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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
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297 canvas->drawTextOnPath(text, len, path, &matrix, paint); | 297 canvas->drawTextOnPath(text, len, path, &matrix, paint); |
298 | 298 |
299 paint.setColor(0xFF008800); | 299 paint.setColor(0xFF008800); |
300 matrix.setScale(-SK_Scalar1, -SK_Scalar1); | 300 matrix.setScale(-SK_Scalar1, -SK_Scalar1); |
301 matrix.postTranslate(pathLen, 0); | 301 matrix.postTranslate(pathLen, 0); |
302 canvas->drawTextOnPath(text, len, path, &matrix, paint); | 302 canvas->drawTextOnPath(text, len, path, &matrix, paint); |
303 } | 303 } |
304 | 304 |
305 /////////////////////////////////////////////////////////////////////////////// | 305 /////////////////////////////////////////////////////////////////////////////// |
306 | 306 |
307 #include "SkImageDecoder.h" | 307 #include "DecodeFile.h" |
308 #include "SkOSFile.h" | 308 #include "SkOSFile.h" |
309 #include "SkRandom.h" | 309 #include "SkRandom.h" |
310 #include "SkStream.h" | 310 #include "SkStream.h" |
311 | 311 |
312 static sk_sp<SkShader> make_shader0(SkIPoint* size) { | 312 static sk_sp<SkShader> make_shader0(SkIPoint* size) { |
313 SkBitmap bm; | 313 SkBitmap bm; |
314 | 314 |
315 SkImageDecoder::DecodeFile("/skimages/logo.gif", &bm); | 315 decode_file("/skimages/logo.gif", &bm); |
316 size->set(bm.width(), bm.height()); | 316 size->set(bm.width(), bm.height()); |
317 return SkShader::MakeBitmapShader(bm, SkShader::kClamp_TileMode, | 317 return SkShader::MakeBitmapShader(bm, SkShader::kClamp_TileMode, |
318 SkShader::kClamp_TileMode); | 318 SkShader::kClamp_TileMode); |
319 } | 319 } |
320 | 320 |
321 static sk_sp<SkShader> make_shader1(const SkIPoint& size) { | 321 static sk_sp<SkShader> make_shader1(const SkIPoint& size) { |
322 SkPoint pts[] = { { 0, 0 }, | 322 SkPoint pts[] = { { 0, 0 }, |
323 { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } }; | 323 { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } }; |
324 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED }
; | 324 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED }
; |
325 return SkGradientShader::MakeLinear(pts, colors, nullptr, | 325 return SkGradientShader::MakeLinear(pts, colors, nullptr, |
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710 } | 710 } |
711 | 711 |
712 private: | 712 private: |
713 typedef SampleView INHERITED; | 713 typedef SampleView INHERITED; |
714 }; | 714 }; |
715 | 715 |
716 ////////////////////////////////////////////////////////////////////////////// | 716 ////////////////////////////////////////////////////////////////////////////// |
717 | 717 |
718 static SkView* MyFactory() { return new SlideView; } | 718 static SkView* MyFactory() { return new SlideView; } |
719 static SkViewRegister reg(MyFactory); | 719 static SkViewRegister reg(MyFactory); |
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