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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include <functional> | 8 #include <functional> |
9 #include "GrGLTestInterface.h" | 9 #include "GrGLTestInterface.h" |
10 | 10 |
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109 fFunctions.fInvalidateSubFramebuffer = bind_to_member(this, &GrGLTestInterfa
ce::invalidateSubFramebuffer); | 109 fFunctions.fInvalidateSubFramebuffer = bind_to_member(this, &GrGLTestInterfa
ce::invalidateSubFramebuffer); |
110 fFunctions.fInvalidateTexImage = bind_to_member(this, &GrGLTestInterface::in
validateTexImage); | 110 fFunctions.fInvalidateTexImage = bind_to_member(this, &GrGLTestInterface::in
validateTexImage); |
111 fFunctions.fInvalidateTexSubImage = bind_to_member(this, &GrGLTestInterface:
:invalidateTexSubImage); | 111 fFunctions.fInvalidateTexSubImage = bind_to_member(this, &GrGLTestInterface:
:invalidateTexSubImage); |
112 fFunctions.fIsTexture = bind_to_member(this, &GrGLTestInterface::isTexture); | 112 fFunctions.fIsTexture = bind_to_member(this, &GrGLTestInterface::isTexture); |
113 fFunctions.fLineWidth = bind_to_member(this, &GrGLTestInterface::lineWidth); | 113 fFunctions.fLineWidth = bind_to_member(this, &GrGLTestInterface::lineWidth); |
114 fFunctions.fLinkProgram = bind_to_member(this, &GrGLTestInterface::linkProgr
am); | 114 fFunctions.fLinkProgram = bind_to_member(this, &GrGLTestInterface::linkProgr
am); |
115 fFunctions.fMapBuffer = bind_to_member(this, &GrGLTestInterface::mapBuffer); | 115 fFunctions.fMapBuffer = bind_to_member(this, &GrGLTestInterface::mapBuffer); |
116 fFunctions.fMapBufferRange = bind_to_member(this, &GrGLTestInterface::mapBuf
ferRange); | 116 fFunctions.fMapBufferRange = bind_to_member(this, &GrGLTestInterface::mapBuf
ferRange); |
117 fFunctions.fMapBufferSubData = bind_to_member(this, &GrGLTestInterface::mapB
ufferSubData); | 117 fFunctions.fMapBufferSubData = bind_to_member(this, &GrGLTestInterface::mapB
ufferSubData); |
118 fFunctions.fMapTexSubImage2D = bind_to_member(this, &GrGLTestInterface::mapT
exSubImage2D); | 118 fFunctions.fMapTexSubImage2D = bind_to_member(this, &GrGLTestInterface::mapT
exSubImage2D); |
| 119 fFunctions.fMinSampleShading = bind_to_member(this, &GrGLTestInterface::minS
ampleShading); |
119 fFunctions.fPixelStorei = bind_to_member(this, &GrGLTestInterface::pixelStor
ei); | 120 fFunctions.fPixelStorei = bind_to_member(this, &GrGLTestInterface::pixelStor
ei); |
120 fFunctions.fPopGroupMarker = bind_to_member(this, &GrGLTestInterface::popGro
upMarker); | 121 fFunctions.fPopGroupMarker = bind_to_member(this, &GrGLTestInterface::popGro
upMarker); |
121 fFunctions.fPushGroupMarker = bind_to_member(this, &GrGLTestInterface::pushG
roupMarker); | 122 fFunctions.fPushGroupMarker = bind_to_member(this, &GrGLTestInterface::pushG
roupMarker); |
122 fFunctions.fQueryCounter = bind_to_member(this, &GrGLTestInterface::queryCou
nter); | 123 fFunctions.fQueryCounter = bind_to_member(this, &GrGLTestInterface::queryCou
nter); |
123 fFunctions.fRasterSamples = bind_to_member(this, &GrGLTestInterface::rasterS
amples); | 124 fFunctions.fRasterSamples = bind_to_member(this, &GrGLTestInterface::rasterS
amples); |
124 fFunctions.fReadBuffer = bind_to_member(this, &GrGLTestInterface::readBuffer
); | 125 fFunctions.fReadBuffer = bind_to_member(this, &GrGLTestInterface::readBuffer
); |
125 fFunctions.fReadPixels = bind_to_member(this, &GrGLTestInterface::readPixels
); | 126 fFunctions.fReadPixels = bind_to_member(this, &GrGLTestInterface::readPixels
); |
126 fFunctions.fRenderbufferStorage = bind_to_member(this, &GrGLTestInterface::r
enderbufferStorage); | 127 fFunctions.fRenderbufferStorage = bind_to_member(this, &GrGLTestInterface::r
enderbufferStorage); |
127 fFunctions.fRenderbufferStorageMultisample = bind_to_member(this, &GrGLTestI
nterface::renderbufferStorageMultisample); | 128 fFunctions.fRenderbufferStorageMultisample = bind_to_member(this, &GrGLTestI
nterface::renderbufferStorageMultisample); |
128 fFunctions.fResolveMultisampleFramebuffer = bind_to_member(this, &GrGLTestIn
terface::resolveMultisampleFramebuffer); | 129 fFunctions.fResolveMultisampleFramebuffer = bind_to_member(this, &GrGLTestIn
terface::resolveMultisampleFramebuffer); |
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311 fFunctions.fFlushMappedNamedBufferRange = bind_to_member(this, &GrGLTestInte
rface::flushMappedNamedBufferRange); | 312 fFunctions.fFlushMappedNamedBufferRange = bind_to_member(this, &GrGLTestInte
rface::flushMappedNamedBufferRange); |
312 fFunctions.fTextureBuffer = bind_to_member(this, &GrGLTestInterface::texture
Buffer); | 313 fFunctions.fTextureBuffer = bind_to_member(this, &GrGLTestInterface::texture
Buffer); |
313 fFunctions.fDebugMessageControl = bind_to_member(this, &GrGLTestInterface::d
ebugMessageControl); | 314 fFunctions.fDebugMessageControl = bind_to_member(this, &GrGLTestInterface::d
ebugMessageControl); |
314 fFunctions.fDebugMessageInsert = bind_to_member(this, &GrGLTestInterface::de
bugMessageInsert); | 315 fFunctions.fDebugMessageInsert = bind_to_member(this, &GrGLTestInterface::de
bugMessageInsert); |
315 fFunctions.fDebugMessageCallback = bind_to_member(this, &GrGLTestInterface::
debugMessageCallback); | 316 fFunctions.fDebugMessageCallback = bind_to_member(this, &GrGLTestInterface::
debugMessageCallback); |
316 fFunctions.fGetDebugMessageLog = bind_to_member(this, &GrGLTestInterface::ge
tDebugMessageLog); | 317 fFunctions.fGetDebugMessageLog = bind_to_member(this, &GrGLTestInterface::ge
tDebugMessageLog); |
317 fFunctions.fPushDebugGroup = bind_to_member(this, &GrGLTestInterface::pushDe
bugGroup); | 318 fFunctions.fPushDebugGroup = bind_to_member(this, &GrGLTestInterface::pushDe
bugGroup); |
318 fFunctions.fPopDebugGroup = bind_to_member(this, &GrGLTestInterface::popDebu
gGroup); | 319 fFunctions.fPopDebugGroup = bind_to_member(this, &GrGLTestInterface::popDebu
gGroup); |
319 fFunctions.fObjectLabel = bind_to_member(this, &GrGLTestInterface::objectLab
el); | 320 fFunctions.fObjectLabel = bind_to_member(this, &GrGLTestInterface::objectLab
el); |
320 } | 321 } |
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