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1 This is a testharness.js-based test. | 1 This is a testharness.js-based test. |
2 PASS "transform: initial;" should parse as "initial" | 2 PASS "transform: initial;" should parse as "initial" |
3 PASS "transform: initial;" should be computed to "none" | 3 PASS "transform: initial;" should be computed to "none" |
4 PASS "transform: inherit;" should parse as "inherit" | 4 PASS "transform: inherit;" should parse as "inherit" |
5 PASS "transform: 0;" should be invalid | 5 PASS "transform: 0;" should be invalid |
6 PASS "transform: none;" should parse as "none" | 6 PASS "transform: none;" should parse as "none" |
7 PASS "transform: none none;" should be invalid | 7 PASS "transform: none none;" should be invalid |
8 PASS "transform: translateX(10px) scale(2);" should parse as "translateX(10px) s
cale(2)" | 8 PASS "transform: translateX(10px) scale(2);" should parse as "translateX(10px) s
cale(2)" |
9 PASS "transform: matrix(0, 1, 2, 3, 4, 5);" should parse as "matrix(0, 1, 2, 3,
4, 5)" | 9 PASS "transform: matrix(0, 1, 2, 3, 4, 5);" should parse as "matrix(0, 1, 2, 3,
4, 5)" |
10 PASS "transform: matrix(0, 1, 2, 3, 4, 5);" should be computed to "matrix(0, 1,
2, 3, 4, 5)" | 10 PASS "transform: matrix(0, 1, 2, 3, 4, 5);" should be computed to "matrix(0, 1,
2, 3, 4, 5)" |
11 PASS "transform: matrix();" should be invalid | 11 PASS "transform: matrix();" should be invalid |
12 PASS "transform: matrix(0, 1, 2, 3, 4);" should be invalid | 12 PASS "transform: matrix(0, 1, 2, 3, 4);" should be invalid |
13 PASS "transform: matrix(1px, 1, 2, 3, 4, 5);" should be invalid | 13 PASS "transform: matrix(1px, 1, 2, 3, 4, 5);" should be invalid |
14 PASS "transform: translate(0);" should parse as "translate(0px)" | 14 PASS "transform: translate(0);" should parse as "translate(0px)" |
15 PASS "transform: translate(0, 0);" should parse as "translate(0px, 0px)" | 15 PASS "transform: translate(0, 0);" should parse as "translate(0px, 0px)" |
16 PASS "transform: translate(1px, 2px);" should parse as "translate(1px, 2px)" | 16 PASS "transform: translate(1px, 2px);" should parse as "translate(1px, 2px)" |
17 PASS "transform: translate(1px, 2px);" should be computed to "matrix(1, 0, 0, 1,
1, 2)" | 17 PASS "transform: translate(1px, 2px);" should be computed to "matrix(1, 0, 0, 1,
1, 2)" |
18 PASS "transform: translate(1px);" should parse as "translate(1px)" | 18 PASS "transform: translate(1px);" should parse as "translate(1px)" |
19 PASS "transform: translate(20%, 10%);" should parse as "translate(20%, 10%)" | 19 PASS "transform: translate(20%, 10%);" should parse as "translate(20%, 10%)" |
20 PASS "transform: translate(20%, 10%);" should be computed to "matrix(1, 0, 0, 1,
40, 10)" | 20 PASS "transform: translate(20%, 10%);" should be computed to "matrix(1, 0, 0, 1,
40, 10)" |
21 PASS "transform: translate();" should be invalid | 21 PASS "transform: translate();" should be invalid |
22 PASS "transform: translate(1);" should be invalid | 22 PASS "transform: translate(1);" should be invalid |
23 PASS "transform: translate(1, 2);" should be invalid | 23 PASS "transform: translate(1, 2);" should be invalid |
| 24 PASS "transform: translate(1px,);" should be invalid |
24 PASS "transform: translate(1px, 2px, 3px);" should be invalid | 25 PASS "transform: translate(1px, 2px, 3px);" should be invalid |
25 PASS "transform: translateX(0);" should parse as "translateX(0px)" | 26 PASS "transform: translateX(0);" should parse as "translateX(0px)" |
26 PASS "transform: translateX(2px);" should parse as "translateX(2px)" | 27 PASS "transform: translateX(2px);" should parse as "translateX(2px)" |
27 PASS "transform: translateX(2px);" should be computed to "matrix(1, 0, 0, 1, 2,
0)" | 28 PASS "transform: translateX(2px);" should be computed to "matrix(1, 0, 0, 1, 2,
0)" |
28 PASS "transform: translateX(50%);" should parse as "translateX(50%)" | 29 PASS "transform: translateX(50%);" should parse as "translateX(50%)" |
29 PASS "transform: translateX(1);" should be invalid | 30 PASS "transform: translateX(1);" should be invalid |
30 PASS "transform: translateX();" should be invalid | 31 PASS "transform: translateX();" should be invalid |
31 PASS "transform: translateX(1px, 2px);" should be invalid | 32 PASS "transform: translateX(1px, 2px);" should be invalid |
32 PASS "transform: translateY(0);" should parse as "translateY(0px)" | 33 PASS "transform: translateY(0);" should parse as "translateY(0px)" |
33 PASS "transform: translateY(2px);" should parse as "translateY(2px)" | 34 PASS "transform: translateY(2px);" should parse as "translateY(2px)" |
34 PASS "transform: translateY(2px);" should be computed to "matrix(1, 0, 0, 1, 0,
2)" | 35 PASS "transform: translateY(2px);" should be computed to "matrix(1, 0, 0, 1, 0,
2)" |
35 PASS "transform: translateY(50%);" should parse as "translateY(50%)" | 36 PASS "transform: translateY(50%);" should parse as "translateY(50%)" |
36 PASS "transform: translateY(1);" should be invalid | 37 PASS "transform: translateY(1);" should be invalid |
37 PASS "transform: translateY();" should be invalid | 38 PASS "transform: translateY();" should be invalid |
38 PASS "transform: translateY(1px, 2px);" should be invalid | 39 PASS "transform: translateY(1px, 2px);" should be invalid |
39 PASS "transform: scale(1);" should parse as "scale(1)" | 40 PASS "transform: scale(1);" should parse as "scale(1)" |
40 PASS "transform: scale(2, 3);" should parse as "scale(2, 3)" | 41 PASS "transform: scale(2, 3);" should parse as "scale(2, 3)" |
41 PASS "transform: scale(2, 3);" should be computed to "matrix(2, 0, 0, 3, 0, 0)" | 42 PASS "transform: scale(2, 3);" should be computed to "matrix(2, 0, 0, 3, 0, 0)" |
42 PASS "transform: scale();" should be invalid | 43 PASS "transform: scale();" should be invalid |
| 44 PASS "transform: scale(1,);" should be invalid |
43 PASS "transform: scale(1, 2, 3);" should be invalid | 45 PASS "transform: scale(1, 2, 3);" should be invalid |
44 PASS "transform: scale(1px, 2px);" should be invalid | 46 PASS "transform: scale(1px, 2px);" should be invalid |
45 PASS "transform: scale(20%, 50%);" should be invalid | 47 PASS "transform: scale(20%, 50%);" should be invalid |
46 PASS "transform: scaleX(2);" should parse as "scaleX(2)" | 48 PASS "transform: scaleX(2);" should parse as "scaleX(2)" |
47 PASS "transform: scaleX(2);" should be computed to "matrix(2, 0, 0, 1, 0, 0)" | 49 PASS "transform: scaleX(2);" should be computed to "matrix(2, 0, 0, 1, 0, 0)" |
48 PASS "transform: scaleX();" should be invalid | 50 PASS "transform: scaleX();" should be invalid |
49 PASS "transform: scaleX(1, 2);" should be invalid | 51 PASS "transform: scaleX(1, 2);" should be invalid |
50 PASS "transform: scaleX(1px);" should be invalid | 52 PASS "transform: scaleX(1px);" should be invalid |
51 PASS "transform: scaleX(50%);" should be invalid | 53 PASS "transform: scaleX(50%);" should be invalid |
52 PASS "transform: scaleY(2);" should parse as "scaleY(2)" | 54 PASS "transform: scaleY(2);" should parse as "scaleY(2)" |
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65 PASS "transform: rotate(7);" should be invalid | 67 PASS "transform: rotate(7);" should be invalid |
66 PASS "transform: rotate(1deg, 1deg);" should be invalid | 68 PASS "transform: rotate(1deg, 1deg);" should be invalid |
67 PASS "transform: rotate();" should be invalid | 69 PASS "transform: rotate();" should be invalid |
68 PASS "transform: skew(0);" should parse as "skew(0deg)" | 70 PASS "transform: skew(0);" should parse as "skew(0deg)" |
69 PASS "transform: skew(45deg);" should parse as "skew(45deg)" | 71 PASS "transform: skew(45deg);" should parse as "skew(45deg)" |
70 PASS "transform: skew(10rad, 20turn);" should parse as "skew(10rad, 20turn)" | 72 PASS "transform: skew(10rad, 20turn);" should parse as "skew(10rad, 20turn)" |
71 PASS "transform: skew(0, 0);" should parse as "skew(0deg, 0deg)" | 73 PASS "transform: skew(0, 0);" should parse as "skew(0deg, 0deg)" |
72 PASS "transform: skew(1);" should be invalid | 74 PASS "transform: skew(1);" should be invalid |
73 PASS "transform: skew(2%);" should be invalid | 75 PASS "transform: skew(2%);" should be invalid |
74 PASS "transform: skew();" should be invalid | 76 PASS "transform: skew();" should be invalid |
| 77 PASS "transform: skew(45deg,);" should be invalid |
75 PASS "transform: skew(1deg, 2deg, 3deg);" should be invalid | 78 PASS "transform: skew(1deg, 2deg, 3deg);" should be invalid |
76 PASS "transform: skewX(0);" should parse as "skewX(0deg)" | 79 PASS "transform: skewX(0);" should parse as "skewX(0deg)" |
77 PASS "transform: skewX(45deg);" should parse as "skewX(45deg)" | 80 PASS "transform: skewX(45deg);" should parse as "skewX(45deg)" |
78 PASS "transform: skewX(1);" should be invalid | 81 PASS "transform: skewX(1);" should be invalid |
79 PASS "transform: skewX(2%);" should be invalid | 82 PASS "transform: skewX(2%);" should be invalid |
80 PASS "transform: skewX();" should be invalid | 83 PASS "transform: skewX();" should be invalid |
81 PASS "transform: skewX(1deg, 2deg);" should be invalid | 84 PASS "transform: skewX(1deg, 2deg);" should be invalid |
82 PASS "transform: skewY(0);" should parse as "skewY(0deg)" | 85 PASS "transform: skewY(0);" should parse as "skewY(0deg)" |
83 PASS "transform: skewY(45deg);" should parse as "skewY(45deg)" | 86 PASS "transform: skewY(45deg);" should parse as "skewY(45deg)" |
84 PASS "transform: skewY(1);" should be invalid | 87 PASS "transform: skewY(1);" should be invalid |
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118 PASS "transform: scaleZ(2);" should be computed to "matrix3d(1, 0, 0, 0, 0, 1, 0
, 0, 0, 0, 2, 0, 0, 0, 0, 1)" | 121 PASS "transform: scaleZ(2);" should be computed to "matrix3d(1, 0, 0, 0, 0, 1, 0
, 0, 0, 0, 2, 0, 0, 0, 0, 1)" |
119 PASS "transform: scaleZ();" should be invalid | 122 PASS "transform: scaleZ();" should be invalid |
120 PASS "transform: scaleZ(1, 2);" should be invalid | 123 PASS "transform: scaleZ(1, 2);" should be invalid |
121 PASS "transform: scaleZ(1px);" should be invalid | 124 PASS "transform: scaleZ(1px);" should be invalid |
122 PASS "transform: scaleZ(50%);" should be invalid | 125 PASS "transform: scaleZ(50%);" should be invalid |
123 PASS "transform: rotate3d(0, 0, 0, 0);" should parse as "rotate3d(0, 0, 0, 0deg)
" | 126 PASS "transform: rotate3d(0, 0, 0, 0);" should parse as "rotate3d(0, 0, 0, 0deg)
" |
124 PASS "transform: rotate3d(1, 2, 3, 4deg);" should parse as "rotate3d(1, 2, 3, 4d
eg)" | 127 PASS "transform: rotate3d(1, 2, 3, 4deg);" should parse as "rotate3d(1, 2, 3, 4d
eg)" |
125 PASS "transform: rotate3d();" should be invalid | 128 PASS "transform: rotate3d();" should be invalid |
126 PASS "transform: rotate3d(1, 2, 3);" should be invalid | 129 PASS "transform: rotate3d(1, 2, 3);" should be invalid |
127 PASS "transform: rotate3d(1, 2, 3, 4deg, 0);" should be invalid | 130 PASS "transform: rotate3d(1, 2, 3, 4deg, 0);" should be invalid |
| 131 PASS "transform: rotate3d(1, 2, 3, );" should be invalid |
128 PASS "transform: rotateX(0);" should parse as "rotateX(0deg)" | 132 PASS "transform: rotateX(0);" should parse as "rotateX(0deg)" |
129 PASS "transform: rotateX(1deg);" should parse as "rotateX(1deg)" | 133 PASS "transform: rotateX(1deg);" should parse as "rotateX(1deg)" |
130 PASS "transform: rotateX();" should be invalid | 134 PASS "transform: rotateX();" should be invalid |
131 PASS "transform: rotateX(1deg, 1deg);" should be invalid | 135 PASS "transform: rotateX(1deg, 1deg);" should be invalid |
132 PASS "transform: rotateY(0);" should parse as "rotateY(0deg)" | 136 PASS "transform: rotateY(0);" should parse as "rotateY(0deg)" |
133 PASS "transform: rotateY(1deg);" should parse as "rotateY(1deg)" | 137 PASS "transform: rotateY(1deg);" should parse as "rotateY(1deg)" |
134 PASS "transform: rotateY();" should be invalid | 138 PASS "transform: rotateY();" should be invalid |
135 PASS "transform: rotateY(1deg, 1deg);" should be invalid | 139 PASS "transform: rotateY(1deg, 1deg);" should be invalid |
136 PASS "transform: rotateZ(0);" should parse as "rotateZ(0deg)" | 140 PASS "transform: rotateZ(0);" should parse as "rotateZ(0deg)" |
137 PASS "transform: rotateZ(1deg);" should parse as "rotateZ(1deg)" | 141 PASS "transform: rotateZ(1deg);" should parse as "rotateZ(1deg)" |
138 PASS "transform: rotateZ();" should be invalid | 142 PASS "transform: rotateZ();" should be invalid |
139 PASS "transform: rotateZ(1deg, 1deg);" should be invalid | 143 PASS "transform: rotateZ(1deg, 1deg);" should be invalid |
140 PASS "transform: perspective(2px);" should parse as "perspective(2px)" | 144 PASS "transform: perspective(2px);" should parse as "perspective(2px)" |
141 PASS "transform: perspective(2px);" should be computed to "matrix3d(1, 0, 0, 0,
0, 1, 0, 0, 0, 0, 1, -0.5, 0, 0, 0, 1)" | 145 PASS "transform: perspective(2px);" should be computed to "matrix3d(1, 0, 0, 0,
0, 1, 0, 0, 0, 0, 1, -0.5, 0, 0, 0, 1)" |
142 FAIL "transform: perspective(0px);" should be invalid assert_false: CSS.supports
expected false got true | 146 FAIL "transform: perspective(0px);" should be invalid assert_false: CSS.supports
expected false got true |
143 PASS "transform: perspective(2);" should be invalid | 147 PASS "transform: perspective(2);" should be invalid |
144 PASS "transform: perspective(5%);" should be invalid | 148 PASS "transform: perspective(5%);" should be invalid |
145 PASS "transform: perspective();" should be invalid | 149 PASS "transform: perspective();" should be invalid |
146 PASS "transform: perspective(1px, 2px);" should be invalid | 150 PASS "transform: perspective(1px, 2px);" should be invalid |
147 Harness: the test ran to completion. | 151 Harness: the test ran to completion. |
148 | 152 |
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