage(fDisplay, image)); 224 GR_GL_CALL(this->gl(), EGLDestroyImage(fDisplay, image));
225 } 225 }
226 226
227 GrGLuint EGLGLContext::eglImageToExternalTexture(GrEGLImage image) const { 227 GrGLuint EGLGLContext::eglImageToExternalTexture(GrEGLImage image) const {
228 GrGLClearErr(this->gl()); 228 GrGLClearErr(this->gl());
229 if (!this->gl()->hasExtension("GL_OES_EGL_image_external")) { 229 if (!this->gl()->hasExtension("GL_OES_EGL_image_external")) {
230 return 0; 230 return 0;
231 } 231 }
232 GrGLEGLImageTargetTexture2DProc glEGLImageTargetTexture2D = 232 typedef GrGLvoid (*EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage);
233 (GrGLEGLImageTargetTexture2DProc) eglGetProcAddress("glEGLImageTarge tTexture2DOES"); 233
234 EGLImageTargetTexture2DProc glEGLImageTargetTexture2D =
235 (EGLImageTargetTexture2DProc) eglGetProcAddress("glEGLImageTargetTexture 2DOES");
234 if (!glEGLImageTargetTexture2D) { 236 if (!glEGLImageTargetTexture2D) {
235 return 0; 237 return 0;
236 } 238 }
237 GrGLuint texID; 239 GrGLuint texID;
238 glGenTextures(1, &texID); 240 glGenTextures(1, &texID);
239 if (!texID) { 241 if (!texID) {
240 return 0; 242 return 0;
241 } 243 }
242 glBindTexture(GR_GL_TEXTURE_EXTERNAL, texID); 244 glBindTexture(GR_GL_TEXTURE_EXTERNAL, texID);
243 if (glGetError() != GR_GL_NO_ERROR) { 245 if (glGetError() != GR_GL_NO_ERROR) {
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324 return nullptr; 326 return nullptr;
325 } 327 }
326 EGLGLContext* ctx = new EGLGLContext(forcedGpuAPI); 328 EGLGLContext* ctx = new EGLGLContext(forcedGpuAPI);
327 if (!ctx->isValid()) { 329 if (!ctx->isValid()) {
328 delete ctx; 330 delete ctx;
329 return nullptr; 331 return nullptr;
330 } 332 }
331 return ctx; 333 return ctx;
332 } 334 }
333 335
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