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Side by Side Diff: gm/pictureshader.cpp

Issue 1811703002: return pictures as sk_sp (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rely on RVO in picturerecorder Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 9
10 #include "SkBitmap.h" 10 #include "SkBitmap.h"
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28 : fTileSize(tileSize) 28 : fTileSize(tileSize)
29 , fSceneSize(sceneSize) { 29 , fSceneSize(sceneSize) {
30 } 30 }
31 31
32 protected: 32 protected:
33 void onOnceBeforeDraw() override { 33 void onOnceBeforeDraw() override {
34 // Build the picture. 34 // Build the picture.
35 SkPictureRecorder recorder; 35 SkPictureRecorder recorder;
36 SkCanvas* pictureCanvas = recorder.beginRecording(fTileSize, fTileSize, nullptr, 0); 36 SkCanvas* pictureCanvas = recorder.beginRecording(fTileSize, fTileSize, nullptr, 0);
37 this->drawTile(pictureCanvas); 37 this->drawTile(pictureCanvas);
38 fPicture.reset(recorder.endRecording()); 38 fPicture = recorder.finishRecordingAsPicture();
39 39
40 // Build a reference bitmap. 40 // Build a reference bitmap.
41 fBitmap.allocN32Pixels(SkScalarCeilToInt(fTileSize), SkScalarCeilToInt(f TileSize)); 41 fBitmap.allocN32Pixels(SkScalarCeilToInt(fTileSize), SkScalarCeilToInt(f TileSize));
42 fBitmap.eraseColor(SK_ColorTRANSPARENT); 42 fBitmap.eraseColor(SK_ColorTRANSPARENT);
43 SkCanvas bitmapCanvas(fBitmap); 43 SkCanvas bitmapCanvas(fBitmap);
44 this->drawTile(&bitmapCanvas); 44 this->drawTile(&bitmapCanvas);
45 } 45 }
46 46
47 47
48 SkString onShortName() override { 48 SkString onShortName() override {
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186 186
187 SkRect r = tile; 187 SkRect r = tile;
188 r.inset(4, 4); 188 r.inset(4, 4);
189 SkPaint p; 189 SkPaint p;
190 p.setColor(sk_tool_utils::color_to_565(0xFF303F9F)); // dark blue 190 p.setColor(sk_tool_utils::color_to_565(0xFF303F9F)); // dark blue
191 c->drawRect(r, p); 191 c->drawRect(r, p);
192 p.setColor(sk_tool_utils::color_to_565(0xFFC5CAE9)); // light blue 192 p.setColor(sk_tool_utils::color_to_565(0xFFC5CAE9)); // light blue
193 p.setStrokeWidth(10); 193 p.setStrokeWidth(10);
194 c->drawLine(20, 20, 80, 80, p); 194 c->drawLine(20, 20, 80, 80, p);
195 195
196 sk_sp<SkPicture> picture(recorder.endRecording()); 196 sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
197 sk_sp<SkShader> shader(SkShader::MakePictureShader(picture, SkShader::kRepea t_TileMode, 197 sk_sp<SkShader> shader(SkShader::MakePictureShader(picture, SkShader::kRepea t_TileMode,
198 SkShader::kRepeat_TileMod e, 198 SkShader::kRepeat_TileMod e,
199 nullptr, nullptr)); 199 nullptr, nullptr));
200 200
201 p.setColor(sk_tool_utils::color_to_565(0xFF8BC34A)); // green 201 p.setColor(sk_tool_utils::color_to_565(0xFF8BC34A)); // green
202 canvas->drawPaint(p); 202 canvas->drawPaint(p);
203 203
204 canvas->clipRect(SkRect::MakeXYWH(0, 0, 400, 350)); 204 canvas->clipRect(SkRect::MakeXYWH(0, 0, 400, 350));
205 p.setColor(sk_tool_utils::color_to_565(0xFFB6B6B6)); // gray 205 p.setColor(sk_tool_utils::color_to_565(0xFFB6B6B6)); // gray
206 canvas->drawPaint(p); 206 canvas->drawPaint(p);
207 p.setShader(shader.get()); 207 p.setShader(shader.get());
208 208
209 canvas->drawPaint(p); 209 canvas->drawPaint(p);
210 } 210 }
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