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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PaintInvalidationState_h | 5 #ifndef PaintInvalidationState_h |
6 #define PaintInvalidationState_h | 6 #define PaintInvalidationState_h |
7 | 7 |
8 #include "platform/geometry/LayoutRect.h" | 8 #include "platform/geometry/LayoutRect.h" |
9 #include "platform/transforms/AffineTransform.h" | 9 #include "platform/transforms/AffineTransform.h" |
10 #include "wtf/Allocator.h" | 10 #include "wtf/Allocator.h" |
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35 class PaintInvalidationState { | 35 class PaintInvalidationState { |
36 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); | 36 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); |
37 WTF_MAKE_NONCOPYABLE(PaintInvalidationState); | 37 WTF_MAKE_NONCOPYABLE(PaintInvalidationState); |
38 public: | 38 public: |
39 PaintInvalidationState(const PaintInvalidationState& parentState, const Layo
utObject&); | 39 PaintInvalidationState(const PaintInvalidationState& parentState, const Layo
utObject&); |
40 | 40 |
41 // TODO(wangxianzhu): This is temporary for positioned object whose paintInv
alidationContainer is different from | 41 // TODO(wangxianzhu): This is temporary for positioned object whose paintInv
alidationContainer is different from |
42 // the one we find during tree walk. Remove this after we fix the issue with
tree walk in DOM-order. | 42 // the one we find during tree walk. Remove this after we fix the issue with
tree walk in DOM-order. |
43 PaintInvalidationState(const PaintInvalidationState& parentState, const Layo
utBoxModelObject&, const LayoutBoxModelObject& paintInvalidationContainer); | 43 PaintInvalidationState(const PaintInvalidationState& parentState, const Layo
utBoxModelObject&, const LayoutBoxModelObject& paintInvalidationContainer); |
44 | 44 |
45 // For root LayoutView. | 45 // For root LayoutView, or when sub-frame LayoutView's invalidateTreeIfNeede
d() is called directly from |
46 PaintInvalidationState(const LayoutView& layoutView, Vector<LayoutObject*>&
pendingDelayedPaintInvalidations) | 46 // FrameView::invalidateTreeIfNeededRecursive() instead of the owner LayoutP
art. |
47 : PaintInvalidationState(layoutView, pendingDelayedPaintInvalidations, n
ullptr) { } | 47 // TODO(wangxianzhu): Eliminate the latter case. |
48 // For LayoutView in a sub-frame. | 48 PaintInvalidationState(const LayoutView&, Vector<LayoutObject*>& pendingDela
yedPaintInvalidations); |
49 PaintInvalidationState(const LayoutView& layoutView, const PaintInvalidation
State& ownerPaintInvalidationState) | |
50 : PaintInvalidationState(layoutView, ownerPaintInvalidationState.m_pendi
ngDelayedPaintInvalidations, &ownerPaintInvalidationState) { } | |
51 | 49 |
52 // When a PaintInvalidationState is constructed, it just updates paintInvali
dationContainer and | 50 // When a PaintInvalidationState is constructed, it can be used to map point
s/rects in the object's |
53 // copy cached paintOffset and clip from the parent PaintInvalidationContain
er. | 51 // local space (border box space for LayoutBoxes). After invalidation of the
current object, |
54 // This PaintInvalidationContainer can be used to invalidate the current obj
ect. | 52 // before invalidation of the subtrees, this method must be called to apply
clip and scroll offset |
55 // | 53 // etc. for creating child PaintInvalidationStates. |
56 // After invalidation of the current object, before invalidation of the subt
rees, | 54 void updateForChildren(); |
57 // this method must be called to make this PaintInvalidationState suitable f
or | |
58 // paint invalidation of children. | |
59 void updatePaintOffsetAndClipForChildren(); | |
60 | |
61 const LayoutRect& clipRect() const { return m_clipRect; } | |
62 const LayoutSize& paintOffset() const { return m_paintOffset; } | |
63 const AffineTransform& svgTransform() const { return m_svgTransform; } | |
64 | |
65 bool cachedOffsetsEnabled() const { return m_cachedOffsetsEnabled; } | |
66 bool isClipped() const { return m_clipped; } | |
67 | 55 |
68 bool forcedSubtreeInvalidationWithinContainer() const { return m_forcedSubtr
eeInvalidationWithinContainer; } | 56 bool forcedSubtreeInvalidationWithinContainer() const { return m_forcedSubtr
eeInvalidationWithinContainer; } |
69 void setForceSubtreeInvalidationWithinContainer() { m_forcedSubtreeInvalidat
ionWithinContainer = true; } | 57 void setForceSubtreeInvalidationWithinContainer() { m_forcedSubtreeInvalidat
ionWithinContainer = true; } |
70 | 58 |
71 bool forcedSubtreeInvalidationRectUpdateWithinContainer() const { return m_f
orcedSubtreeInvalidationRectUpdateWithinContainer; } | 59 bool forcedSubtreeInvalidationRectUpdateWithinContainer() const { return m_f
orcedSubtreeInvalidationRectUpdateWithinContainer; } |
72 void setForceSubtreeInvalidationRectUpdateWithinContainer() { m_forcedSubtre
eInvalidationRectUpdateWithinContainer = true; } | 60 void setForceSubtreeInvalidationRectUpdateWithinContainer() { m_forcedSubtre
eInvalidationRectUpdateWithinContainer = true; } |
73 | 61 |
74 const LayoutBoxModelObject& paintInvalidationContainer() const { return m_pa
intInvalidationContainer; } | 62 const LayoutBoxModelObject& paintInvalidationContainer() const { return m_pa
intInvalidationContainer; } |
75 | 63 |
76 bool canMapToAncestor(const LayoutBoxModelObject* ancestor) const | 64 // Computes the position of the current object ((0,0) in the space of the ob
ject) |
77 { | 65 // in the space of paint invalidation backing. |
78 return m_cachedOffsetsEnabled && ancestor == &m_paintInvalidationContain
er; | 66 LayoutPoint computePositionFromPaintInvalidationBacking() const; |
79 } | 67 |
80 bool mapObjectRectToAncestor(const LayoutObject&, const LayoutBoxModelObject
* ancestor, LayoutRect&, VisibleRectFlags = DefaultVisibleRectFlags) const; | 68 // Returns the rect bounds needed to invalidate paint of this object, |
| 69 // in the space of paint invalidation backing. |
| 70 LayoutRect computePaintInvalidationRectInBacking() const; |
| 71 |
| 72 void mapLocalRectToPaintInvalidationBacking(LayoutRect&) const; |
81 | 73 |
82 // Records |obj| as needing paint invalidation on the next frame. See the de
finition of PaintInvalidationDelayedFull for more details. | 74 // Records |obj| as needing paint invalidation on the next frame. See the de
finition of PaintInvalidationDelayedFull for more details. |
83 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) const { m_pending
DelayedPaintInvalidations.append(&obj); } | 75 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) const { m_pending
DelayedPaintInvalidations.append(&obj); } |
84 Vector<LayoutObject*>& pendingDelayedPaintInvalidationTargets() const { retu
rn m_pendingDelayedPaintInvalidations; } | 76 Vector<LayoutObject*>& pendingDelayedPaintInvalidationTargets() const { retu
rn m_pendingDelayedPaintInvalidations; } |
85 | 77 |
86 // Disable view clipping and scroll offset adjustment for paint invalidation
of FrameView scrollbars. | |
87 // TODO(wangxianzhu): Remove this when root-layer-scrolls launches. | |
88 bool viewClippingAndScrollOffsetDisabled() const { return m_viewClippingAndS
crollOffsetDisabled; } | |
89 void setViewClippingAndScrollOffsetDisabled(bool b) { m_viewClippingAndScrol
lOffsetDisabled = b; } | |
90 | |
91 PaintLayer& enclosingSelfPaintingLayer(const LayoutObject&) const; | 78 PaintLayer& enclosingSelfPaintingLayer(const LayoutObject&) const; |
92 | 79 |
| 80 #if ENABLE(ASSERT) |
| 81 const LayoutObject& currentObject() const { return m_currentObject; } |
| 82 #endif |
| 83 |
93 private: | 84 private: |
94 PaintInvalidationState(const LayoutView&, Vector<LayoutObject*>& pendingDela
yedPaintInvalidations, const PaintInvalidationState* ownerPaintInvalidationState
); | 85 LayoutRect computePaintInvalidationRectInBackingForSVG() const; |
95 | 86 |
96 void applyClipIfNeeded(); | 87 void addClipRectRelativeToPaintOffset(const LayoutRect& localClipRect); |
97 void addClipRectRelativeToPaintOffset(const LayoutSize& clipSize); | |
98 | 88 |
99 friend class ForceHorriblySlowRectMapping; | 89 friend class ForceHorriblySlowRectMapping; |
100 | 90 |
101 const LayoutObject& m_currentObject; | 91 const LayoutObject& m_currentObject; |
102 | 92 |
103 bool m_clipped; | 93 bool m_clipped; |
104 mutable bool m_cachedOffsetsEnabled; | 94 mutable bool m_cachedOffsetsEnabled; |
105 bool m_forcedSubtreeInvalidationWithinContainer; | 95 bool m_forcedSubtreeInvalidationWithinContainer; |
106 bool m_forcedSubtreeInvalidationRectUpdateWithinContainer; | 96 bool m_forcedSubtreeInvalidationRectUpdateWithinContainer; |
107 bool m_viewClippingAndScrollOffsetDisabled; | |
108 | 97 |
109 LayoutRect m_clipRect; | 98 LayoutRect m_clipRect; |
110 | 99 |
111 // x/y offset from paint invalidation container. Includes relative positioni
ng and scroll offsets. | 100 // x/y offset from paint invalidation container. Includes relative positioni
ng and scroll offsets. |
112 LayoutSize m_paintOffset; | 101 LayoutSize m_paintOffset; |
113 | 102 |
114 // The current paint invalidation container. | 103 // The current paint invalidation container. |
115 // | 104 // |
116 // It is the enclosing composited object. | 105 // It is the enclosing composited object. |
117 const LayoutBoxModelObject& m_paintInvalidationContainer; | 106 const LayoutBoxModelObject& m_paintInvalidationContainer; |
118 | 107 |
119 // Transform from the initial viewport coordinate system of an outermost | 108 // Transform from the initial viewport coordinate system of an outermost |
120 // SVG root to the userspace _before_ the relevant element. Combining this | 109 // SVG root to the userspace _before_ the relevant element. Combining this |
121 // with |m_paintOffset| yields the "final" offset. | 110 // with |m_paintOffset| yields the "final" offset. |
122 AffineTransform m_svgTransform; | 111 AffineTransform m_svgTransform; |
123 | 112 |
124 Vector<LayoutObject*>& m_pendingDelayedPaintInvalidations; | 113 Vector<LayoutObject*>& m_pendingDelayedPaintInvalidations; |
125 | 114 |
126 PaintLayer& m_enclosingSelfPaintingLayer; | 115 PaintLayer& m_enclosingSelfPaintingLayer; |
127 | 116 |
128 #if ENABLE(ASSERT) | 117 #if ENABLE(ASSERT) |
129 bool m_didUpdatePaintOffsetAndClipForChildren; | 118 bool m_didUpdateForChildren; |
130 #endif | 119 #endif |
131 }; | 120 }; |
132 | 121 |
133 // Suspends the PaintInvalidationState cached offset and clipRect optimization.
Used under transforms | 122 // Suspends the PaintInvalidationState cached offset and clipRect optimization.
Used under transforms |
134 // that cannot be represented by PaintInvalidationState (common in SVG) and when
paint invalidation | 123 // that cannot be represented by PaintInvalidationState (common in SVG) and when
paint invalidation |
135 // containers don't follow the common tree-walk algorithm (e.g. when an absolute
positioned descendant | 124 // containers don't follow the common tree-walk algorithm (e.g. when an absolute
positioned descendant |
136 // is nested under a relatively positioned inline-block child). | 125 // is nested under a relatively positioned inline-block child). |
137 class ForceHorriblySlowRectMapping { | 126 class ForceHorriblySlowRectMapping { |
138 STACK_ALLOCATED(); | 127 STACK_ALLOCATED(); |
139 WTF_MAKE_NONCOPYABLE(ForceHorriblySlowRectMapping); | 128 WTF_MAKE_NONCOPYABLE(ForceHorriblySlowRectMapping); |
140 public: | 129 public: |
141 ForceHorriblySlowRectMapping(const PaintInvalidationState* paintInvalidation
State) | 130 ForceHorriblySlowRectMapping(const PaintInvalidationState* paintInvalidation
State) |
142 : m_paintInvalidationState(paintInvalidationState) | 131 : m_paintInvalidationState(paintInvalidationState) |
143 , m_didDisable(m_paintInvalidationState && m_paintInvalidationState->cac
hedOffsetsEnabled()) | 132 , m_didDisable(m_paintInvalidationState && m_paintInvalidationState->m_c
achedOffsetsEnabled) |
144 { | 133 { |
145 if (m_paintInvalidationState) | 134 if (m_paintInvalidationState) |
146 m_paintInvalidationState->m_cachedOffsetsEnabled = false; | 135 m_paintInvalidationState->m_cachedOffsetsEnabled = false; |
147 } | 136 } |
148 | 137 |
149 ~ForceHorriblySlowRectMapping() | 138 ~ForceHorriblySlowRectMapping() |
150 { | 139 { |
151 if (m_didDisable) | 140 if (m_didDisable) |
152 m_paintInvalidationState->m_cachedOffsetsEnabled = true; | 141 m_paintInvalidationState->m_cachedOffsetsEnabled = true; |
153 } | 142 } |
154 private: | 143 private: |
155 const PaintInvalidationState* m_paintInvalidationState; | 144 const PaintInvalidationState* m_paintInvalidationState; |
156 bool m_didDisable; | 145 bool m_didDisable; |
157 }; | 146 }; |
158 | 147 |
159 } // namespace blink | 148 } // namespace blink |
160 | 149 |
161 #endif // PaintInvalidationState_h | 150 #endif // PaintInvalidationState_h |
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