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Side by Side Diff: src/views/SkTouchGesture.cpp

Issue 1811613004: Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not overflow. (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Rebase. Created 4 years, 8 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 10
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108 108
109 SkTouchGesture::~SkTouchGesture() { 109 SkTouchGesture::~SkTouchGesture() {
110 } 110 }
111 111
112 void SkTouchGesture::reset() { 112 void SkTouchGesture::reset() {
113 fTouches.reset(); 113 fTouches.reset();
114 fState = kEmpty_State; 114 fState = kEmpty_State;
115 fLocalM.reset(); 115 fLocalM.reset();
116 fGlobalM.reset(); 116 fGlobalM.reset();
117 117
118 fLastUpT = SkTime::GetMSecs() - 2*MAX_DBL_TAP_INTERVAL; 118 fLastUpMillis = SkTime::GetMSecs() - 2*MAX_DBL_TAP_INTERVAL;
119 fLastUpP.set(0, 0); 119 fLastUpP.set(0, 0);
120 } 120 }
121 121
122 void SkTouchGesture::flushLocalM() { 122 void SkTouchGesture::flushLocalM() {
123 fGlobalM.postConcat(fLocalM); 123 fGlobalM.postConcat(fLocalM);
124 fLocalM.reset(); 124 fLocalM.reset();
125 } 125 }
126 126
127 const SkMatrix& SkTouchGesture::localM() { 127 const SkMatrix& SkTouchGesture::localM() {
128 if (fFlinger.isActive()) { 128 if (fFlinger.isActive()) {
129 if (!fFlinger.evaluateMatrix(&fLocalM)) { 129 if (!fFlinger.evaluateMatrix(&fLocalM)) {
130 this->flushLocalM(); 130 this->flushLocalM();
131 } 131 }
132 } 132 }
133 return fLocalM; 133 return fLocalM;
134 } 134 }
135 135
136 void SkTouchGesture::appendNewRec(void* owner, float x, float y) { 136 void SkTouchGesture::appendNewRec(void* owner, float x, float y) {
137 Rec* rec = fTouches.append(); 137 Rec* rec = fTouches.append();
138 rec->fOwner = owner; 138 rec->fOwner = owner;
139 rec->fStartX = rec->fPrevX = rec->fLastX = x; 139 rec->fStartX = rec->fPrevX = rec->fLastX = x;
140 rec->fStartY = rec->fPrevY = rec->fLastY = y; 140 rec->fStartY = rec->fPrevY = rec->fLastY = y;
141 rec->fLastT = rec->fPrevT = SkTime::GetMSecs(); 141 rec->fLastT = rec->fPrevT = static_cast<float>(SkTime::GetSecs());
142 } 142 }
143 143
144 void SkTouchGesture::touchBegin(void* owner, float x, float y) { 144 void SkTouchGesture::touchBegin(void* owner, float x, float y) {
145 // SkDebugf("--- %d touchBegin %p %g %g\n", fTouches.count(), owner, x, y); 145 // SkDebugf("--- %d touchBegin %p %g %g\n", fTouches.count(), owner, x, y);
146 146
147 int index = this->findRec(owner); 147 int index = this->findRec(owner);
148 if (index >= 0) { 148 if (index >= 0) {
149 this->flushLocalM(); 149 this->flushLocalM();
150 fTouches.removeShuffle(index); 150 fTouches.removeShuffle(index);
151 SkDebugf("---- already exists, removing\n"); 151 SkDebugf("---- already exists, removing\n");
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220 // not sure how valuable this is 220 // not sure how valuable this is
221 if (fTouches.count() == 2) { 221 if (fTouches.count() == 2) {
222 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) { 222 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) {
223 // SkDebugf("--- drop touchMove, withing jitter tolerance %g %g\n", r ec.fLastX - x, rec.fLastY - y); 223 // SkDebugf("--- drop touchMove, withing jitter tolerance %g %g\n", r ec.fLastX - x, rec.fLastY - y);
224 return; 224 return;
225 } 225 }
226 } 226 }
227 227
228 rec.fPrevX = rec.fLastX; rec.fLastX = x; 228 rec.fPrevX = rec.fLastX; rec.fLastX = x;
229 rec.fPrevY = rec.fLastY; rec.fLastY = y; 229 rec.fPrevY = rec.fLastY; rec.fLastY = y;
230 rec.fPrevT = rec.fLastT; rec.fLastT = SkTime::GetMSecs(); 230 rec.fPrevT = rec.fLastT;
231 rec.fLastT = static_cast<float>(SkTime::GetSecs());
231 232
232 switch (fTouches.count()) { 233 switch (fTouches.count()) {
233 case 1: { 234 case 1: {
234 float dx = rec.fLastX - rec.fStartX; 235 float dx = rec.fLastX - rec.fStartX;
235 float dy = rec.fLastY - rec.fStartY; 236 float dy = rec.fLastY - rec.fStartY;
236 dx = (float)sk_float_round2int(dx); 237 dx = (float)sk_float_round2int(dx);
237 dy = (float)sk_float_round2int(dy); 238 dy = (float)sk_float_round2int(dy);
238 fLocalM.setTranslate(dx, dy); 239 fLocalM.setTranslate(dx, dy);
239 } break; 240 } break;
240 case 2: { 241 case 2: {
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269 if (this->handleDblTap(rec.fLastX, rec.fLastY)) { 270 if (this->handleDblTap(rec.fLastX, rec.fLastY)) {
270 return; 271 return;
271 } 272 }
272 273
273 // count() reflects the number before we removed the owner 274 // count() reflects the number before we removed the owner
274 switch (fTouches.count()) { 275 switch (fTouches.count()) {
275 case 1: { 276 case 1: {
276 this->flushLocalM(); 277 this->flushLocalM();
277 float dx = rec.fLastX - rec.fPrevX; 278 float dx = rec.fLastX - rec.fPrevX;
278 float dy = rec.fLastY - rec.fPrevY; 279 float dy = rec.fLastY - rec.fPrevY;
279 float dur = (rec.fLastT - rec.fPrevT) * 0.001f; 280 float dur = rec.fLastT - rec.fPrevT;
280 if (dur > 0) { 281 if (dur > 0) {
281 fFlinger.reset(dx / dur, dy / dur); 282 fFlinger.reset(dx / dur, dy / dur);
282 } 283 }
283 fState = kEmpty_State; 284 fState = kEmpty_State;
284 } break; 285 } break;
285 case 2: 286 case 2:
286 this->flushLocalM(); 287 this->flushLocalM();
287 SkASSERT(kZoom_State == fState); 288 SkASSERT(kZoom_State == fState);
288 fState = kEmpty_State; 289 fState = kEmpty_State;
289 break; 290 break;
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303 dx = rec0.fLastX - rec1.fLastX; 304 dx = rec0.fLastX - rec1.fLastX;
304 dy = rec0.fLastY - rec1.fLastY; 305 dy = rec0.fLastY - rec1.fLastY;
305 double dist1 = sqrt(dx*dx + dy*dy); 306 double dist1 = sqrt(dx*dx + dy*dy);
306 307
307 double scale = dist1 / dist0; 308 double scale = dist1 / dist0;
308 return (float)scale; 309 return (float)scale;
309 } 310 }
310 311
311 bool SkTouchGesture::handleDblTap(float x, float y) { 312 bool SkTouchGesture::handleDblTap(float x, float y) {
312 bool found = false; 313 bool found = false;
313 SkMSec now = SkTime::GetMSecs(); 314 double now = SkTime::GetMSecs();
314 if (now - fLastUpT <= MAX_DBL_TAP_INTERVAL) { 315 if (now - fLastUpMillis <= MAX_DBL_TAP_INTERVAL) {
315 if (SkPoint::Length(fLastUpP.fX - x, 316 if (SkPoint::Length(fLastUpP.fX - x,
316 fLastUpP.fY - y) <= MAX_DBL_TAP_DISTANCE) { 317 fLastUpP.fY - y) <= MAX_DBL_TAP_DISTANCE) {
317 fFlinger.stop(); 318 fFlinger.stop();
318 fLocalM.reset(); 319 fLocalM.reset();
319 fGlobalM.reset(); 320 fGlobalM.reset();
320 fTouches.reset(); 321 fTouches.reset();
321 fState = kEmpty_State; 322 fState = kEmpty_State;
322 found = true; 323 found = true;
323 } 324 }
324 } 325 }
325 326
326 fLastUpT = now; 327 fLastUpMillis = now;
327 fLastUpP.set(x, y); 328 fLastUpP.set(x, y);
328 return found; 329 return found;
329 } 330 }
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