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Side by Side Diff: src/gpu/vk/GrVkPipeline.h

Issue 1813913002: Use dynamic state from vulkan pipelines (Closed) Base URL: https://skia.googlesource.com/skia.git@drawInterface
Patch Set: cache dynamic state updates Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrVkPipeline_DEFINED 8 #ifndef GrVkPipeline_DEFINED
9 #define GrVkPipeline_DEFINED 9 #define GrVkPipeline_DEFINED
10 10
11 #include "GrTypes.h" 11 #include "GrTypes.h"
12 12
13 #include "GrVkResource.h" 13 #include "GrVkResource.h"
14 14
15 #include "vulkan/vulkan.h" 15 #include "vulkan/vulkan.h"
16 16
17 class GrNonInstancedVertices; 17 class GrNonInstancedVertices;
18 class GrPipeline; 18 class GrPipeline;
19 class GrPrimitiveProcessor; 19 class GrPrimitiveProcessor;
20 class GrVkCommandBuffer;
20 class GrVkGpu; 21 class GrVkGpu;
21 class GrVkRenderPass; 22 class GrVkRenderPass;
22 23
23 class GrVkPipeline : public GrVkResource { 24 class GrVkPipeline : public GrVkResource {
24 public: 25 public:
25 static GrVkPipeline* Create(GrVkGpu* gpu, 26 static GrVkPipeline* Create(GrVkGpu* gpu,
26 const GrPipeline& pipeline, 27 const GrPipeline& pipeline,
27 const GrPrimitiveProcessor& primProc, 28 const GrPrimitiveProcessor& primProc,
28 VkPipelineShaderStageCreateInfo* shaderStageInfo , 29 VkPipelineShaderStageCreateInfo* shaderStageInfo ,
29 int shaderStageCount, 30 int shaderStageCount,
30 GrPrimitiveType primitiveType, 31 GrPrimitiveType primitiveType,
31 const GrVkRenderPass& renderPass, 32 const GrVkRenderPass& renderPass,
32 VkPipelineLayout layout, 33 VkPipelineLayout layout,
33 VkPipelineCache cache); 34 VkPipelineCache cache);
34 35
35 VkPipeline pipeline() const { return fPipeline; } 36 VkPipeline pipeline() const { return fPipeline; }
36 37
38 static void SetDynamicState(GrVkGpu*, GrVkCommandBuffer*, const GrPipeline&) ;
39
40
37 private: 41 private:
38 GrVkPipeline(VkPipeline pipeline) : INHERITED(), fPipeline(pipeline) {} 42 GrVkPipeline(VkPipeline pipeline) : INHERITED(), fPipeline(pipeline) {}
39 43
40 GrVkPipeline(const GrVkPipeline&); 44 GrVkPipeline(const GrVkPipeline&);
41 GrVkPipeline& operator=(const GrVkPipeline&); 45 GrVkPipeline& operator=(const GrVkPipeline&);
42 46
43 void freeGPUData(const GrVkGpu* gpu) const override; 47 void freeGPUData(const GrVkGpu* gpu) const override;
44 48
45 VkPipeline fPipeline; 49 VkPipeline fPipeline;
46 50
47 typedef GrVkResource INHERITED; 51 typedef GrVkResource INHERITED;
48 }; 52 };
49 53
50 #endif 54 #endif
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