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Side by Side Diff: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp

Issue 1812243003: Remove methods from WebGraphicsContext3D that wrap type casts. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@simples-tplus
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright (c) 2010, Google Inc. All rights reserved. 2 * Copyright (c) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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800 if (m_multisampleFBO && !m_contentsChangeCommitted) { 800 if (m_multisampleFBO && !m_contentsChangeCommitted) {
801 m_gl->BindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, m_multisampleFBO); 801 m_gl->BindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, m_multisampleFBO);
802 m_gl->BindFramebuffer(GL_DRAW_FRAMEBUFFER_ANGLE, m_fbo); 802 m_gl->BindFramebuffer(GL_DRAW_FRAMEBUFFER_ANGLE, m_fbo);
803 803
804 if (m_scissorEnabled) 804 if (m_scissorEnabled)
805 m_gl->Disable(GL_SCISSOR_TEST); 805 m_gl->Disable(GL_SCISSOR_TEST);
806 806
807 int width = m_size.width(); 807 int width = m_size.width();
808 int height = m_size.height(); 808 int height = m_size.height();
809 // Use NEAREST, because there is no scale performed during the blit. 809 // Use NEAREST, because there is no scale performed during the blit.
810 m_context->blitFramebufferCHROMIUM(0, 0, width, height, 0, 0, width, hei ght, GL_COLOR_BUFFER_BIT, GL_NEAREST); 810 m_gl->BlitFramebufferCHROMIUM(0, 0, width, height, 0, 0, width, height, GL_COLOR_BUFFER_BIT, GL_NEAREST);
811 811
812 if (m_scissorEnabled) 812 if (m_scissorEnabled)
813 m_gl->Enable(GL_SCISSOR_TEST); 813 m_gl->Enable(GL_SCISSOR_TEST);
814 } 814 }
815 815
816 m_gl->BindFramebuffer(GL_FRAMEBUFFER, m_fbo); 816 m_gl->BindFramebuffer(GL_FRAMEBUFFER, m_fbo);
817 if (m_antiAliasingMode == ScreenSpaceAntialiasing) { 817 if (m_antiAliasingMode == ScreenSpaceAntialiasing) {
818 m_gl->ApplyScreenSpaceAntialiasingCHROMIUM(); 818 m_gl->ApplyScreenSpaceAntialiasingCHROMIUM();
819 } 819 }
820 m_contentsChangeCommitted = true; 820 m_contentsChangeCommitted = true;
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1036 1036
1037 if (m_antiAliasingMode == MSAAImplicitResolve) 1037 if (m_antiAliasingMode == MSAAImplicitResolve)
1038 m_gl->FramebufferTexture2DMultisampleEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACH MENT0, target, m_colorBuffer.textureId, 0, m_sampleCount); 1038 m_gl->FramebufferTexture2DMultisampleEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACH MENT0, target, m_colorBuffer.textureId, 0, m_sampleCount);
1039 else 1039 else
1040 m_gl->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, m_colorBuffer.textureId, 0); 1040 m_gl->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, m_colorBuffer.textureId, 0);
1041 1041
1042 m_gl->BindTexture(GL_TEXTURE_2D, m_texture2DBinding); 1042 m_gl->BindTexture(GL_TEXTURE_2D, m_texture2DBinding);
1043 } 1043 }
1044 1044
1045 } // namespace blink 1045 } // namespace blink
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