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Unified Diff: webkit/renderer/media/video_frame_provider.h

Issue 18123002: Migrate webkit/renderer/media/ to content/renderer/media/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: delegates Created 7 years, 6 months ago
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Index: webkit/renderer/media/video_frame_provider.h
diff --git a/webkit/renderer/media/video_frame_provider.h b/webkit/renderer/media/video_frame_provider.h
deleted file mode 100644
index 8882eb1cb37e5271cdbee1527c158fa08b99d4f2..0000000000000000000000000000000000000000
--- a/webkit/renderer/media/video_frame_provider.h
+++ /dev/null
@@ -1,50 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef WEBKIT_RENDERER_MEDIA_VIDEO_FRAME_PROVIDER_H_
-#define WEBKIT_RENDERER_MEDIA_VIDEO_FRAME_PROVIDER_H_
-
-#include "base/callback.h"
-#include "base/memory/ref_counted.h"
-
-namespace media {
-class VideoFrame;
-}
-
-namespace webkit_media {
-
-// Define an interface to provide a sequence of video frames to clients.
-// TODO(wjia): remove ref count.
-class VideoFrameProvider
- : public base::RefCountedThreadSafe<VideoFrameProvider> {
- public:
- typedef base::Callback<void(const scoped_refptr<media::VideoFrame>&)>
- RepaintCB;
-
- // Start to provide video frames to the caller.
- virtual void Start() = 0;
-
- // Stop to provide video frames to the caller.
- virtual void Stop() = 0;
-
- // Resume to provide video frames to the caller after being paused.
- virtual void Play() = 0;
-
- // Put the provider in pause state and the caller will not receive video
- // frames, but the provider might still generate video frames which are
- // thrown away.
- virtual void Pause() = 0;
-
- protected:
- friend class base::RefCountedThreadSafe<VideoFrameProvider>;
- VideoFrameProvider();
- virtual ~VideoFrameProvider();
-
- private:
- DISALLOW_COPY_AND_ASSIGN(VideoFrameProvider);
-};
-
-} // namespace webkit_media
-
-#endif // WEBKIT_RENDERER_MEDIA_VIDEO_FRAME_PROVIDER_H_

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