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Side by Side Diff: src/gpu/gl/GrGLDefines.h

Issue 1812223002: added support for glMinSampleShading (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: updated for Jim's change Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 9
10 #ifndef GrGLDefines_DEFINED 10 #ifndef GrGLDefines_DEFINED
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158 #define GR_GL_POLYGON_OFFSET_FILL 0x8037 158 #define GR_GL_POLYGON_OFFSET_FILL 0x8037
159 #define GR_GL_POLYGON_SMOOTH 0x0B41 159 #define GR_GL_POLYGON_SMOOTH 0x0B41
160 #define GR_GL_POLYGON_STIPPLE 0x0B42 160 #define GR_GL_POLYGON_STIPPLE 0x0B42
161 #define GR_GL_COLOR_LOGIC_OP 0x0BF2 161 #define GR_GL_COLOR_LOGIC_OP 0x0BF2
162 #define GR_GL_COLOR_TABLE 0x80D0 162 #define GR_GL_COLOR_TABLE 0x80D0
163 #define GR_GL_INDEX_LOGIC_OP 0x0BF1 163 #define GR_GL_INDEX_LOGIC_OP 0x0BF1
164 #define GR_GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 164 #define GR_GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
165 #define GR_GL_LINE_STIPPLE 0x0B24 165 #define GR_GL_LINE_STIPPLE 0x0B24
166 #define GR_GL_FRAMEBUFFER_SRGB 0x8DB9 166 #define GR_GL_FRAMEBUFFER_SRGB 0x8DB9
167 #define GR_GL_SHADER_PIXEL_LOCAL_STORAGE 0x8F64 167 #define GR_GL_SHADER_PIXEL_LOCAL_STORAGE 0x8F64
168 168 #define GR_GL_SAMPLE_SHADING 0x8C36
169
169 /* ErrorCode */ 170 /* ErrorCode */
170 #define GR_GL_NO_ERROR 0 171 #define GR_GL_NO_ERROR 0
171 #define GR_GL_INVALID_ENUM 0x0500 172 #define GR_GL_INVALID_ENUM 0x0500
172 #define GR_GL_INVALID_VALUE 0x0501 173 #define GR_GL_INVALID_VALUE 0x0501
173 #define GR_GL_INVALID_OPERATION 0x0502 174 #define GR_GL_INVALID_OPERATION 0x0502
174 #define GR_GL_OUT_OF_MEMORY 0x0505 175 #define GR_GL_OUT_OF_MEMORY 0x0505
175 #define GR_GL_CONTEXT_LOST 0x300E // TODO(gman): What value? 176 #define GR_GL_CONTEXT_LOST 0x300E // TODO(gman): What value?
176 177
177 /* FrontFaceDirection */ 178 /* FrontFaceDirection */
178 #define GR_GL_CW 0x0900 179 #define GR_GL_CW 0x0900
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964 #define GR_EGL_EXTENSIONS 0x3055 965 #define GR_EGL_EXTENSIONS 0x3055
965 #define GR_EGL_GL_TEXTURE_2D 0x30B1 966 #define GR_EGL_GL_TEXTURE_2D 0x30B1
966 #define GR_EGL_GL_TEXTURE_LEVEL 0x30BC 967 #define GR_EGL_GL_TEXTURE_LEVEL 0x30BC
967 #define GR_EGL_IMAGE_PRESERVED 0x30D2 968 #define GR_EGL_IMAGE_PRESERVED 0x30D2
968 #define GR_EGL_FALSE 0x0 969 #define GR_EGL_FALSE 0x0
969 #define GR_EGL_TRUE 0x1 970 #define GR_EGL_TRUE 0x1
970 #define GR_EGL_NONE 0x3038 971 #define GR_EGL_NONE 0x3038
971 #define GR_EGL_NO_IMAGE ((GrEGLImage)0) 972 #define GR_EGL_NO_IMAGE ((GrEGLImage)0)
972 973
973 #endif 974 #endif
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