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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkPictureShader.h" | 8 #include "SkPictureShader.h" |
9 | 9 |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
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126 buffer.validate(false); | 126 buffer.validate(false); |
127 return nullptr; | 127 return nullptr; |
128 } | 128 } |
129 // Newer code won't serialize pictures in disallow-cross-process-picture
mode. | 129 // Newer code won't serialize pictures in disallow-cross-process-picture
mode. |
130 // Assert that they didn't serialize anything except a false here. | 130 // Assert that they didn't serialize anything except a false here. |
131 buffer.validate(!buffer.readBool()); | 131 buffer.validate(!buffer.readBool()); |
132 } else { | 132 } else { |
133 // Old code always serialized the picture. New code writes a 'true' fir
st if it did. | 133 // Old code always serialized the picture. New code writes a 'true' fir
st if it did. |
134 if (buffer.isVersionLT(SkReadBuffer::kPictureShaderHasPictureBool_Versio
n) || | 134 if (buffer.isVersionLT(SkReadBuffer::kPictureShaderHasPictureBool_Versio
n) || |
135 buffer.readBool()) { | 135 buffer.readBool()) { |
136 picture.reset(SkPicture::CreateFromBuffer(buffer)); | 136 picture = SkPicture::MakeFromBuffer(buffer); |
137 } | 137 } |
138 } | 138 } |
139 return SkPictureShader::Make(picture, mx, my, &lm, &tile).release(); | 139 return SkPictureShader::Make(picture, mx, my, &lm, &tile).release(); |
140 } | 140 } |
141 | 141 |
142 void SkPictureShader::flatten(SkWriteBuffer& buffer) const { | 142 void SkPictureShader::flatten(SkWriteBuffer& buffer) const { |
143 buffer.writeMatrix(this->getLocalMatrix()); | 143 buffer.writeMatrix(this->getLocalMatrix()); |
144 buffer.write32(fTmx); | 144 buffer.write32(fTmx); |
145 buffer.write32(fTmy); | 145 buffer.write32(fTmy); |
146 buffer.writeRect(fTile); | 146 buffer.writeRect(fTile); |
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327 if (context) { | 327 if (context) { |
328 maxTextureSize = context->caps()->maxTextureSize(); | 328 maxTextureSize = context->caps()->maxTextureSize(); |
329 } | 329 } |
330 sk_sp<SkShader> bitmapShader(this->refBitmapShader(viewM, localMatrix, maxTe
xtureSize)); | 330 sk_sp<SkShader> bitmapShader(this->refBitmapShader(viewM, localMatrix, maxTe
xtureSize)); |
331 if (!bitmapShader) { | 331 if (!bitmapShader) { |
332 return nullptr; | 332 return nullptr; |
333 } | 333 } |
334 return bitmapShader->asFragmentProcessor(context, viewM, nullptr, fq); | 334 return bitmapShader->asFragmentProcessor(context, viewM, nullptr, fq); |
335 } | 335 } |
336 #endif | 336 #endif |
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