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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkCommandBuffer_DEFINED | 8 #ifndef GrVkCommandBuffer_DEFINED |
9 #define GrVkCommandBuffer_DEFINED | 9 #define GrVkCommandBuffer_DEFINED |
10 | 10 |
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84 GR_VK_CALL(gpu->vkInterface(), CmdBindIndexBuffer(fCmdBuffer, | 84 GR_VK_CALL(gpu->vkInterface(), CmdBindIndexBuffer(fCmdBuffer, |
85 vkBuffer, | 85 vkBuffer, |
86 0, | 86 0, |
87 VK_INDEX_TYPE_UINT
16)); | 87 VK_INDEX_TYPE_UINT
16)); |
88 fBoundIndexBufferIsValid = true; | 88 fBoundIndexBufferIsValid = true; |
89 fBoundIndexBuffer = vkBuffer; | 89 fBoundIndexBuffer = vkBuffer; |
90 addResource(ibuffer->resource()); | 90 addResource(ibuffer->resource()); |
91 } | 91 } |
92 } | 92 } |
93 | 93 |
94 void bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline) { | |
95 GR_VK_CALL(gpu->vkInterface(), CmdBindPipeline(fCmdBuffer, | |
96 VK_PIPELINE_BIND_POINT_GR
APHICS, | |
97 pipeline->pipeline())); | |
98 addResource(pipeline); | |
99 } | |
100 | |
101 void bindDescriptorSets(const GrVkGpu* gpu, | 94 void bindDescriptorSets(const GrVkGpu* gpu, |
102 GrVkProgram*, | 95 GrVkProgram*, |
103 VkPipelineLayout layout, | 96 VkPipelineLayout layout, |
104 uint32_t firstSet, | 97 uint32_t firstSet, |
105 uint32_t setCount, | 98 uint32_t setCount, |
106 const VkDescriptorSet* descriptorSets, | 99 const VkDescriptorSet* descriptorSets, |
107 uint32_t dynamicOffsetCount, | 100 uint32_t dynamicOffsetCount, |
108 const uint32_t* dynamicOffsets); | 101 const uint32_t* dynamicOffsets); |
109 | 102 |
| 103 void setViewport(const GrVkGpu* gpu, |
| 104 uint32_t firstViewport, |
| 105 uint32_t viewportCount, |
| 106 const VkViewport* viewports); |
| 107 |
| 108 void setScissor(const GrVkGpu* gpu, |
| 109 uint32_t firstScissor, |
| 110 uint32_t scissorCount, |
| 111 const VkRect2D* scissors); |
| 112 |
| 113 void setBlendConstants(const GrVkGpu* gpu, const float blendConstants[4]); |
| 114 |
110 // Commands that only work outside of a render pass | 115 // Commands that only work outside of a render pass |
111 void clearColorImage(const GrVkGpu* gpu, | 116 void clearColorImage(const GrVkGpu* gpu, |
112 GrVkImage* image, | 117 GrVkImage* image, |
113 const VkClearColorValue* color, | 118 const VkClearColorValue* color, |
114 uint32_t subRangeCount, | 119 uint32_t subRangeCount, |
115 const VkImageSubresourceRange* subRanges); | 120 const VkImageSubresourceRange* subRanges); |
116 | 121 |
117 void clearDepthStencilImage(const GrVkGpu* gpu, | 122 void clearDepthStencilImage(const GrVkGpu* gpu, |
118 GrVkImage* image, | 123 GrVkImage* image, |
119 const VkClearDepthStencilValue* color, | 124 const VkClearDepthStencilValue* color, |
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142 uint32_t copyRegionCount, | 147 uint32_t copyRegionCount, |
143 const VkBufferImageCopy* copyRegions); | 148 const VkBufferImageCopy* copyRegions); |
144 | 149 |
145 // Commands that only work inside of a render pass | 150 // Commands that only work inside of a render pass |
146 void clearAttachments(const GrVkGpu* gpu, | 151 void clearAttachments(const GrVkGpu* gpu, |
147 int numAttachments, | 152 int numAttachments, |
148 const VkClearAttachment* attachments, | 153 const VkClearAttachment* attachments, |
149 int numRects, | 154 int numRects, |
150 const VkClearRect* clearRects) const; | 155 const VkClearRect* clearRects) const; |
151 | 156 |
| 157 void bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline); |
| 158 |
| 159 |
152 void drawIndexed(const GrVkGpu* gpu, | 160 void drawIndexed(const GrVkGpu* gpu, |
153 uint32_t indexCount, | 161 uint32_t indexCount, |
154 uint32_t instanceCount, | 162 uint32_t instanceCount, |
155 uint32_t firstIndex, | 163 uint32_t firstIndex, |
156 int32_t vertexOffset, | 164 int32_t vertexOffset, |
157 uint32_t firstInstance) const; | 165 uint32_t firstInstance) const; |
158 | 166 |
159 void draw(const GrVkGpu* gpu, | 167 void draw(const GrVkGpu* gpu, |
160 uint32_t vertexCount, | 168 uint32_t vertexCount, |
161 uint32_t instanceCount, | 169 uint32_t instanceCount, |
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203 | 211 |
204 // Stores a pointer to the current active render pass (i.e. begin has been c
alled but not end). | 212 // Stores a pointer to the current active render pass (i.e. begin has been c
alled but not end). |
205 // A nullptr means there is no active render pass. The GrVKCommandBuffer doe
s not own the render | 213 // A nullptr means there is no active render pass. The GrVKCommandBuffer doe
s not own the render |
206 // pass. | 214 // pass. |
207 const GrVkRenderPass* fActiveRenderPass; | 215 const GrVkRenderPass* fActiveRenderPass; |
208 }; | 216 }; |
209 | 217 |
210 | 218 |
211 #endif | 219 #endif |
212 | 220 |
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