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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 | 10 |
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108 | 108 |
109 SkTouchGesture::~SkTouchGesture() { | 109 SkTouchGesture::~SkTouchGesture() { |
110 } | 110 } |
111 | 111 |
112 void SkTouchGesture::reset() { | 112 void SkTouchGesture::reset() { |
113 fTouches.reset(); | 113 fTouches.reset(); |
114 fState = kEmpty_State; | 114 fState = kEmpty_State; |
115 fLocalM.reset(); | 115 fLocalM.reset(); |
116 fGlobalM.reset(); | 116 fGlobalM.reset(); |
117 | 117 |
118 fLastUpT = SkTime::GetMSecs() - 2*MAX_DBL_TAP_INTERVAL; | 118 fLastUpMillis = SkTime::GetMSecs() - 2*MAX_DBL_TAP_INTERVAL; |
119 fLastUpP.set(0, 0); | 119 fLastUpP.set(0, 0); |
120 } | 120 } |
121 | 121 |
122 void SkTouchGesture::flushLocalM() { | 122 void SkTouchGesture::flushLocalM() { |
123 fGlobalM.postConcat(fLocalM); | 123 fGlobalM.postConcat(fLocalM); |
124 fLocalM.reset(); | 124 fLocalM.reset(); |
125 } | 125 } |
126 | 126 |
127 const SkMatrix& SkTouchGesture::localM() { | 127 const SkMatrix& SkTouchGesture::localM() { |
128 if (fFlinger.isActive()) { | 128 if (fFlinger.isActive()) { |
129 if (!fFlinger.evaluateMatrix(&fLocalM)) { | 129 if (!fFlinger.evaluateMatrix(&fLocalM)) { |
130 this->flushLocalM(); | 130 this->flushLocalM(); |
131 } | 131 } |
132 } | 132 } |
133 return fLocalM; | 133 return fLocalM; |
134 } | 134 } |
135 | 135 |
136 void SkTouchGesture::appendNewRec(void* owner, float x, float y) { | 136 void SkTouchGesture::appendNewRec(void* owner, float x, float y) { |
137 Rec* rec = fTouches.append(); | 137 Rec* rec = fTouches.append(); |
138 rec->fOwner = owner; | 138 rec->fOwner = owner; |
139 rec->fStartX = rec->fPrevX = rec->fLastX = x; | 139 rec->fStartX = rec->fPrevX = rec->fLastX = x; |
140 rec->fStartY = rec->fPrevY = rec->fLastY = y; | 140 rec->fStartY = rec->fPrevY = rec->fLastY = y; |
141 rec->fLastT = rec->fPrevT = SkTime::GetMSecs(); | 141 rec->fLastT = rec->fPrevT = static_cast<float>(SkTime::GetSecs()); |
142 } | 142 } |
143 | 143 |
144 void SkTouchGesture::touchBegin(void* owner, float x, float y) { | 144 void SkTouchGesture::touchBegin(void* owner, float x, float y) { |
145 // SkDebugf("--- %d touchBegin %p %g %g\n", fTouches.count(), owner, x, y); | 145 // SkDebugf("--- %d touchBegin %p %g %g\n", fTouches.count(), owner, x, y); |
146 | 146 |
147 int index = this->findRec(owner); | 147 int index = this->findRec(owner); |
148 if (index >= 0) { | 148 if (index >= 0) { |
149 this->flushLocalM(); | 149 this->flushLocalM(); |
150 fTouches.removeShuffle(index); | 150 fTouches.removeShuffle(index); |
151 SkDebugf("---- already exists, removing\n"); | 151 SkDebugf("---- already exists, removing\n"); |
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220 // not sure how valuable this is | 220 // not sure how valuable this is |
221 if (fTouches.count() == 2) { | 221 if (fTouches.count() == 2) { |
222 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) { | 222 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) { |
223 // SkDebugf("--- drop touchMove, withing jitter tolerance %g %g\n", r
ec.fLastX - x, rec.fLastY - y); | 223 // SkDebugf("--- drop touchMove, withing jitter tolerance %g %g\n", r
ec.fLastX - x, rec.fLastY - y); |
224 return; | 224 return; |
225 } | 225 } |
226 } | 226 } |
227 | 227 |
228 rec.fPrevX = rec.fLastX; rec.fLastX = x; | 228 rec.fPrevX = rec.fLastX; rec.fLastX = x; |
229 rec.fPrevY = rec.fLastY; rec.fLastY = y; | 229 rec.fPrevY = rec.fLastY; rec.fLastY = y; |
230 rec.fPrevT = rec.fLastT; rec.fLastT = SkTime::GetMSecs(); | 230 rec.fPrevT = rec.fLastT; |
| 231 rec.fLastT = static_cast<float>(SkTime::GetSecs()); |
231 | 232 |
232 switch (fTouches.count()) { | 233 switch (fTouches.count()) { |
233 case 1: { | 234 case 1: { |
234 float dx = rec.fLastX - rec.fStartX; | 235 float dx = rec.fLastX - rec.fStartX; |
235 float dy = rec.fLastY - rec.fStartY; | 236 float dy = rec.fLastY - rec.fStartY; |
236 dx = (float)sk_float_round2int(dx); | 237 dx = (float)sk_float_round2int(dx); |
237 dy = (float)sk_float_round2int(dy); | 238 dy = (float)sk_float_round2int(dy); |
238 fLocalM.setTranslate(dx, dy); | 239 fLocalM.setTranslate(dx, dy); |
239 } break; | 240 } break; |
240 case 2: { | 241 case 2: { |
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269 if (this->handleDblTap(rec.fLastX, rec.fLastY)) { | 270 if (this->handleDblTap(rec.fLastX, rec.fLastY)) { |
270 return; | 271 return; |
271 } | 272 } |
272 | 273 |
273 // count() reflects the number before we removed the owner | 274 // count() reflects the number before we removed the owner |
274 switch (fTouches.count()) { | 275 switch (fTouches.count()) { |
275 case 1: { | 276 case 1: { |
276 this->flushLocalM(); | 277 this->flushLocalM(); |
277 float dx = rec.fLastX - rec.fPrevX; | 278 float dx = rec.fLastX - rec.fPrevX; |
278 float dy = rec.fLastY - rec.fPrevY; | 279 float dy = rec.fLastY - rec.fPrevY; |
279 float dur = (rec.fLastT - rec.fPrevT) * 0.001f; | 280 float dur = rec.fLastT - rec.fPrevT; |
280 if (dur > 0) { | 281 if (dur > 0) { |
281 fFlinger.reset(dx / dur, dy / dur); | 282 fFlinger.reset(dx / dur, dy / dur); |
282 } | 283 } |
283 fState = kEmpty_State; | 284 fState = kEmpty_State; |
284 } break; | 285 } break; |
285 case 2: | 286 case 2: |
286 this->flushLocalM(); | 287 this->flushLocalM(); |
287 SkASSERT(kZoom_State == fState); | 288 SkASSERT(kZoom_State == fState); |
288 fState = kEmpty_State; | 289 fState = kEmpty_State; |
289 break; | 290 break; |
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303 dx = rec0.fLastX - rec1.fLastX; | 304 dx = rec0.fLastX - rec1.fLastX; |
304 dy = rec0.fLastY - rec1.fLastY; | 305 dy = rec0.fLastY - rec1.fLastY; |
305 double dist1 = sqrt(dx*dx + dy*dy); | 306 double dist1 = sqrt(dx*dx + dy*dy); |
306 | 307 |
307 double scale = dist1 / dist0; | 308 double scale = dist1 / dist0; |
308 return (float)scale; | 309 return (float)scale; |
309 } | 310 } |
310 | 311 |
311 bool SkTouchGesture::handleDblTap(float x, float y) { | 312 bool SkTouchGesture::handleDblTap(float x, float y) { |
312 bool found = false; | 313 bool found = false; |
313 SkMSec now = SkTime::GetMSecs(); | 314 double now = SkTime::GetMSecs(); |
314 if (now - fLastUpT <= MAX_DBL_TAP_INTERVAL) { | 315 if (now - fLastUpMillis <= MAX_DBL_TAP_INTERVAL) { |
315 if (SkPoint::Length(fLastUpP.fX - x, | 316 if (SkPoint::Length(fLastUpP.fX - x, |
316 fLastUpP.fY - y) <= MAX_DBL_TAP_DISTANCE) { | 317 fLastUpP.fY - y) <= MAX_DBL_TAP_DISTANCE) { |
317 fFlinger.stop(); | 318 fFlinger.stop(); |
318 fLocalM.reset(); | 319 fLocalM.reset(); |
319 fGlobalM.reset(); | 320 fGlobalM.reset(); |
320 fTouches.reset(); | 321 fTouches.reset(); |
321 fState = kEmpty_State; | 322 fState = kEmpty_State; |
322 found = true; | 323 found = true; |
323 } | 324 } |
324 } | 325 } |
325 | 326 |
326 fLastUpT = now; | 327 fLastUpMillis = now; |
327 fLastUpP.set(x, y); | 328 fLastUpP.set(x, y); |
328 return found; | 329 return found; |
329 } | 330 } |
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