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Issue 1813383002: Move all fast-path paint invalidation mapping into PaintInvalidationState (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Disable fast-path/slow-path comparison because of saturated operations of LayoutUnit Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/layout/PaintInvalidationState.h" 5 #include "core/layout/PaintInvalidationState.h"
6 6
7 #include "core/frame/FrameView.h"
8 #include "core/frame/Settings.h"
7 #include "core/layout/LayoutInline.h" 9 #include "core/layout/LayoutInline.h"
10 #include "core/layout/LayoutPart.h"
8 #include "core/layout/LayoutView.h" 11 #include "core/layout/LayoutView.h"
9 #include "core/layout/svg/LayoutSVGModelObject.h" 12 #include "core/layout/svg/LayoutSVGModelObject.h"
10 #include "core/layout/svg/LayoutSVGRoot.h" 13 #include "core/layout/svg/LayoutSVGRoot.h"
14 #include "core/layout/svg/SVGLayoutSupport.h"
11 #include "core/paint/PaintLayer.h" 15 #include "core/paint/PaintLayer.h"
12 16
17 // We can't enable this by default because saturated operations of LayoutUnit
18 // don't conform commutative law for overflowing results, preventing us from
19 // making fast-path and slow-path always return the same result.
20 #define ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH (0 && ENABLE(ASSERT))
21
13 namespace blink { 22 namespace blink {
14 23
15 PaintInvalidationState::PaintInvalidationState(const LayoutView& layoutView, Vec tor<LayoutObject*>& pendingDelayedPaintInvalidations, const PaintInvalidationSta te* ownerPaintInvalidationState) 24 static bool isAbsolutePositionUnderRelativePositionInline(const LayoutObject& ob ject)
25 {
26 if (object.styleRef().position() != AbsolutePosition)
27 return false;
28 if (LayoutObject* container = object.container())
29 return container->isAnonymousBlock() && container->styleRef().position() == RelativePosition;
30 return false;
31 }
32
33 static bool supportsCachedOffsets(const LayoutObject& object)
34 {
35 // TODO(wangxianzhu): Move some conditions to fast path if possible.
36 return !object.hasTransformRelatedProperty()
37 && !object.hasReflection()
38 && !object.hasFilter()
39 && !object.isLayoutFlowThread()
40 && !object.isLayoutMultiColumnSpannerPlaceholder()
41 && object.styleRef().position() != FixedPosition
42 && !object.styleRef().isFlippedBlocksWritingMode()
43 // TODO(crbug.com/598094): Handle this in fast path.
44 && !isAbsolutePositionUnderRelativePositionInline(object);
45 }
46
47 PaintInvalidationState::PaintInvalidationState(const LayoutView& layoutView, Vec tor<LayoutObject*>& pendingDelayedPaintInvalidations)
16 : m_currentObject(layoutView) 48 : m_currentObject(layoutView)
17 , m_clipped(false) 49 , m_clipped(false)
18 , m_cachedOffsetsEnabled(true) 50 , m_cachedOffsetsEnabled(true)
19 , m_forcedSubtreeInvalidationWithinContainer(false) 51 , m_forcedSubtreeInvalidationWithinContainer(false)
20 , m_forcedSubtreeInvalidationRectUpdateWithinContainer(false) 52 , m_forcedSubtreeInvalidationRectUpdateWithinContainer(false)
21 , m_viewClippingAndScrollOffsetDisabled(false)
22 , m_paintInvalidationContainer(layoutView.containerForPaintInvalidation()) 53 , m_paintInvalidationContainer(layoutView.containerForPaintInvalidation())
23 , m_pendingDelayedPaintInvalidations(pendingDelayedPaintInvalidations) 54 , m_pendingDelayedPaintInvalidations(pendingDelayedPaintInvalidations)
24 , m_enclosingSelfPaintingLayer(*layoutView.layer()) 55 , m_enclosingSelfPaintingLayer(*layoutView.layer())
25 #if ENABLE(ASSERT) 56 #if ENABLE(ASSERT)
26 , m_didUpdatePaintOffsetAndClipForChildren(true) 57 , m_didUpdateForChildren(false)
27 #endif 58 #endif
28 { 59 {
29 ASSERT(!ownerPaintInvalidationState || ownerPaintInvalidationState->m_didUpd atePaintOffsetAndClipForChildren); 60 if (!supportsCachedOffsets(layoutView)) {
61 m_cachedOffsetsEnabled = false;
62 return;
63 }
30 64
31 bool establishesPaintInvalidationContainer = layoutView == m_paintInvalidati onContainer; 65 FloatPoint point = layoutView.localToAncestorPoint(FloatPoint(), &m_paintInv alidationContainer, TraverseDocumentBoundaries | InputIsInFrameCoordinates);
32 if (!establishesPaintInvalidationContainer) { 66 m_paintOffset = LayoutSize(point.x(), point.y());
33 if ((ownerPaintInvalidationState && !ownerPaintInvalidationState->m_cach edOffsetsEnabled)
34 || !layoutView.supportsPaintInvalidationStateCachedOffsets()) {
35 m_cachedOffsetsEnabled = false;
36 return;
37 }
38 if (ownerPaintInvalidationState && ownerPaintInvalidationState->m_forced SubtreeInvalidationWithinContainer)
39 m_forcedSubtreeInvalidationWithinContainer = true;
40 FloatPoint point = layoutView.localToAncestorPoint(FloatPoint(), &m_pain tInvalidationContainer, TraverseDocumentBoundaries);
41 m_paintOffset = LayoutSize(point.x(), point.y());
42 }
43 m_clipRect = layoutView.viewRect();
44 m_clipRect.move(m_paintOffset);
45 m_clipped = true;
46 } 67 }
47 68
48 // TODO(wangxianzhu): This is temporary for positioned object whose paintInvalid ationContainer is different from 69 // TODO(wangxianzhu): This is temporary for positioned object whose paintInvalid ationContainer is different from
49 // the one we find during tree walk. Remove this after we fix the issue with tre e walk in DOM-order. 70 // the one we find during tree walk. Remove this after we fix the issue with tre e walk in DOM-order.
50 PaintInvalidationState::PaintInvalidationState(const PaintInvalidationState& par entState, const LayoutBoxModelObject& currentObject, const LayoutBoxModelObject& paintInvalidationContainer) 71 PaintInvalidationState::PaintInvalidationState(const PaintInvalidationState& par entState, const LayoutBoxModelObject& currentObject, const LayoutBoxModelObject& paintInvalidationContainer)
51 : m_currentObject(currentObject) 72 : m_currentObject(currentObject)
52 , m_clipped(parentState.m_clipped) 73 , m_clipped(parentState.m_clipped)
53 , m_cachedOffsetsEnabled(parentState.m_cachedOffsetsEnabled) 74 , m_cachedOffsetsEnabled(parentState.m_cachedOffsetsEnabled)
54 , m_forcedSubtreeInvalidationWithinContainer(parentState.m_forcedSubtreeInva lidationWithinContainer) 75 , m_forcedSubtreeInvalidationWithinContainer(parentState.m_forcedSubtreeInva lidationWithinContainer)
55 , m_forcedSubtreeInvalidationRectUpdateWithinContainer(parentState.m_forcedS ubtreeInvalidationRectUpdateWithinContainer) 76 , m_forcedSubtreeInvalidationRectUpdateWithinContainer(parentState.m_forcedS ubtreeInvalidationRectUpdateWithinContainer)
56 , m_viewClippingAndScrollOffsetDisabled(false)
57 , m_clipRect(parentState.m_clipRect) 77 , m_clipRect(parentState.m_clipRect)
58 , m_paintOffset(parentState.m_paintOffset) 78 , m_paintOffset(parentState.m_paintOffset)
59 , m_paintInvalidationContainer(paintInvalidationContainer) 79 , m_paintInvalidationContainer(paintInvalidationContainer)
60 , m_svgTransform(parentState.m_svgTransform) 80 , m_svgTransform(parentState.m_svgTransform)
61 , m_pendingDelayedPaintInvalidations(parentState.pendingDelayedPaintInvalida tionTargets()) 81 , m_pendingDelayedPaintInvalidations(parentState.pendingDelayedPaintInvalida tionTargets())
62 , m_enclosingSelfPaintingLayer(parentState.enclosingSelfPaintingLayer(curren tObject)) 82 , m_enclosingSelfPaintingLayer(parentState.enclosingSelfPaintingLayer(curren tObject))
63 #if ENABLE(ASSERT) 83 #if ENABLE(ASSERT)
64 , m_didUpdatePaintOffsetAndClipForChildren(true) 84 , m_didUpdateForChildren(true)
65 #endif 85 #endif
66 { 86 {
67 ASSERT(parentState.m_didUpdatePaintOffsetAndClipForChildren); 87 ASSERT(parentState.m_didUpdateForChildren);
68 ASSERT(!m_cachedOffsetsEnabled); 88 ASSERT(!m_cachedOffsetsEnabled);
69 } 89 }
70 90
71 PaintInvalidationState::PaintInvalidationState(const PaintInvalidationState& par entState, const LayoutObject& currentObject) 91 PaintInvalidationState::PaintInvalidationState(const PaintInvalidationState& par entState, const LayoutObject& currentObject)
72 : m_currentObject(currentObject) 92 : m_currentObject(currentObject)
73 , m_clipped(parentState.m_clipped) 93 , m_clipped(parentState.m_clipped)
74 , m_cachedOffsetsEnabled(parentState.m_cachedOffsetsEnabled) 94 , m_cachedOffsetsEnabled(parentState.m_cachedOffsetsEnabled)
75 , m_forcedSubtreeInvalidationWithinContainer(parentState.m_forcedSubtreeInva lidationWithinContainer) 95 , m_forcedSubtreeInvalidationWithinContainer(parentState.m_forcedSubtreeInva lidationWithinContainer)
76 , m_forcedSubtreeInvalidationRectUpdateWithinContainer(parentState.m_forcedS ubtreeInvalidationRectUpdateWithinContainer) 96 , m_forcedSubtreeInvalidationRectUpdateWithinContainer(parentState.m_forcedS ubtreeInvalidationRectUpdateWithinContainer)
77 , m_viewClippingAndScrollOffsetDisabled(false)
78 , m_clipRect(parentState.m_clipRect) 97 , m_clipRect(parentState.m_clipRect)
79 , m_paintOffset(parentState.m_paintOffset) 98 , m_paintOffset(parentState.m_paintOffset)
80 , m_paintInvalidationContainer(currentObject.isPaintInvalidationContainer() ? toLayoutBoxModelObject(currentObject) : parentState.m_paintInvalidationContain er) 99 , m_paintInvalidationContainer(currentObject.isPaintInvalidationContainer() ? toLayoutBoxModelObject(currentObject) : parentState.m_paintInvalidationContain er)
81 , m_svgTransform(parentState.m_svgTransform) 100 , m_svgTransform(parentState.m_svgTransform)
82 , m_pendingDelayedPaintInvalidations(parentState.pendingDelayedPaintInvalida tionTargets()) 101 , m_pendingDelayedPaintInvalidations(parentState.pendingDelayedPaintInvalida tionTargets())
83 , m_enclosingSelfPaintingLayer(parentState.enclosingSelfPaintingLayer(curren tObject)) 102 , m_enclosingSelfPaintingLayer(parentState.enclosingSelfPaintingLayer(curren tObject))
84 #if ENABLE(ASSERT) 103 #if ENABLE(ASSERT)
85 , m_didUpdatePaintOffsetAndClipForChildren(false) 104 , m_didUpdateForChildren(false)
86 #endif 105 #endif
87 { 106 {
88 ASSERT(parentState.m_didUpdatePaintOffsetAndClipForChildren); 107 if (currentObject == parentState.m_currentObject) {
89 } 108 // Sometimes we create a new PaintInvalidationState from parentState on the same object
90 109 // (e.g. LayoutView, and the HorriblySlowRectMapping cases in LayoutBloc k::invalidatePaintOfSubtreesIfNeeded()).
91 void PaintInvalidationState::updatePaintOffsetAndClipForChildren() 110 // TODO(wangxianzhu): Avoid this for RuntimeEnabledFeatures::slimmingPai ntInvalidationEnabled().
92 {
93 #if ENABLE(ASSERT) 111 #if ENABLE(ASSERT)
94 ASSERT(!m_didUpdatePaintOffsetAndClipForChildren); 112 m_didUpdateForChildren = parentState.m_didUpdateForChildren;
95 m_didUpdatePaintOffsetAndClipForChildren = true;
96 #endif 113 #endif
97
98 bool establishesPaintInvalidationContainer = m_currentObject == m_paintInval idationContainer;
99
100 if (!m_currentObject.isBoxModelObject()) {
101 // TODO(wangxianzhu): SVG could probably benefit from a stack-based opti mization like html does. crbug.com/391054.
102 ASSERT(m_currentObject.isSVG());
103 ASSERT(!establishesPaintInvalidationContainer);
104 if (m_cachedOffsetsEnabled)
105 m_svgTransform = AffineTransform(m_svgTransform * m_currentObject.lo calToSVGParentTransform());
106 return; 114 return;
107 } 115 }
108 116
109 bool fixed = m_currentObject.style()->position() == FixedPosition; 117 ASSERT(parentState.m_didUpdateForChildren);
110 118
111 if (!m_currentObject.supportsPaintInvalidationStateCachedOffsets()) 119 if (!currentObject.isBoxModelObject() && !currentObject.isSVG())
120 return;
121
122 if (m_cachedOffsetsEnabled && !supportsCachedOffsets(currentObject))
112 m_cachedOffsetsEnabled = false; 123 m_cachedOffsetsEnabled = false;
113 if (establishesPaintInvalidationContainer) { 124
125 if (currentObject.isSVG()) {
126 if (currentObject.isSVGRoot()) {
127 m_svgTransform = toLayoutSVGRoot(currentObject).localToBorderBoxTran sform();
128 // Don't early return here, because the SVGRoot object needs to exec ute the later code
129 // as a normal LayoutBox.
130 } else {
131 ASSERT(currentObject != m_paintInvalidationContainer);
132 m_svgTransform *= currentObject.localToSVGParentTransform();
133 return;
134 }
135 }
136
137 if (currentObject == m_paintInvalidationContainer) {
114 // When we hit a new paint invalidation container, we don't need to 138 // When we hit a new paint invalidation container, we don't need to
115 // continue forcing a check for paint invalidation, since we're 139 // continue forcing a check for paint invalidation, since we're
116 // descending into a different invalidation container. (For instance if 140 // descending into a different invalidation container. (For instance if
117 // our parents were moved, the entire container will just move.) 141 // our parents were moved, the entire container will just move.)
118 m_forcedSubtreeInvalidationWithinContainer = false; 142 m_forcedSubtreeInvalidationWithinContainer = false;
119 m_forcedSubtreeInvalidationRectUpdateWithinContainer = false; 143 m_forcedSubtreeInvalidationRectUpdateWithinContainer = false;
120 144
121 m_clipped = false; // Will be updated in applyClipIfNeeded(). 145 m_clipped = false; // Will be updated in updateForChildren().
122 m_paintOffset = LayoutSize(); 146 m_paintOffset = LayoutSize();
123 } else { 147 return;
124 if (m_cachedOffsetsEnabled) { 148 }
125 if (fixed) { 149
126 FloatPoint fixedOffset = m_currentObject.localToAncestorPoint(Fl oatPoint(), &m_paintInvalidationContainer, TraverseDocumentBoundaries); 150 if (!m_cachedOffsetsEnabled)
127 m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y()); 151 return;
128 } else if (m_currentObject.isBox() && !m_currentObject.isTableRow()) { 152
129 // We don't add locationOffset of table row because the child ce lls' location offsets include the row's location offset. 153 if (currentObject.isLayoutView()) {
130 m_paintOffset += toLayoutBox(m_currentObject).locationOffset(); 154 ASSERT(&parentState.m_currentObject == toLayoutView(currentObject).frame ()->ownerLayoutObject());
155 m_paintOffset += toLayoutBox(parentState.m_currentObject).contentBoxOffs et();
156 return;
157 }
158
159 if (currentObject.isBox())
160 m_paintOffset += toLayoutBox(currentObject).locationOffset();
161
162 if (currentObject.isInFlowPositioned() && currentObject.hasLayer())
163 m_paintOffset += toLayoutBoxModelObject(currentObject).layer()->offsetFo rInFlowPosition();
164 }
165
166 void PaintInvalidationState::updateForChildren()
167 {
168 #if ENABLE(ASSERT)
169 ASSERT(!m_didUpdateForChildren);
170 m_didUpdateForChildren = true;
171 #endif
172
173 if (!m_cachedOffsetsEnabled)
174 return;
175
176 if (!m_currentObject.isBoxModelObject() && !m_currentObject.isSVG())
177 return;
178
179 if (m_currentObject.isLayoutView()) {
180 if (!m_currentObject.document().settings() || !m_currentObject.document( ).settings()->rootLayerScrolls()) {
181 if (m_currentObject != m_paintInvalidationContainer) {
182 m_paintOffset -= toLayoutView(m_currentObject).frameView()->scro llOffset();
183 addClipRectRelativeToPaintOffset(toLayoutView(m_currentObject).v iewRect());
131 } 184 }
132 185 return;
133 if (m_currentObject.isOutOfFlowPositioned() && !fixed) {
134 if (LayoutObject* container = m_currentObject.container()) {
135 if (container->isInFlowPositioned() && container->isLayoutIn line())
136 m_paintOffset += toLayoutInline(container)->offsetForInF lowPositionedInline(toLayoutBox(m_currentObject));
137 }
138 }
139
140 if (m_currentObject.isInFlowPositioned() && m_currentObject.hasLayer ())
141 m_paintOffset += toLayoutBoxModelObject(m_currentObject).layer() ->offsetForInFlowPosition();
142 } 186 }
143 187 } else if (m_currentObject.isSVGRoot()) {
144 m_clipped = !fixed && m_clipped;
145 }
146
147 if (m_cachedOffsetsEnabled && m_currentObject.isSVGRoot()) {
148 const LayoutSVGRoot& svgRoot = toLayoutSVGRoot(m_currentObject); 188 const LayoutSVGRoot& svgRoot = toLayoutSVGRoot(m_currentObject);
149 m_svgTransform = AffineTransform(svgRoot.localToBorderBoxTransform());
150 if (svgRoot.shouldApplyViewportClip()) 189 if (svgRoot.shouldApplyViewportClip())
151 addClipRectRelativeToPaintOffset(LayoutSize(svgRoot.pixelSnappedSize ())); 190 addClipRectRelativeToPaintOffset(LayoutRect(LayoutPoint(), LayoutSiz e(svgRoot.pixelSnappedSize())));
152 } 191 } else if (m_currentObject.isTableRow()) {
153 192 // Child table cell's locationOffset() includes its row's locationOffset ().
154 applyClipIfNeeded(); 193 m_paintOffset -= toLayoutBox(m_currentObject).locationOffset();
155 194 }
156 // FIXME: <http://bugs.webkit.org/show_bug.cgi?id=13443> Apply control clip if present. 195
157 }
158
159 bool PaintInvalidationState::mapObjectRectToAncestor(const LayoutObject& object, const LayoutBoxModelObject* ancestor, LayoutRect& rect, VisibleRectFlags visibl eRectFlags) const
160 {
161 ASSERT(canMapToAncestor(ancestor));
162
163 if (ancestor == &object) {
164 if (object.isBox() && object.styleRef().isFlippedBlocksWritingMode())
165 toLayoutBox(object).flipForWritingMode(rect);
166 return true;
167 }
168
169 if (object.hasLayer()) {
170 if (const TransformationMatrix* transform = toLayoutBoxModelObject(objec t).layer()->transform())
171 rect = LayoutRect(transform->mapRect(pixelSnappedIntRect(rect)));
172
173 if (object.isInFlowPositioned())
174 rect.move(toLayoutBoxModelObject(object).layer()->offsetForInFlowPos ition());
175 }
176
177 if (object.isBox())
178 rect.moveBy(toLayoutBox(object).location());
179
180 rect.move(m_paintOffset);
181
182 if (m_clipped) {
183 if (visibleRectFlags & EdgeInclusive)
184 return rect.inclusiveIntersect(m_clipRect);
185 rect.intersect(m_clipRect);
186 }
187
188 return !rect.isEmpty();
189 }
190
191 void PaintInvalidationState::addClipRectRelativeToPaintOffset(const LayoutSize& clipSize)
192 {
193 LayoutRect clipRect(toPoint(m_paintOffset), clipSize);
194 if (m_clipped) {
195 m_clipRect.intersect(clipRect);
196 } else {
197 m_clipRect = clipRect;
198 m_clipped = true;
199 }
200 }
201
202 void PaintInvalidationState::applyClipIfNeeded()
203 {
204 if (!m_currentObject.hasOverflowClip()) 196 if (!m_currentObject.hasOverflowClip())
205 return; 197 return;
206 198
207 const LayoutBox& box = toLayoutBox(m_currentObject); 199 const LayoutBox& box = toLayoutBox(m_currentObject);
208 200
209 // Do not clip scroll layer contents because the compositor expects the whol e layer 201 // Do not clip scroll layer contents because the compositor expects the whol e layer
210 // to be always invalidated in-time. 202 // to be always invalidated in-time.
211 if (box.usesCompositedScrolling()) 203 if (box.usesCompositedScrolling())
212 ASSERT(!m_clipped); // The box should establish paint invalidation conta iner, so no m_clipped inherited. 204 ASSERT(!m_clipped); // The box should establish paint invalidation conta iner, so no m_clipped inherited.
213 else 205 else
214 addClipRectRelativeToPaintOffset(LayoutSize(box.layer()->size())); 206 addClipRectRelativeToPaintOffset(LayoutRect(LayoutPoint(), LayoutSize(bo x.layer()->size())));
215 207
216 m_paintOffset -= box.scrolledContentOffset(); 208 m_paintOffset -= box.scrolledContentOffset();
209
210 // FIXME: <http://bugs.webkit.org/show_bug.cgi?id=13443> Apply control clip if present.
211 }
212
213 static FloatPoint slowLocalToAncestorPoint(const LayoutObject& object, const Lay outBoxModelObject& ancestor, const FloatPoint& point)
214 {
215 if (object.isLayoutView())
216 return toLayoutView(object).localToAncestorPoint(point, &ancestor, Trave rseDocumentBoundaries | InputIsInFrameCoordinates);
217 return object.localToAncestorPoint(point, &ancestor, TraverseDocumentBoundar ies);
218 }
219
220 LayoutPoint PaintInvalidationState::computePositionFromPaintInvalidationBacking( ) const
221 {
222 ASSERT(!m_didUpdateForChildren);
223
224 FloatPoint point;
225 if (m_paintInvalidationContainer != m_currentObject) {
226 if (m_cachedOffsetsEnabled) {
227 if (m_currentObject.isSVG() && !m_currentObject.isSVGRoot())
228 point = m_svgTransform.mapPoint(point);
229 point += FloatPoint(m_paintOffset);
230 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH
231 // TODO(wangxianzhu): We can't enable this ASSERT for now because of crbug.com/597745.
232 // ASSERT(point == slowLocalOriginToAncestorPoint(m_currentObject, m _paintInvalidationContainer, FloatPoint());
233 #endif
234 } else {
235 point = slowLocalToAncestorPoint(m_currentObject, m_paintInvalidatio nContainer, FloatPoint());
236 }
237 }
238
239 if (m_paintInvalidationContainer.layer()->groupedMapping())
240 PaintLayer::mapPointInPaintInvalidationContainerToBacking(m_paintInvalid ationContainer, point);
241
242 return LayoutPoint(point);
243 }
244
245 LayoutRect PaintInvalidationState::computePaintInvalidationRectInBacking() const
246 {
247 ASSERT(!m_didUpdateForChildren);
248
249 if (m_currentObject.isSVG() && !m_currentObject.isSVGRoot())
250 return computePaintInvalidationRectInBackingForSVG();
251
252 LayoutRect rect = m_currentObject.localOverflowRectForPaintInvalidation();
253 mapLocalRectToPaintInvalidationBacking(rect);
254 return rect;
255 }
256
257 LayoutRect PaintInvalidationState::computePaintInvalidationRectInBackingForSVG() const
258 {
259 LayoutRect rect;
260 if (m_cachedOffsetsEnabled) {
261 FloatRect svgRect = SVGLayoutSupport::localOverflowRectForPaintInvalidat ion(m_currentObject);
262 rect = SVGLayoutSupport::transformPaintInvalidationRect(m_currentObject, m_svgTransform, svgRect);
263 rect.move(m_paintOffset);
264 if (m_clipped)
265 rect.intersect(m_clipRect);
266 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH
267 LayoutRect slowPathRect = SVGLayoutSupport::clippedOverflowRectForPaintI nvalidation(m_currentObject, m_paintInvalidationContainer);
268 // TODO(crbug.com/597902): Slow path misses clipping of paintInvalidatio nContainer.
269 if (m_clipped)
270 slowPathRect.intersect(m_clipRect);
271 // TODO(crbug.com/597903): Fast path and slow path should generate equal empty rects.
272 ASSERT((rect.isEmpty() && slowPathRect.isEmpty()) || rect == slowPathRec t);
273 #endif
274 } else {
275 // TODO(wangxianzhu): Sometimes m_cachedOffsetsEnabled==false doesn't me an we can't use cached
276 // m_svgTransform. We can use hybrid fast-path (for SVG) and slow-path ( for things above the SVGRoot).
277 rect = SVGLayoutSupport::clippedOverflowRectForPaintInvalidation(m_curre ntObject, m_paintInvalidationContainer);
278 }
279
280 if (m_paintInvalidationContainer.layer()->groupedMapping())
281 PaintLayer::mapRectInPaintInvalidationContainerToBacking(m_paintInvalida tionContainer, rect);
282 return rect;
283 }
284
285 static void slowMapToVisibleRectInAncestorSpace(const LayoutObject& object, cons t LayoutBoxModelObject& ancestor, LayoutRect& rect)
286 {
287 // TODO(crbug.com/597965): LayoutBox::mapToVisibleRectInAncestorSpace() inco rrectly flips a rect
288 // in its own space for writing mode. Here flip to workaround the flip.
289 if (object.isBox() && (toLayoutBox(object).isWritingModeRoot() || (ancestor == object && object.styleRef().isFlippedBlocksWritingMode())))
290 toLayoutBox(object).flipForWritingMode(rect);
291
292 if (object.isLayoutView()) {
293 toLayoutView(object).mapToVisibleRectInAncestorSpace(&ancestor, rect, In putIsInFrameCoordinates, DefaultVisibleRectFlags);
294 } else if (object.isSVGRoot()) {
295 // TODO(crbug.com/597813): This is to avoid the extra clip applied in La youtSVGRoot::mapVisibleRectInAncestorSpace().
296 toLayoutSVGRoot(object).LayoutReplaced::mapToVisibleRectInAncestorSpace( &ancestor, rect);
297 } else {
298 object.mapToVisibleRectInAncestorSpace(&ancestor, rect);
299 }
300 }
301
302 void PaintInvalidationState::mapLocalRectToPaintInvalidationBacking(LayoutRect& rect) const
303 {
304 ASSERT(!m_didUpdateForChildren);
305
306 if (m_cachedOffsetsEnabled) {
307 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH
308 LayoutRect slowPathRect(rect);
309 slowMapToVisibleRectInAncestorSpace(m_currentObject, m_paintInvalidation Container, slowPathRect);
310 #endif
311 rect.move(m_paintOffset);
312 if (m_clipped)
313 rect.intersect(m_clipRect);
314 #if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH
315 // Make sure that the fast path and the slow path generate the same rect .
316 // TODO(crbug.com/597902): Slow path misses clipping of paintInvalidatio nContainer.
317 if (m_clipped)
318 slowPathRect.intersect(m_clipRect);
319 // TODO(wangxianzhu): The isLayoutView() condition is for cases that a s ub-frame creates a
320 // root PaintInvalidationState which doesn't inherit clip from ancestor frames.
321 // Remove the condition when we eliminate the latter case of PaintInvali dationState(const LayoutView&, ...).
322 // TODO(crbug.com/597903): Fast path and slow path should generate equal empty rects.
323 ASSERT(m_currentObject.isLayoutView() || (rect.isEmpty() && slowPathRect .isEmpty()) || rect == slowPathRect);
324 #endif
325 } else {
326 slowMapToVisibleRectInAncestorSpace(m_currentObject, m_paintInvalidation Container, rect);
327 }
328
329 if (m_paintInvalidationContainer.layer()->groupedMapping())
330 PaintLayer::mapRectInPaintInvalidationContainerToBacking(m_paintInvalida tionContainer, rect);
331 }
332
333 void PaintInvalidationState::addClipRectRelativeToPaintOffset(const LayoutRect& localClipRect)
334 {
335 LayoutRect clipRect = localClipRect;
336 clipRect.move(m_paintOffset);
337 if (m_clipped) {
338 m_clipRect.intersect(clipRect);
339 } else {
340 m_clipRect = clipRect;
341 m_clipped = true;
342 }
217 } 343 }
218 344
219 PaintLayer& PaintInvalidationState::enclosingSelfPaintingLayer(const LayoutObjec t& layoutObject) const 345 PaintLayer& PaintInvalidationState::enclosingSelfPaintingLayer(const LayoutObjec t& layoutObject) const
220 { 346 {
221 if (layoutObject.hasLayer() && toLayoutBoxModelObject(layoutObject).hasSelfP aintingLayer()) 347 if (layoutObject.hasLayer() && toLayoutBoxModelObject(layoutObject).hasSelfP aintingLayer())
222 return *toLayoutBoxModelObject(layoutObject).layer(); 348 return *toLayoutBoxModelObject(layoutObject).layer();
223 349
224 return m_enclosingSelfPaintingLayer; 350 return m_enclosingSelfPaintingLayer;
225 } 351 }
226 352
227 } // namespace blink 353 } // namespace blink
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