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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_WIN_SCREEN_WIN_DISPLAY_H_ | 5 #ifndef UI_GFX_WIN_SCREEN_WIN_DISPLAY_H_ |
| 6 #define UI_GFX_WIN_SCREEN_WIN_DISPLAY_H_ | 6 #define UI_GFX_WIN_SCREEN_WIN_DISPLAY_H_ |
| 7 | 7 |
| 8 #include <windows.h> | 8 #include <windows.h> |
| 9 | 9 |
| 10 #include "ui/gfx/display.h" | 10 #include "ui/gfx/display.h" |
| 11 #include "ui/gfx/geometry/rect.h" | 11 #include "ui/gfx/geometry/rect.h" |
| 12 | 12 |
| 13 namespace gfx { | 13 namespace gfx { |
| 14 namespace win { | 14 namespace win { |
| 15 | 15 |
| 16 class DisplayInfo; | 16 class DisplayInfo; |
| 17 | 17 |
| 18 // A display used by gfx::ScreenWin. | 18 // A display used by gfx::ScreenWin. |
| 19 // It holds a display and additional parameters used for DPI calculations. | 19 // It holds a display and additional parameters used for DPI calculations. |
| 20 class ScreenWinDisplay final { | 20 class ScreenWinDisplay final { |
| 21 public: | 21 public: |
| 22 ScreenWinDisplay(); | 22 ScreenWinDisplay(); |
| 23 explicit ScreenWinDisplay(const DisplayInfo& display_info); | 23 explicit ScreenWinDisplay(const DisplayInfo& display_info); |
| 24 ScreenWinDisplay(const ScreenWinDisplay& reference, | 24 ScreenWinDisplay(const gfx::Display& display, |
| 25 const DisplayInfo& display_info); | 25 const DisplayInfo& display_info); |
| 26 | 26 |
| 27 |
| 27 const gfx::Display& display() const { return display_; } | 28 const gfx::Display& display() const { return display_; } |
| 28 const gfx::Rect& pixel_bounds() const { return pixel_bounds_; } | 29 const gfx::Rect& pixel_bounds() const { return pixel_bounds_; } |
| 29 | 30 |
| 30 private: | 31 private: |
| 31 gfx::Display display_; | 32 gfx::Display display_; |
| 32 gfx::Rect pixel_bounds_; | 33 gfx::Rect pixel_bounds_; |
| 33 }; | 34 }; |
| 34 | 35 |
| 35 } // namespace win | 36 } // namespace win |
| 36 } // namespace gfx | 37 } // namespace gfx |
| 37 | 38 |
| 38 #endif // UI_GFX_WIN_SCREEN_WIN_DISPLAY_H_ | 39 #endif // UI_GFX_WIN_SCREEN_WIN_DISPLAY_H_ |
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