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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrTextureUnitObj_DEFINED | 8 #ifndef GrTextureUnitObj_DEFINED |
9 #define GrTextureUnitObj_DEFINED | 9 #define GrTextureUnitObj_DEFINED |
10 | 10 |
11 #include "GrFakeRefObj.h" | 11 #include "GrFakeRefObj.h" |
12 class GrTextureObj; | 12 class GrTextureObj; |
13 | 13 |
14 //////////////////////////////////////////////////////////////////////////////// | 14 //////////////////////////////////////////////////////////////////////////////// |
15 // Although texture unit objects are allocated & deallocated like the other | 15 // Although texture unit objects are allocated & deallocated like the other |
16 // GL emulation objects they are derived from GrFakeRefObj to provide some | 16 // GL emulation objects they are derived from GrFakeRefObj to provide some |
17 // uniformity in how the GrDebugGL class manages resources | 17 // uniformity in how the debug interface class manages resources |
18 class GrTextureUnitObj : public GrFakeRefObj { | 18 class GrTextureUnitObj : public GrFakeRefObj { |
19 GR_DEFINE_CREATOR(GrTextureUnitObj); | 19 GR_DEFINE_CREATOR(GrTextureUnitObj); |
20 | 20 |
21 public: | 21 public: |
22 GrTextureUnitObj() | 22 GrTextureUnitObj() |
23 : GrFakeRefObj() | 23 : GrFakeRefObj() |
24 , fNumber(0) | 24 , fNumber(0) |
25 , fTexture(nullptr) { | 25 , fTexture(nullptr) { |
26 } | 26 } |
27 | 27 |
28 void setNumber(GrGLenum number) { | 28 void setNumber(GrGLenum number) { |
29 fNumber = number; | 29 fNumber = number; |
30 } | 30 } |
31 GrGLenum getNumber() const { return fNumber; } | 31 GrGLenum getNumber() const { return fNumber; } |
32 | 32 |
33 void setTexture(GrTextureObj *texture); | 33 void setTexture(GrTextureObj *texture); |
34 GrTextureObj *getTexture() { return fTexture; } | 34 GrTextureObj *getTexture() { return fTexture; } |
35 | 35 |
36 protected: | 36 protected: |
37 private: | 37 private: |
38 GrGLenum fNumber; | 38 GrGLenum fNumber; |
39 GrTextureObj *fTexture; | 39 GrTextureObj *fTexture; |
40 | 40 |
41 typedef GrFakeRefObj INHERITED; | 41 typedef GrFakeRefObj INHERITED; |
42 }; | 42 }; |
43 | 43 |
44 #endif // GrTextureUnitObj_DEFINED | 44 #endif // GrTextureUnitObj_DEFINED |
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