Index: third_party/WebKit/Source/core/paint/PaintLayer.h |
diff --git a/third_party/WebKit/Source/core/paint/PaintLayer.h b/third_party/WebKit/Source/core/paint/PaintLayer.h |
index 2cbff35a08de9912eea5d61d6d03048de9e05b64..26d5c2743437f147a4ff81c370372c8d32b93895 100644 |
--- a/third_party/WebKit/Source/core/paint/PaintLayer.h |
+++ b/third_party/WebKit/Source/core/paint/PaintLayer.h |
@@ -438,20 +438,12 @@ public: |
bool hasCompositedClippingMask() const; |
bool needsCompositedScrolling() const { return m_scrollableArea && m_scrollableArea->needsCompositedScrolling(); } |
- // Computes the position of the given layout object in the space of |paintInvalidationContainer|. |
- // FIXME: invert the logic to have paint invalidation containers take care of painting objects into them, rather than the reverse. |
- // This will allow us to clean up this static method messiness. |
- static LayoutPoint positionFromPaintInvalidationBacking(const LayoutObject*, const LayoutBoxModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0); |
- |
- static void mapPointInPaintInvalidationContainerToBacking(const LayoutBoxModelObject* paintInvalidationContainer, FloatPoint&); |
- static void mapRectInPaintInvalidationContainerToBacking(const LayoutBoxModelObject* paintInvalidationContainer, LayoutRect&); |
+ static void mapPointInPaintInvalidationContainerToBacking(const LayoutBoxModelObject& paintInvalidationContainer, FloatPoint&); |
+ static void mapRectInPaintInvalidationContainerToBacking(const LayoutBoxModelObject& paintInvalidationContainer, LayoutRect&); |
// Adjusts the given rect (in the coordinate space of the LayoutObject) to the coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. |
- static void mapRectToPaintInvalidationBacking(const LayoutObject*, const LayoutBoxModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState* = 0); |
- |
- // Computes the bounding paint invalidation rect for |layoutObject|, in the coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. |
- // TODO(jchaffraix): |paintInvalidationContainer| should be a reference. |
- static LayoutRect computePaintInvalidationRect(const LayoutObject&, const PaintLayer* paintInvalidationContainer, const PaintInvalidationState* = 0); |
+ // Should use PaintInvalidationState::mapRectToPaintInvalidationBacking() instead if PaintInvalidationState is available. |
+ static void mapRectToPaintInvalidationBacking(const LayoutObject&, const LayoutBoxModelObject& paintInvalidationContainer, LayoutRect&); |
bool paintsWithTransparency(GlobalPaintFlags globalPaintFlags) const |
{ |