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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
9 #include "SkTLazy.h" | 9 #include "SkTLazy.h" |
10 #include "SkMiniRecorder.h" | 10 #include "SkMiniRecorder.h" |
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55 SkRect fCull; | 55 SkRect fCull; |
56 T fOp; | 56 T fOp; |
57 }; | 57 }; |
58 | 58 |
59 | 59 |
60 SkMiniRecorder::SkMiniRecorder() : fState(State::kEmpty) {} | 60 SkMiniRecorder::SkMiniRecorder() : fState(State::kEmpty) {} |
61 SkMiniRecorder::~SkMiniRecorder() { | 61 SkMiniRecorder::~SkMiniRecorder() { |
62 if (fState != State::kEmpty) { | 62 if (fState != State::kEmpty) { |
63 // We have internal state pending. | 63 // We have internal state pending. |
64 // Detaching then deleting a picture is an easy way to clean up. | 64 // Detaching then deleting a picture is an easy way to clean up. |
65 delete this->detachAsPicture(SkRect::MakeEmpty()); | 65 (void)this->detachAsPicture(SkRect::MakeEmpty()); |
66 } | 66 } |
67 SkASSERT(fState == State::kEmpty); | 67 SkASSERT(fState == State::kEmpty); |
68 } | 68 } |
69 | 69 |
70 #define TRY_TO_STORE(Type, ...) \ | 70 #define TRY_TO_STORE(Type, ...) \ |
71 if (fState != State::kEmpty) { return false; } \ | 71 if (fState != State::kEmpty) { return false; } \ |
72 fState = State::k##Type; \ | 72 fState = State::k##Type; \ |
73 new (fBuffer.get()) Type{__VA_ARGS__}; \ | 73 new (fBuffer.get()) Type{__VA_ARGS__}; \ |
74 return true | 74 return true |
75 | 75 |
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94 bool SkMiniRecorder::drawPath(const SkPath& path, const SkPaint& paint) { | 94 bool SkMiniRecorder::drawPath(const SkPath& path, const SkPaint& paint) { |
95 TRY_TO_STORE(DrawPath, paint, path); | 95 TRY_TO_STORE(DrawPath, paint, path); |
96 } | 96 } |
97 | 97 |
98 bool SkMiniRecorder::drawTextBlob(const SkTextBlob* b, SkScalar x, SkScalar y, c
onst SkPaint& p) { | 98 bool SkMiniRecorder::drawTextBlob(const SkTextBlob* b, SkScalar x, SkScalar y, c
onst SkPaint& p) { |
99 TRY_TO_STORE(DrawTextBlob, p, b, x, y); | 99 TRY_TO_STORE(DrawTextBlob, p, b, x, y); |
100 } | 100 } |
101 #undef TRY_TO_STORE | 101 #undef TRY_TO_STORE |
102 | 102 |
103 | 103 |
104 SkPicture* SkMiniRecorder::detachAsPicture(const SkRect& cull) { | 104 sk_sp<SkPicture> SkMiniRecorder::detachAsPicture(const SkRect& cull) { |
105 #define CASE(Type) \ | 105 #define CASE(Type) \ |
106 case State::k##Type: \ | 106 case State::k##Type: \ |
107 fState = State::kEmpty; \ | 107 fState = State::kEmpty; \ |
108 return new SkMiniPicture<Type>(cull, reinterpret_cast<Type*>(fBuffer.get
())) | 108 return sk_make_sp<SkMiniPicture<Type>>(cull, reinterpret_cast<Type*>(fBu
ffer.get())) |
109 | 109 |
110 switch (fState) { | 110 switch (fState) { |
111 case State::kEmpty: return SkRef(gEmptyPicture.get([]{ return new SkEmpt
yPicture; })); | 111 case State::kEmpty: return sk_ref_sp(gEmptyPicture.get([]{ return new Sk
EmptyPicture; })); |
112 CASE(DrawBitmapRectFixedSize); | 112 CASE(DrawBitmapRectFixedSize); |
113 CASE(DrawPath); | 113 CASE(DrawPath); |
114 CASE(DrawRect); | 114 CASE(DrawRect); |
115 CASE(DrawTextBlob); | 115 CASE(DrawTextBlob); |
116 } | 116 } |
117 SkASSERT(false); | 117 SkASSERT(false); |
118 return nullptr; | 118 return nullptr; |
119 #undef CASE | 119 #undef CASE |
120 } | 120 } |
121 | 121 |
122 void SkMiniRecorder::flushAndReset(SkCanvas* canvas) { | 122 void SkMiniRecorder::flushAndReset(SkCanvas* canvas) { |
123 #define CASE(Type) \ | 123 #define CASE(Type) \ |
124 case State::k##Type: { \ | 124 case State::k##Type: { \ |
125 fState = State::kEmpty; \ | 125 fState = State::kEmpty; \ |
126 Type* op = reinterpret_cast<Type*>(fBuffer.get()); \ | 126 Type* op = reinterpret_cast<Type*>(fBuffer.get()); \ |
127 SkRecords::Draw(canvas, nullptr, nullptr, 0, nullptr)(*op); \ | 127 SkRecords::Draw(canvas, nullptr, nullptr, 0, nullptr)(*op); \ |
128 op->~Type(); \ | 128 op->~Type(); \ |
129 } return | 129 } return |
130 | 130 |
131 switch (fState) { | 131 switch (fState) { |
132 case State::kEmpty: return; | 132 case State::kEmpty: return; |
133 CASE(DrawBitmapRectFixedSize); | 133 CASE(DrawBitmapRectFixedSize); |
134 CASE(DrawPath); | 134 CASE(DrawPath); |
135 CASE(DrawRect); | 135 CASE(DrawRect); |
136 CASE(DrawTextBlob); | 136 CASE(DrawTextBlob); |
137 } | 137 } |
138 SkASSERT(false); | 138 SkASSERT(false); |
139 #undef CASE | 139 #undef CASE |
140 } | 140 } |
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