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| 1 # -*- python -*- | 1 # -*- python -*- |
| 2 # ex: set syntax=python: | 2 # ex: set syntax=python: |
| 3 | 3 |
| 4 # Copyright (c) 2012 The Chromium Authors. All rights reserved. | 4 # Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 5 # Use of this source code is governed by a BSD-style license that can be | 5 # Use of this source code is governed by a BSD-style license that can be |
| 6 # found in the LICENSE file. | 6 # found in the LICENSE file. |
| 7 | 7 |
| 8 # This is the buildmaster config file for the 'chromium' bot. It must | 8 # This is the buildmaster config file for the 'chromium' bot. It must |
| 9 # be installed as 'master.cfg' in your buildmaster's base directory | 9 # be installed as 'master.cfg' in your buildmaster's base directory |
| 10 # (although the filename can be changed with the --basedir option to | 10 # (although the filename can be changed with the --basedir option to |
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| 144 ( 0, 'media_android'), | 144 ( 0, 'media_android'), |
| 145 ( 0, 'memory_mobile_memory'), | 145 ( 0, 'memory_mobile_memory'), |
| 146 ( 0, 'page_cycler_pica'), | 146 ( 0, 'page_cycler_pica'), |
| 147 ( 0, 'page_cycler_top_10_mobile'), | 147 ( 0, 'page_cycler_top_10_mobile'), |
| 148 ( 0, 'rasterize_and_record_key_mobile_sites'), | 148 ( 0, 'rasterize_and_record_key_mobile_sites'), |
| 149 ( 0, 'smoothness_gpu_rasterization_key_mobile_sites'), | 149 ( 0, 'smoothness_gpu_rasterization_key_mobile_sites'), |
| 150 ( 0, 'smoothness_gpu_rasterization_key_silk_cases'), | 150 ( 0, 'smoothness_gpu_rasterization_key_silk_cases'), |
| 151 ( 0, 'smoothness_gpu_rasterization_top_25'), | 151 ( 0, 'smoothness_gpu_rasterization_top_25'), |
| 152 ( 0, 'smoothness_key_mobile_sites'), | 152 ( 0, 'smoothness_key_mobile_sites'), |
| 153 ( 0, 'smoothness_key_silk_cases'), | 153 ( 0, 'smoothness_key_silk_cases'), |
| 154 ( 0, 'smoothness_tough_pinch_zoom_cases'), |
| 154 ( 0, 'thread_times_key_silk_cases'), | 155 ( 0, 'thread_times_key_silk_cases'), |
| 155 ] | 156 ] |
| 156 | 157 |
| 157 ALL_BENCHMARKS = master_utils.Partition( | 158 ALL_BENCHMARKS = master_utils.Partition( |
| 158 _CROSS_PLATFORM_BENCHMARKS + | 159 _CROSS_PLATFORM_BENCHMARKS + |
| 159 _GPU_BENCHMARKS + | 160 _GPU_BENCHMARKS + |
| 160 _DESKTOP_ONLY_BENCHMARKS + | 161 _DESKTOP_ONLY_BENCHMARKS + |
| 161 _ANDROID_ONLY_BENCHMARKS, 1) | 162 _ANDROID_ONLY_BENCHMARKS, 1) |
| 162 | 163 |
| 163 ANDROID_TESTER_BENCHMARKS = master_utils.Partition( | 164 ANDROID_TESTER_BENCHMARKS = master_utils.Partition( |
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| 1230 | 1231 |
| 1231 ####### PROJECT IDENTITY | 1232 ####### PROJECT IDENTITY |
| 1232 | 1233 |
| 1233 # the 'projectName' string will be used to describe the project that this | 1234 # the 'projectName' string will be used to describe the project that this |
| 1234 # buildbot is working on. For example, it is used as the title of the | 1235 # buildbot is working on. For example, it is used as the title of the |
| 1235 # waterfall HTML page. The 'projectURL' string will be used to provide a link | 1236 # waterfall HTML page. The 'projectURL' string will be used to provide a link |
| 1236 # from buildbot HTML pages to your project's home page. | 1237 # from buildbot HTML pages to your project's home page. |
| 1237 | 1238 |
| 1238 c['projectName'] = ActiveMaster.project_name | 1239 c['projectName'] = ActiveMaster.project_name |
| 1239 c['projectURL'] = config.Master.project_url | 1240 c['projectURL'] = config.Master.project_url |
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